This is supposed to represent a Fallen Angel (ex-Dark Angels on the run) army. It is intended for local gaming nights,so I wish the list to be interesting, whilst able to hold it's own in a battle. What do you think of this list? HQ Chaos Lieutenant: Combi-Bolter, Dark Blade & Terminator Armour. Furious Charge. 113 Elites Chaos Chosen: 6 Terminators w/ 2 Reaper Autocannons & 2 Chainfists, 4 Combi-Bolters & Lightning Claws. Furious Charge. 310 Troops Chaos Marines 1: 6 Chaos Marines w/ 4 Bolters, Plasma Gun & Missile Launcher. 104 Chaos Marines 2: 6 Chaos Marines w/ 4 Bolters, Plasma Gun & Missile Launcher. 104 Chaos Marines 3: Aspiring Champion w/ Bolt Pistol, Power Weapon, Frag Grenades & Teleport Homer. 9 Chaos Marines w/ 7 Bolt Pistols & CCWs, 2 Flamers & Frag Grenades. 190 Heavy Support Chaos Havocs: 8 Chaos Marines w/ 4 Bolters & 4 Heavy Bolters. 172 30 Infantry 993 7 7 Heavy Infantry 37 Models Ok, so this is the plan: Squads 1, 2 and the Havocs make a static firing line. Squad 3 advances. The Terminators (+ Lieutenant) either advance on foot, shooting, or teleport onto the Chapion of Squad 3. Squad 3 is designed to take out enemies dug into cover. The Terminators are designed to carve through Marine troops (hence Fuarious Charge - to go first in combat with the Claws). I have horrible experiences of Terminators getting torn apart by I4 power weapons. I know the Terminators are expensive for this level, but I wish to keep them - they are an important bit of fluff, and in playtesting have proved very useful. Ok, some changes I personally thought of: Drop Furious Charge on the Temrinators and Lieutenat. Then boost the Lieutenant to a Lord. Give squads 1 & 2 Lascannons. Drop Frags on Squad 3 and give them an extra guy. So, what do you tihnk of the list in general, and what about the changes -are they any good or not?
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