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![[Post New]](/s/i/i.gif) 2016/10/04 15:03:27
Subject: [Mordheim] Dwarven reconnaissance force
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Mysterious Techpriest
Fortress world of Ostrakan
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Hello, would like to introduce you my warband of Dwarves.
I'll keep record on every dwarf who fights of had fought in this warband. I'll also keep an entire collection of models I have for you to see, pictures included. I might add some short stories or informations about warband's past, before they wandered into the city of Mordheim.
Navigation:
"Flufftime!"
Number of games played: 5 (1 victory, 4 defeats)
==============================================================================================
HEROES
Thorgrim Ironfist, Noble
Dwarf Axe, Helmet, Shield, Lucky Charm, Leather jacket
Stats: +1A, +1WS, +5Sv
Galron Icebeard, Engineer
Crossbow, Hammer, Helmet, Leather Jacket
Owner of the Azril the Wolf
Skills: Quick shot. Nimble
Stats: +1S, +1 BS, 6+ Sv
Jorgas Grimfury, Slayer
Dual Dwarf Axe
Skills: Fear
Stats: +1A
Arnthor Palehand, Slayer
Great weapon
Skills: Step Aside, Resilient
Rules: Fearless, Stupid
Stats: -1I, 5++ Sv
==============================================================================================
HENCHMEN
Froike Steelhand, Clansman
Hammer, Shield, Helmet, Leather Jacket
Stats: +1A, 5+ Sv
Freya Fangbreaker, Clanswoman
Axe, Shield, Helmet, Pistol, Leather Jacket
Stats: +1I, 5+ Sv
Agnar Stormcrag, Thunderer
Crossbow, Hammer, Helmet, Leather Jacket
Stats: +2BS, 6+ Sv
Thorvald Hellhand, Thunderer
Crossbow, Hammer, Helmet, Leather Jacket
Stats: 6+ Sv
Alexandra Weissmann, hired wizard
Staff
Magic: Fireball, Cast Fear
Skills: Sorcery
Stats: +1A
==============================================================================================
OTHER
Azril, the Wolf
Counts as regular Dog.
==============================================================================================
REST OF THE COLLECTION
FUTURE IDEAS
KAZAK!
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This message was edited 21 times. Last update was at 2019/01/04 10:12:55
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![[Post New]](/s/i/i.gif) 2016/10/05 07:18:17
Subject: [Mordheim] Dwarves of Mordheim
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Dwarf Runelord Banging an Anvil
Way on back in the deep caves
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Looks good.
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Trust in Iron and Stone |
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![[Post New]](/s/i/i.gif) 2016/10/06 19:13:12
Subject: [Mordheim] Khazukan Kazakit-ha!
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Mysterious Techpriest
Fortress world of Ostrakan
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I reworked this thread to avoid creating another. As I said earlier, I will post here new updates of warband and short messages of what happend to it. It would'nt be a battlereport, but more like summary or debriefing.
Feel free to comment, give advices or post critics.
KAZAK!
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This message was edited 1 time. Last update was at 2016/10/06 19:14:48
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![[Post New]](/s/i/i.gif) 2016/10/10 20:00:24
Subject: Re:[Mordheim] Dawrven expeditionary force
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Mysterious Techpriest
Fortress world of Ostrakan
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Flufftime!
Theese Dwarves originate from Karak Norn, from the Grey Mountains. When their King heard about the Mordheim incident, he ordered to dispach an exploration force. Mission was to search the impact site and report to the king what happend.
So the reconnaissance force led by Thorgrim Ironfist boarded an airship called Skybreaker and set sail to the north, to the ruins of Mordheim. Few days later they reached the city. As they slowely flew over the city, observing the destruction, several migrating Warpfire Dragons appeard on the horizon. Unfortunately, nobody noticed them until one of them spat a fireball at the airship. Dwarven creations are pretty durable and well armoured, so the fireball didn't any damage at all. Dwarves quickly responded with salvos from Organ guns and Cannons, eventually taking down few dragons, but more and more fireballs striked the airship. Captain did all he could to evade the threat, but statistics were against him. Single fireball might do nothing, but dozens of them will cause something. And that something was burning fire on the dorsal part of the airship and torn buoyancy baloon.
