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Made in gb
Fresh-Faced New User





Hi, please take a look at my list, I haven't played for 15 years but have continued to grow my army in small doses. Any suggestions, recommendations are welcome. I am looking to keep the army battleforged and will be using the Great Waaagh!! detachment, with the use of the Blitzbrigade which allows me to take 5 Battlewagons which gain the scout ability.





HQ 1 - 1 Warboss

> Stickbombs
> Power Klaw
> Kombi/ Scorcha
> Warbike
> Big Bosspole

HQ 2 - 1 Mad Dok Grotsnik



Troops 1 - 19/1 Boyz/ Nob


> Slugga
> Choppa
> Stikkbombs
> Boss Nob Upgrade
> Boss Pole
> Power Klaw
> Kombi/ Scorcha

1 Battlewagon
> 2x Big Shoota's
> Reinforced Ram

Troops 2 - 19/1 Boyz/ Nob

> Slugga
> Choppa
> Stikkbombs
> Boss Nob Upgrade
> Boss Pole
> Power Klaw
> Kombi/ Scorcha

1 Battlewagon
> 2x Big Shoota's
> Reinforced Ram

Troops 3 - 19/1 Boyz/ Nob

> Slugga
> Choppa
> Stikkbombs
> Boss Nob Upgrade
> Boss Pole
> Power Klaw
> Kombi/ Scorcha

1 Battlewagon
> 2x Big Shoota's
> Reinforced Ram

Elites 1 - 10 Nobz

> Slugga
> Choppa
> Stikkbombs
> 'eavy Armour
> 1 Waagh Banner
> 4 Bosspole
> 3 Power Klaw's
> 3 Big Choppa's
> 6 Kombi/ Skorcha's

1 Battlewagon
> 2x Big Shoota's
> Reinforced Ram

Elites 2 - 5 Meganobz


> Twin-linked shoota
> Power Klaw
> Mega armour
> Stikkbombs
> 2 Bosspole
> 2 Killsaw's
1 Battlewagon
> 2x Big Shoota's
> Reinforced Ram

Elites 3 - 6/1 Tankbusta's/ Nob

> Rokkit Launch
> Stikkbombs
> Tankbusta bombs
> Boss Nob upgrade
> Bosspole
1 Trukk
> Reinforced Ram

Elites 4 - 6/1 Tankbusta's/ Nob

> Rokkit Launch
> Stikkbombs
> Tankbusta bombs
> Boss Nob upgrade
> Bosspole
1 Trukk
> Reinforced Ram

Fast Attack - 11/1 Warbikers

> Slugga
> Choppa
> Warbike
> 1 Boss Nob Upgrade
> 1 Power Klaw
> 1 Bosspole

Fast Attack - 5 Deffkoptas

> Twin Linked Rocket Launchers

Heavy Support - 15 Lootas


I look forward to hearing your friendly/ constructive suggestions.

Many thanks.
   
Made in us
Krazed Killa Kan






The list you made is over in points by 2287 and that is without including a single Battlewagon included. With the wagons your looking at something like 2900 points.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in gb
Fresh-Faced New User





Over in points? It's a 3000 point list. The maths are correct as I have calculated using the Ork Codex and use Excel formulas. Any thoughts on the list, units etc is welcome.

Many thanks.
   
Made in us
Krazed Killa Kan






My apologies I thought it read as 2000 (need more caffeine this morning).

Honestly looking at what you have here I worry that you have too much gear and not enough muscle to power through 3000 points of enemy shooting/chopping. Units like Nobz are such massive point sinks and you don't have much in the way or taking down big MCs or AV13/14. Those tankbuster trukks will 99.99% die turn 1 which doesn't leave much in the way of efficient vehicle killing. I don't think all the Battlewagons will die in the first 2 turns of shooting but I don't think you have enough payload to properly swamp the enemy once they unload. I run 2000 point Blitz Brigade lists and even then 3 units of boyz + a unit of Meganobz feels like im barely covering enough ground or have enough bodies to chop my through the enemy before my numbers fall off entirely.

Personally I would recommend dropping the Nob squad, going back to a standard Ork CAD, using a Mega Armored Warboss with a Lukky Stikk leading a unit of boyz + PK nob. Take the two units of 6 bustas in trukks and put them into one battlewagon (1 nob with pole, 11 regular bustas) and use the trukks to haul Meganobz. If you want a doc for the Meganobz then just use a Painboy instead of Mad Dok. He is incredibly expensive. Also using a standard CAD instead of Ghazz Supplement one gives you the better Mob Rule instead of the one that makes your small squads fail 5/6 tests.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in gb
Fresh-Faced New User





Great, thanks for your advice. In terms of running 5 BW ie. 4 boys squads (extra squad to fulfil muscle) and one tankbusta squad all in BW. Am I correct in thinking I cannot do this in CAD or can I use a Great Waaagh! formation (blitzbrigade) in CAD? If not possible, how would you recommend running your suggestion of 4 squads of boys and bustas in BW whilst also using CAD?

On a separate note - is it acceptable to use nob models as boys as I have 25 nobz!! which now seem to be redundant.

