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[1000] - Carcharodons(SM) - Drop, Shoot, Saw  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User




This a little list I am planning on building for my Carcharodons. I'm not really familiar with space marines (or in warhammer in general, got back into recently with my friends ), so I was wondering is this a good step in the right directions?

1005
HQ

Tyberos =190 points

Troops:
Red brethren(AT with LCs): 175 points

10 man tac squad with flamer,10 ccw, drop pod,location beacon,deathwind: 215 points

10 man tac squad with flamer, 10 ccw, drop pod,location beacon,deathwind: 215 points

10 man tac squad with melta ,10 ccw, drop pod,deathwind: 210 points

The plan is to drop the first 2 tac squads with flamers to tear up the frontline/gunline. Then Tyberos and his goons to take on heavy infantry or some suckas, while the other tac squad shoots at some vehicles with the melta.
So do you guys think this a solid enough list? Thanks in advance !

This message was edited 1 time. Last update was at 2016/09/17 02:20:07


 
   
Made in us
Guardsman with Flashlight



NY

I think with a little bit of tweaking this could be a solid list, your chapter tactics allow you to either buy a ccw for 1pt. per model or exchange your bolt pistol/bolter for a ccw for free. I think this is something you should definitely take into consideration, especially when your CT also cause fear. Personally I would find the points to buy ccws for everyone in all of the squads to allow you to tear things up in melee. Aditionally, melta bombs on sgts would be really helpful to deal with armor. My last thing is maybe find the points for a multi-melta or two as heavy weapons and combat squad the marines so you could shoot at vehicles and flame infantry. I would say probably drop the deathwind launchers on two of the pods, add one MM, give 20 guys an additional ccw, and have the rest exchange their bolters for ccws.

3000 pts.
2000 pts. of Deathwatch

Enlisted in the U.S. Navy .
 
   
Made in us
Fresh-Faced New User




Oh shoot forgot to mention they all have a ccw weapons .

The thing with multa melta and other heavy weapons is that they can't fire them when coming out of a drop pod, and if they fire the next turn they cant charge D: .

This message was edited 2 times. Last update was at 2016/09/17 03:14:34


 
   
Made in us
Guardsman with Flashlight



NY

Ccw is a must, so if you plan on charging I would definitely suggest dropping one death wind launcher and throwing melta bombs on all the sgts. Death wind launchers are good at crowd control and killing infantry, but so are all your flamers and bolters. Or combat squad one unit and give them a MM to camp an objective and pop vehicles.

3000 pts.
2000 pts. of Deathwatch

Enlisted in the U.S. Navy .
 
   
Made in us
Fresh-Faced New User




Here is the edit version of the list so far(not much to change but still )

1000 points
HQ

Tyberos =190 points

Troops:
Red brethren(AT with LCs): 175 points

10 man tac squad with flamer,10 ccw, drop pod,location beacon,melta bomb,: 205 points

10 man tac squad with flamer, 10 ccw, drop pod,location beacon,deathwind,melta bomb,: 220 points

10 man tac squad with melta ,10 ccw, drop pod,multi-melta,melta bomb: 210 points

Also I looked more into the tac squad and I can get an teleport homer on a sgt for 5pts each. That would help with me termies but not the 3rd drop pod, so I don't know if I should keep the location beacons. What do you guys thinks?

This message was edited 1 time. Last update was at 2016/09/17 04:48:20


 
   
 
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