Airship started to descend, slowly at first, but it soon escalated into a uncontrollabe fall.
The captain continued his effort to save the airship, or at least to minimize the damage, but with small result. After few minutes of falling, the airship hit the ground with trendemous force, crushing everything underneath it into dust. One by one, the survivors crawled out of the burning wreck and looked for others. Sadly, only one third of the original crew had survived the crash landing. The Dwarves watched the wreck for several hours until it ceased to burn and then they tried to scavenge anything useful, but only few things has been spared by the flames.
After they buried the dead, they left the crash site, heading out of the city and looking for anybody who might help them to get back to the Karak Norn, but as they walked through the ruined city, everybody they met was unfriendly or even hostile. As they wandered on and on through the ruins with no sight of friendly face, they realised that it wouldn't be so easy...
Until now, they time to time return to the city searching for Wyrdstone to make up money to get back home...
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This message was edited 7 times. Last update was at 2016/10/10 20:33:06
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![[Post New]](/s/i/i.gif) 2016/10/29 16:02:38
Subject: [Mordheim] Dawrven expeditionary force
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Mysterious Techpriest
Fortress world of Ostrakan
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So, first set of battles occured and here is a little debriefing.
Battle 1: Wyrdstone hunt (4 pieces)
My dwarves against undead warband (vampire, necromancer, 2 dregs and 6 ghouls.
Vampires collected 2 pieces, I've got one piece and I¨ve retreated, because it became a giant moshpit in the centre of the map and ghouls slowly grinded through my Dwarves.
Battle 2: Occupation.
Long story short, It was like a battle of Stalingrad (me being Germans). Opponent bought another 3 henchmen after previous battle and I've got completely overrun and stomped into the ground. I voluntarily retreated.
Battle 3: Treasure hunt.
Opponent deployed into 2 groups, each at one side of the map. (I set a bait and he took it) So his forces were effectively spliten in half.
As he moved through the ruined city, I shelled his undead with my two thunderers and Engineer (who got a Quick Shot skill), effectively killing several of his units. Again, at the start, I was outnumbered 2 to 1. Of course, there was a number of engagements, but my dwarves held their positions like never before. (Slayer fought alone against 5 enemies and held for 4 turns, then game ended) Unfortunately, three of my dwarves fell so next turn I had to throw a rout test.
His vampire found a treasure in ruined tower at ahe center of the map, but I killed enough of his filthy henchmen, forcing him to throw a rout test. He failed, dropped the thresure, leaving me victorious.
Well, it was more like phyrric victory, because the treasure
contained 9 gold crowns and a sword.
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This message was edited 1 time. Last update was at 2016/10/29 16:03:19
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![[Post New]](/s/i/i.gif) 2016/12/01 17:48:25
Subject: [Mordheim] Dawrven expeditionary force
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Mysterious Techpriest
Fortress world of Ostrakan
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Hello there again, I'm here with small update,
First, I based all of my miniatures with pavement, dirt and ocassional grass.
Second, I made new photos of all currently used models
And last, new reinforcements arrived! Finally.
Alexandra is a young lady, probably in mid twenties who joined the warband and provides support with her magic, quick legs and non-dwarf point of view. She firstly joined basicly as a reward for protection, when Arnthor beat up some drunken nitwits who harrased her. As the adventure went on, she started to like the brutal and relentless attitude of the Dwarves and decided to stay.
Freya is the second reinforcement. She met our warband in a tavern near Mordheim and decided to join in.
She's not actually a Dwars, as she's a head higher than regular Dwarf, but still too shot and bulky for a regular human. Later she confessed that she's a child of human man and female dwarf. Unusual combination, but hey, one can't simply stop the love. She spent her entire life around Mordheim, so she's a welcomed help
Last thing, I played another two games and I start to feel the biggest problem of Mordheim. Everybody fields fochload of simple dudes with nothimg more than a dagger/sword/axe, who just stomp you into the ground with sheer numbers. I think it's not necessary to say that both skirmished went like a Battle of Stalingrad again... (Me being the German)
I was always outnumbered by at least 5 models.
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This message was edited 1 time. Last update was at 2016/12/01 17:55:57
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