Many thanks for all your advice.
   
Made in us
Krazed Killa Kan






The blitz brigade is a formation detachment so it is stand alone. So you take a Combined Arms Detachment (CAD) and you also take separate Blitz Brigade Formation Detachment in your Army List. Basically the rules for the Blitz Brigade apply to the models taken as part of the Blitz Brigade (the 5 battlewagons) while the rest of your army follows the rules that the CAD gives.

List making in 7th edition can get a bit complex at first but it makes sense quickly enough.

Nobz as boyz? Seems like it might be confusing but if your opponent is cool with it then sure. In general standard Nob squads aren't that good but its possible to make use of them in smaller units to assist boyz squads with punching their way through an enemy unit. Small squads in a trukk with 1 PK can be useful to charge into a unit your boyz just charged. Basically the boyz grab the enemy unit so their models are stuck swinging at boyz mostly while you let your Nobz charge into the flank. The main thing is that Meganobz are cheaper than a 6+ armor Nob with a PK so its hard to justify taking regular Nobz. I have heard some people like the results they get with small units of Nobz with Kombi Skorchas in trukks. Sadly the firepower and melee power most armies have makes it so Nobz just die too easily for their points cost. Its a shame because I love my Big Choppa Nobz but they rarely get to do much and pale in comparison to Meganobz.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in gb
Fresh-Faced New User





Ahh okay, that is good to know. So Blitzbrigade essentially can be used and not count toward FOC. Therefore allowing me to take 4 BW boyz, tankbustas in BW with Meganobz/ painboy in a trukk. I presume with the idea of if the trukk gets blown up, damage output is limited?

Is a biker boss with PK a good option?

Yes, a real shame nobz have taken a hit.

What are your thoughts on Mek Gunz and are they something I could benefit from or is it the boyz that is only lacking. I suppose with the tankbustas and the Koptas their is a decent amount of Rokkits to cause some trouble.

   
Made in us
Krazed Killa Kan






Basically. Blitz Brigade is a seperate detachment that has its own set of requirements that need to be fulfilled and special rules that get applied to them (in this case 5 battlewagons). It is an entirely separate detachment from your other detachments (your CAD or Great Waaagh! Detachment for example).

When trukks explode they tend to kill roughly half the boyz inside of them and for units like Tankbustas that is devastating to their chance of doing much of anything. Nobz and particularly Meganobz laugh off vehicle explosions with their 2 wounds and better armor (2+ armor cares not for puny trukk explosions). If a Battlewagon explodes its going to cause a lot of dead Orks inside (again roughly half) but a 10 boy squad with its nob still alive is better than 6 boy squad with nob. Also AV14 requires some dedicated anti vehicle firepower to blow up unlike a trukk which can explode from a heavy bolter.

Bike boss is quite good and with a Lucky Stikk he can have a 4+ or 3+ rerollable jink save. Zhadsnark is a named Forge World character you can take in basically any Ork army that is a great biker boss and still makes warbikers troops. Not really blitz brigade but Warbiker lists are quite good for the Orks.

Mek guns are good but only certain guns. Lobbas, Kannons, and Kustom Mega Kannons are probably the 3 best weapons types and good for general use. The trakkor kannon is good anti air but rather limited viable targets. Zapp Gun isn't all that good except for some cheap long range AP2 shooting (unreliable against vehicles, maybe decent against 2+ armor MCs) while the Smasha Gun is overpriced while the bubble chukka is hot garbage.
7th edition artillery crews use the toughness of the gun so those 3 point grots are T7 against shooting and given their tiny height they almost always have some sort of cover save. Grot leadership is always bad but you can add a cheap mek to the squad to at least get leadership 7. Still a unit of 5 mek guns with 4 grots each + a thrown in mek is less than 200 points (way less with just lobbas or kannons) with something like 31 T7 wounds.

Just to let you know Boyz in 7th edition aren't all that great. They are cheap bodies and against shooting focused units they can clobber but they aren't very good against melee units. I have used them to decent effect and they make good bullet catches for your Nobz/Warboss but they can't perform the heavy lifting. Sometimes their numbers and volume of attacks can be of great use while other times they just don't pack the punch or have the durability to be that effective. Requires a good deal of finesse to maximize the potential of boyz units to not get murdered horribly. If you want to use boyz in your wagons that is fine but just know that they are meant to chop the shooty units and can't generally out punch choppy units.

Edited for name correction.

This message was edited 1 time. Last update was at 2016/09/07 10:05:29


"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in gb
Fresh-Faced New User





Great, thank you for all your advice. Some really useful information for me to implement into my lists. Shame some of the choppy-ness has been lost by the sound of it, but nevertheless excited to get going again!
   
Made in us
Regular Dakkanaut




Newfoundland

Zagstrukk is a named Forge World character

Vankraken meant Zhadsnark Da Rippa. I can confirm that he is a monster, after adding him to my lists I have seen a massive improvement.
The initiative 4 PK is a huge boon, and biker troops are from the heavens. Shoot the gak outta light/medium infantry and charge the remnants. the assault 3 twin linked helps a lot.
   
 
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