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Given that your 'big trick' with the infantry company is the massed Front Rank Fire! Second Rank Fire!, is a commissar/vox a good idea?
The artillery is a damn good force - Fire On My Target! with earthshakers is amazing.
You've got a bastion to hide your command section, and plenty of medium-weight autocannon fire. I'm not convinced you've got enough heavy armour-killers to engage knights and similar.
The other observation - you've got to advance and take objectives or you kind of lose by default. Advancing with an infantry platoon is fine, but if you're moving out a blobbed-up infantry platoon, I'd strongly, strongly recommend having a commissar or (better yet) priest to keep them moving in the right direction, and some meltabombs or an eviscerator to give them a chance of stopping a rampaging walker.
Imagine that a Leviathan Siege Dreadnought drop pods into the middle of your lines (in under earthshaker minimum range) - I'm not convinced you have enough in your army to stop that thing before it tears the heart out of your battalion.
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