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Made in gb
Drone without a Controller




England

Let's start with some boring backstory to this idea, I was looking to run a mordheim game with some mates. While playing bloodbowl online and waiting for my opponent to join the game set-up I was looking at the news and saw something about football hooligans and the World Cup. The that got me thinking, what about a mordheim warband made of football hooligans, but no, in my stupidity I decided to make a game based around the football hooligans of blood bowl. So I ask you for some advice in regards to the whole thing.

I was thinking of a mordheim game, with a few influences of fantasy with an overall bloodbowl theme, I was thinking of a relatively static base gang, with them all being human, but recruiting special "mercenaries" depending on the team they support. For example a Orc supporting team would have access to orks and goblins, or, a human warband getting access to special units, such as a police force?

As for progression, I was thinking of a mordheim style experience progression, with a similar style of item progression, this would allow for an extended campaign, maybe this could be affected by bloodbowl result? I was thinking about that for a twist, so, if your supported team wins you could get sponsored by a manager and if they lose you get hatred towards the team that won, something like that. Just as a twist.

But as I said at the start, ANY FEEDBACK, would be appreciated. Even if your telling me I'm stealing a game that already exist please tell me, I have not seen this yet but would NOT want to steal a game that already exists.









 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

There is no such thing as stealing in game design. Go write your game.

   
Made in us
Battlefield Tourist




MN (Currently in WY)

I encourage you to not make all the gangs human. Blood Bowl is supposed to be race based factions.

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

While non-human gangs are nice, as we've seen in Mordheim, it doesn't necessarily work so well. Beastmen, for example were a disaster. Vampires and Chaos to a lesser extent. Skaven, minimally.

When we look at Necromunda, things kinda fell apart with Outlanders. Skavvies were kind of a mess, but Ratskins were a disaster. And people complained about the totally fair Spyrers, too!

Start with the humans, but be very careful with the non-humans - they require a lot more playtesting.

   
Made in us
Battlefield Tourist




MN (Currently in WY)

Truth!

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in gb
Drone without a Controller




England

Ok, I have sorted all of stat lines out and play tested them my self, they seem relatively balanced but I know what they are meant to do and how to build them.









 
   
 
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