Switch Theme:

Making Orks Competitive in 8th - Waaaagh! (Ork tactics)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut




I’m hoping ork flyers are tagged speed freaks...
Becuase I think dakkajets are going to excel especially if they are badmoons with reroll 1s and exploding 6s.
   
Made in gb
Longtime Dakkanaut




UK

gungo wrote:
I’m hoping ork flyers are tagged speed freaks...
Becuase I think dakkajets are going to excel especially if they are badmoons with reroll 1s and exploding 6s.


Why would they need the speed freeks tag? It seems to be just something they made up for the board game, which it seems is only going to be used for a stratagem (maybe there's a couple of stratagems). The stratagem gives -1 to hit, which flyers already get, so they almost certainly won't bother changing the dakkajet.

Dakkajets can reroll 1's and explode 6's as it is, and they already get a permanent (no CP use) -1 to hit, so adding a useless keyword to them seems well.. useless. Unless there's been more added to that keyword that hasn't been announced yet.

But the keyword is for the board game units, and the dakkajet isn't one.
   
Made in us
Battlewagon Driver with Charged Engine





Niiru wrote:
gungo wrote:
I’m hoping ork flyers are tagged speed freaks...
Becuase I think dakkajets are going to excel especially if they are badmoons with reroll 1s and exploding 6s.


Why would they need the speed freeks tag? It seems to be just something they made up for the board game, which it seems is only going to be used for a stratagem (maybe there's a couple of stratagems). The stratagem gives -1 to hit, which flyers already get, so they almost certainly won't bother changing the dakkajet.

Dakkajets can reroll 1's and explode 6's as it is, and they already get a permanent (no CP use) -1 to hit, so adding a useless keyword to them seems well.. useless. Unless there's been more added to that keyword that hasn't been announced yet.

But the keyword is for the board game units, and the dakkajet isn't one.
A second -1 to hit would be quite nice, unless playing against those dang ORKS that always hit on 6s...
   
Made in au
Mekboy Hammerin' Somethin'





Perth, Western Australia

the speed freeks keyword doesn't really have anything to do with the new standalone game...aside from all the vehicles usable in that game having the keyword...deffkoptas also have the keyword, and I don't think they're in the speed freeks game?

"Speed Freeks is a new keyword in Codex: Orks shared by all the new Ork vehicles and other Orks who feel the call of the Speedwaaagh!, like Deffkoptas and Warbikers. In the lore, Orks have always been known for their love of speed, and this keyword lets you represent that with special rules and Stratagems designed just for you. Take Billowing Exhaust Clouds – a great give one of your new Ork vehicles a nifty durability boost"

ork flyers might not get it, but then, they are ork vehicles, who do like to go fast, so they could fit the description...I dunno, wait and see I guess.

...it's good to be green!  
   
Made in us
Longtime Dakkanaut




There are several strategems just for speed freaks... this has nothing to do with the standalone game...
Also -2 to hit is significantly better then -1....making your dakkajets much tankier...
   
Made in ca
Ork Boy Hangin' off a Trukk





Adding 2 to hit rolls for the shokk rifle might actually be worth it, along with unmodified 1's causing mortal wounds instead of just 1's.

Too bad it's on the model I like least...

At least we're getting some stuff that will improve our shooting, here's hoping the SAG gets some love.
   
Made in us
Roarin' Runtherd




Shokkjump Dragsta with bad moonz klan traits and DDD hits 1.87 of its two shokk rifle shots. Now that's d'ed accurate. Rokkit has a little under a 50/50 chance to hit. Against T7 Sv3+ that's 3 to 4 damage, and probably 3 against T8 Sv3+ too. 120 points worth of tank bustas at their current price get 4.88 hits, which translates to about 2 unsaved wounds or 6 damage vs T7 Sv3+ and 1.6 unsaved wounds against T8 Sv 3+ for 3-6 damage with a decent chance for 6. So, more damage, but the tank bustas will probably need a ride. I would say two dragstas is probably a solid side-grade to 10 tankbustas in a trukk, with the tankbustas doing more damage while the dragstas are a little more durable (16 T6 4+wounds as opposed to 10 with some squishy boyz inside) and a little more maneuverable (extra 2" move with chance to teleport).
   
