We have an epic in store this time round – four armies, battling on two tables, using two linked Battleplans, and a band of rogue giants!
The Story So Far
High above the Scabrous Sprawl hung the Great Green Torc, a massive ring made from the soulstuff of a dozen seasons, connected to the Jade Kingdoms by the Grand Umbilicus. One end of the torc represented Rebirth and as one travelled the torc, the seasons manifested as domains of both time and place, culminating in Death and the Amethyst Gate, said to lead to the realm of Nagash.
Once, the greatest of Gargants presided over the torc, along with vast tribes of spider-worshipping Grots. However, the coming of Nurgle’s Brayherds corrupted the torc as they had every over land they walked, and the Gargants fled down the Grand Umbilicus, only to find the lands below to be infected.
The Great Green Torc was destined to become a battleground, however, as it was part of Archaon’s threefold grand plan. First, he had used the Skaven to gnaw under the ground and awake the Godbeast Behemat, and then he had assured its placidity by use of the Daemonfly Curse. Next, he would bind Behemat into eternal servitude by placing the corrupted Great Green Torc around the Godbeast’s neck. With two Godbeasts at Archaon’s command, the siege of Sigmar’s realm would be soon in coming.
Led by Lord-Celestant Gardus, the Hallowed Knights and Stark Hammers launched an assault upon the Great Green Torc, sweeping aside the Nurgle Brayherds wherever they were found. Quickly, the Brayherds gave way, their Bray-Shamans attempting to draw the Stormcasts on into Arachnia, domain of the Spiderfang Grots. Realising he was being led into a trap, Lord-Velestant Gardus ordered a retreat, only to find his path blocked by hordes of Beastmen.
The Stormcasts soon found themselves split while below, upon the Scabrous Sprawl, more of Nurgle’s children, led by Bloab Rotpawned, were using the Grand Umbilicus to reinforce those fighting above. Only by securing the Grnd Umbilicus could the Stormcasts stop the flood of Beastmen and Rotbringers, giving their brothers fighting atop the Great Green Torc a fighting chance.
However, the Sons of Behemat had been awakened by the fighting, and now a tribe of Gargants waded into the battle – but who would they do the most damage to, and could they be persuaded to fight for one side or the other?
For the full report and much more piccies:
https://ttgamingdiary.wordpress.com/2016/11/16/battle-report-stem-the-tidefleeting-fealty/