A rather close game (
IMO) and definitely a very fun one. My first ever Battle report and my first ever fielding of the Daemonic Tetrad, let’s see how it went.
My List:
Tz
DP- wings, ML3, greater reward, impossible robes, armour, lesser reward.
Nu
DP- wings, ML3, 2xgreater reward, armour, lesser reward.
Sl DP- wings, ML3, 2xgreater reward, soulstealer, armour, lesser reward.
Kh
DP- wings, 2xgreater reward, armour of scorn, lesser reward.
Tz Herald- 3ML, Paradox.
9xExalt Flamers.
Furies.
2xD-Thirster.
His list: (I am not a worshipper of the false emperor so sorry if I am not entirely sure what his things are)
Command tank
Commander pask
5xVanquisher Leman Russ
Punisher Russ
2xEnginseer
Inquisitor Karamazov
Company command squad
Valdor Tank hunter
An inquisitiony squaddy thing.
An inquisitiony squaddy thing IN a drop pod.
Veterans in a drill.
Deployment:
I deployed everything but the Flamers mit Herald and the furies
He deployed everything but the two flyers, drop pod squad and the drill squad.
First turn:
I fly everything but my Tzeentch prince (For secondary objective reasons).
I also cast endurance which covers everyone but the Slaanesh prince.
His Drop pod came down… And did nothing.
His vast number of tanks did a mighty 3W on my Slaanesh prince (but I rolled +1W and
IWND for a greater reward).
Second turn:
My unit of flamers with the Herald came down and butchered his Valdor (My Nurgle prince cast endurance again so that they could fire out of deepstrike.
My Slaanesh prince cast iron arm and used the lash of despair to kill Karamazov and some of the
CCS he was in.
The two Thirsters and the Khorne prince dropped down.
His two flyers came in and vaporised my Khorne prince.
He used Pask and the punisher to wipe out all but one of the Flamers.
Third turn:
The Slaanesh prince killed Pask with the lash.
One D-Thirster killed the inquisition squad without the drop pod (for secondary objective reasons).
The second D-Thirster killed his tank commander.
Once again endurance was cast.
He fired a lot of stuff but didn’t do a lot of damage.
He did, however, manage to kill the last Flamer (who I had forgot to use, oops).
Fourth turn:
The Slaanesh prince killed the punisher tank with the lash.
One D-Thirster finished off the last of the
CCS (to get them off an objective).
The second D-Thirster killed a tank.
Endurance was cast.
He did a whole lot of nothing (but his vulture did decide to hover

).
Fifth turn:
The Slaanesh prince killed another tank with the lash.
One D-Thirster killed his vulture.
The second killed an enginseer.
ENDURANCE!
His drill squad came in and killed a bloodthirster.
His Vendetta decided to hover (they never learn).
Sixth turn:
The Slaanesh prince took out another tank
The Tzeentch prince finally joined the fight and killed his Vendetta.
EN…DUR…ANCE!
My last D-Thirster charged the unit who came up in the drill… We locked in combat.
One of his tanks flew in and stole primary objective 2 from my Tzeentch prince.
An enginseer stole primary objective 1 from my battling thirster.
His Veterans managed to hold their ground against my Thirster.
Seventh turn:
Game ends.
I have 13 points in secondary objectives and no primary objectives.
He has 15 points in secondary objectives and all three primary objectives.
What went right?
The Slaanesh prince was devastating with his lash: a kill count of 4 tanks and an inquisitor.
The D-Thirsters were just as good when it came to tanking hits and killing tanks.
What went wrong?
I should have kept the Flamer unit in the back or else DeepStruck them individually in order to prevent them from being mulched by punishers.
I should have got the Nurgle and Tzeentch prince more involved in the combat rather than keeping them back/flying them.
From this experience I would say that the only weak link in my army was the Warpflame host but that may be just because I didn’t manage their immense amount of shots properly or perhaps it was just bad luck that they DeepStruck in range of two punishers.
A second problem is the lack of ObSec. Yes the Tetrad and Thirsters can kill anything off of an objective but your opponent can simply move another unit within 3” of the objective, yes you can kill them as well but, as I found out, this can take place just before the game ends.
Let me know what you thought of the list/tactics/report as this is my first time fielding the tetrad and my first battle report. Sorry for lack of pictures as I forgot to take them. Sorry for lack of detail (Warlord traits, Psychic powers, etc.) but I had gotten half way through a more thorough report when my
PC crashed and I almost didn’t bother with the report because I was so disheartened.