Made in us
Stealthy Space Wolves Scout





Florida

So with the leaks that just came out it looks like we get som awesome buffs for speed freaks from clan trait and the exhaust cloud is back as a strategem the gives us -1. So glad I kept my winning Zhadsnark led biker army from 7th ed.
   
Made in us
Mutilatin' Mad Dok





Georgia

TheunlikelyGamer wrote:
So with the leaks that just came out it looks like we get som awesome buffs for speed freaks from clan trait and the exhaust cloud is back as a strategem the gives us -1. So glad I kept my winning Zhadsnark led biker army from 7th ed.


And that might stack with the one buggies' natural -1 to hit to give it an overall -2 to hit.

"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.

6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted 
   
Made in au
Flashy Flashgitz






The billowing exhaust clouds (-1 stratagem) is much better if you're bringing 1 vehicle, or have 1 left that is in threat range. You must use it at the beginning of your movement phase. So you can't just react to their firing.

On the plus side, it lasts for opponents shooting and combat phase.

IMO this is significantly worse than rotate ion shields or lightning fast reactions, since they both activate when the unit is targeted, making it always effective.
   
Made in fi
Locked in the Tower of Amareo





the_scotsman wrote:
Niiru wrote:
https://www.warhammer-community.com/2018/10/17/17th-oct-orks-da-vehiclesgw-homepage-post-3/


Some more info on the vehicles. Only weapon profiles really, no vehicle stats, but some interesting things.


One of the vehicles has a S3 grot blasta and another has a S4 grot blasta.

I hope this heralds a new era in Bespoke Rules tm where the names of the weapons have no bearing on the stats and are just what the models on the datasheet call the weapons.

The new tyranid weapons page would look like

SCREEEEEEEEEEEEEEEEEEEEEEEE

S4 AP- D1

GKAAAAAAKGHHHHH

D3 shots S7 AP-1 D2



Why on earth you hope for that nightmare?


Automatically Appended Next Post:
 hollow one wrote:
The billowing exhaust clouds (-1 stratagem) is much better if you're bringing 1 vehicle, or have 1 left that is in threat range. You must use it at the beginning of your movement phase. So you can't just react to their firing.

On the plus side, it lasts for opponents shooting and combat phase.

IMO this is significantly worse than rotate ion shields or lightning fast reactions, since they both activate when the unit is targeted, making it always effective.


And even RIS isn't that usefull with multi knight army. And ork vehicles are rarely deathstar "1 in the army" type...

Best usage for strategem is likely not a vehicle but unit of 12 bikes. Strategems works best on deathstar builds and 1 vehicle is rarely deathstar for orks. For worthwhile vehicle you would need like loaded up battlewagon.

This message was edited 2 times. Last update was at 2018/10/18 12:11:29


2024 painted/bought: 109/109 
   
Made in us
Fresh-Faced New User




What will be too bad is they likely wont FAQ the old buggies or Nob Bikers to be Speed Freaks. :(
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






vindicare0412 wrote:
What will be too bad is they likely wont FAQ the old buggies or Nob Bikers to be Speed Freaks. :(


According to the french leaker, Nob Bikers are in the codex, but they suck.

For your old buggies, I'd just base them and add bits to them (or not) to make them count as scrapjets or snazzwagons, depending on whether you have the rokkit or shoota version.

This message was edited 1 time. Last update was at 2018/10/18 16:02:45


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Lead-Footed Trukkboy Driver






MT

Billowing Smoke clouds is situational at best. It is not something that I would use every turn.

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






You'll probably only need it during the first or second turn anyways.

A single mob of warbikers or 5 koptas protected by it could be decent, assuming the units themselves are properly costed.

If we are lucky we can use it to protect a trukk that's carrying a unit of tankbustas or Thrakka.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Lead-Footed Trukkboy Driver






MT

Or that one vehicle sitting on an objective at the end of the game.

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






-1 to hit isn't going to save any ork vehicle, just ask Magnus

Also, the vast majority of games tend to not have end of game scoring anymore.

This message was edited 1 time. Last update was at 2018/10/18 17:23:10


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User




 Jidmah wrote:
vindicare0412 wrote:
What will be too bad is they likely wont FAQ the old buggies or Nob Bikers to be Speed Freaks. :(


According to the french leaker, Nob Bikers are in the codex, but they suck.

For your old buggies, I'd just base them and add bits to them (or not) to make them count as scrapjets or snazzwagons, depending on whether you have the rokkit or shoota version.


I swear Nob Bikers are paying the price for being amazing in 5th.

I controverted my old buggies from AOBR Deffkoptas so IDK where I am going to start if i want to convert them again
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






If you ask me, what is a kopta on wheels if not a downed flyboy driving a scrapjet?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User




 Jidmah wrote:
If you ask me, what is a kopta on wheels if not a downed flyboy driving a scrapjet?


Can't argue with that logic
   
Made in au
Mekboy Hammerin' Somethin'





Perth, Western Australia

technically that would be a "scrapkopta", not a "scrapjet"...know yer gubbinz

...it's good to be green!  
   
Made in fi
Locked in the Tower of Amareo





 Jidmah wrote:
You'll probably only need it during the first or second turn anyways.

A single mob of warbikers or 5 koptas protected by it could be decent, assuming the units themselves are properly costed.

If we are lucky we can use it to protect a trukk that's carrying a unit of tankbustas or Thrakka.


Or battlewagon. Battlewagon loaded up with good h2h infantry(so nobs or meganobz if they get sufficient boost though french say no for meganobz) could be pretty evil.

This message was edited 2 times. Last update was at 2018/10/19 06:27:45


2024 painted/bought: 109/109 
   
Made in ca
Ork Boy Hangin' off a Trukk





So the latest article,

https://www.warhammer-community.com/2018/10/18/18th-oct-building-a-speed-freeks-armygw-homepage-post-2/?fbclid=IwAR1BSU1ExAZtnttjhb-2oqB5W6kJPZm0cGa__GcnWlOVizLuyd_dmzMmWY0

is pretty...empty.
"you can build a Speed Freek army! All the models are great!" No kidding.
   
Made in us
Tough-as-Nails Ork Boy





Washington, DC



Yeah, it was a bit of a non-event. BUT! It does show cost reductions (in power level, but still...) for some key units. I'm excited by the 3PL drop for the Morkanaut, and the 2 PL drop for trukks. Hopefully that will translate to a decent point drop too? Maybe?

Check out my gathering Waaagh! of drunken orks: http://www.dakkadakka.com/dakkaforum/posts/list/559908.page 
   
Made in us
Dakka Veteran





Im thinking of running a unit of the 3 Shokkjump Dragsta. The amount of output on the overcharged plasma alone can help put the hurt on vehicle heavy lists.
   
Made in us
Regular Dakkanaut




Edmonds, WA


The one from today is basically, Hey... Orks have had vehicle models. Yep. Models of vehicles.

Are you not entertained?
   
Made in us
Krazed Killa Kan






I mean, it's fine, it's just underwhelming after yesterday's article.

I want to see some clan rules straight from the horse's mouth, or some new codex information.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Battlewagon Driver with Charged Engine




 TedNugent wrote:
I mean, it's fine, it's just underwhelming after yesterday's article.

I want to see some clan rules straight from the horse's mouth, or some new codex information.

Yeah, but all that is going to start next week (or maybe Sunday) to lead you to the codex release. I'm actually surprised we got as much as we did on the vehicles that are not in the speed freeks box in wednesdays article
   
Made in us
Nasty Nob





United States

Has anybody been running bikes this edition? Do you want msu or full squads? Does the nob get a klaw?

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in us
Longtime Dakkanaut




 Rismonite wrote:
Has anybody been running bikes this edition? Do you want msu or full squads? Does the nob get a klaw?

Bikes for all armies are hurting this edition. Outside of a few special cases like shining spears.

The issue being that for orks they were kinda expensive and you couldn’t deploy them in any numbers which is our strong point
And the fact 2 wound models are at a slight disadvantage

Saying that the data sheet was leaked bikers are basically the same as the index except they are PL 4 instead of 5 suggesting a minor points drop
To answer your question I doubt it will change but in this edition MSU isn’t really an ork tactic our units do best in max size units to make the most use of auras and strategems. Be it stormboys or basic boys or bikers they all are more efficient as large groups. But we will find out more shortly.
   
 
Forum Index » 40K General Discussion
Go to: