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Made in us
Dark Angels Librarian with Book of Secrets






An older trailer, but this game is looking to be shaping up to be quite good. I'm nervous of Team Ninja's previous efforts, but if they can get the difficulty just right as the Dark Souls series have, then with the awesome Japanese inspired aesthetic, I'm hooked. Game releases in early February.



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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Dark Souls is already Japanese though.
Yeah, saw this game a while ago. Looks interesting.

This message was edited 1 time. Last update was at 2016/12/23 17:57:47


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A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Dark Angels Librarian with Book of Secrets






 CthuluIsSpy wrote:
Dark Souls is already Japanese though.
Yeah, saw this game a while ago. Looks interesting.


Narf my one concern is it being done by Team Ninja, just because their Ninja Gaiden games were bullgak hard (not in the Dark Souls way, in the unfair way). But again, assuming they get the difficulty right, it could be a great game.

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Made in us
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Picked this up yesterday and it's a blast. Combat is a step slower than Dark Souls, but in a good way, due to being able to change stances which opens up more combat variety than Dark Souls.

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Made in us
Longtime Dakkanaut




Oh man, been eyeing the game for a long time. Wish I could play it so bad, it looks awesome!

Gotta love the history/mythology shout-outs it does as well:

Truth in Television: There was in fact a white samurai named William Adams from that time period. He was the first white westerner (there was a black man from Madagascar known in history as Yasuke before him) to be given the title of samurai by the shogun, and was the first Englishman to reach Japan. The half-japanese part however, the game made up.


   
Made in gb
Alluring Mounted Daemonette




Soviet UK

It's great similar to dark souls but not in a bad way,

For mother Soviet scotland oh and I like orcs  
   
Made in es
Brutal Black Orc




Barcelona, Spain

Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.


I get not liking it, but lacks depth? Dude, the multiple stances add a lot of depth, especially when you mix in Ki Pulsing. Add on top of that magic, Ninjustu, skills, and there's a fething TON of variety for combat. Sure, you can just stay in Medium stance and swing R1 over and over, but that's ignoring 90% of the game.

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Made in es
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Barcelona, Spain

 jreilly89 wrote:
Lord Kragan wrote:
Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.


I get not liking it, but lacks depth? Dude, the multiple stances add a lot of depth, especially when you mix in Ki Pulsing. Add on top of that magic, Ninjustu, skills, and there's a fething TON of variety for combat. Sure, you can just stay in Medium stance and swing R1 over and over, but that's ignoring 90% of the game.


Which none are really needed. Think of God of War's system. Sure, there's multiple techniques, but doing the tried and true one will be always the best way. If it had depth, multiple strategies would be equally viable, meanwhile the current method of combat has a clear "optimal universal strategy" which means the depth isn't real. Plus the AI is pretty dumb.

This message was edited 1 time. Last update was at 2017/02/09 22:43:11


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.


I get not liking it, but lacks depth? Dude, the multiple stances add a lot of depth, especially when you mix in Ki Pulsing. Add on top of that magic, Ninjustu, skills, and there's a fething TON of variety for combat. Sure, you can just stay in Medium stance and swing R1 over and over, but that's ignoring 90% of the game.


Which none are really needed. Think of God of War's system. Sure, there's multiple techniques, but doing the tried and true one will be always the best way. If it had depth, multiple strategies would be equally viable, meanwhile the current method of combat has a clear "optimal universal strategy" which means the depth isn't real. Plus the AI is pretty dumb.


Whatever man. I think you're obviously mistaken, because you're literally the only person I've seen complain about lack of depth.

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Made in es
Brutal Black Orc




Barcelona, Spain

 jreilly89 wrote:
Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.


I get not liking it, but lacks depth? Dude, the multiple stances add a lot of depth, especially when you mix in Ki Pulsing. Add on top of that magic, Ninjustu, skills, and there's a fething TON of variety for combat. Sure, you can just stay in Medium stance and swing R1 over and over, but that's ignoring 90% of the game.


Which none are really needed. Think of God of War's system. Sure, there's multiple techniques, but doing the tried and true one will be always the best way. If it had depth, multiple strategies would be equally viable, meanwhile the current method of combat has a clear "optimal universal strategy" which means the depth isn't real. Plus the AI is pretty dumb.


Whatever man. I think you're obviously mistaken, because you're literally the only person I've seen complain about lack of depth.


No one but Galileo said that the earth turned around the sun. I guess Galileo was obviously wrong for pointing out that. Many people believing X =/= X being the exact thing. And yes I know this is a more subjective matter than my example but still the point stands.

You've clearly not seen people in /V/. Combat is disappointing. You're literally being punished for doing too well since the dev-team clearly couldn't be arsed to properly design AI.

I was having a fight at three meters from another enemy, he was literally staring at us. He did attack? NO.

This is the most painfully obvious example of what's wrong with the game. And I've found plenty more of them across the game. AI is beyond bad here. That and bow-sniping has too many windows of use across the game. Which is something plenty of people have already pointed out in /V/ and youtube.

And yes, combat has no real depth. Any game system where the most optimal strategy is: wait for attack, poke, wait for attack, poke, repeat ad nauseam unless your poke consisted in sniping them on the head with a bow... has horrid design.

This message was edited 1 time. Last update was at 2017/02/10 14:48:44


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Ehh, I don't really like it. Combat lacks real depth. Sure, there's multiple combat stances and tactics but the issue is that the AI works in a way that doesn't really force you to learn them. Too many fights are trivialized to a very basic concept that gets repetitive. The AI, while given "tough" models, isn't really bright nor properly aggressive.

It plays more like a loot heavy Diablo game tbh.


I get not liking it, but lacks depth? Dude, the multiple stances add a lot of depth, especially when you mix in Ki Pulsing. Add on top of that magic, Ninjustu, skills, and there's a fething TON of variety for combat. Sure, you can just stay in Medium stance and swing R1 over and over, but that's ignoring 90% of the game.


Which none are really needed. Think of God of War's system. Sure, there's multiple techniques, but doing the tried and true one will be always the best way. If it had depth, multiple strategies would be equally viable, meanwhile the current method of combat has a clear "optimal universal strategy" which means the depth isn't real. Plus the AI is pretty dumb.


Whatever man. I think you're obviously mistaken, because you're literally the only person I've seen complain about lack of depth.


No one but Galileo said that the earth turned around the sun. I guess Galileo was obviously wrong for pointing out that. Many people believing X =/= X being the exact thing. And yes I know this is a more subjective matter than my example but still the point stands.

You've clearly not seen people in /V/. Combat is disappointing. You're literally being punished for doing too well since the dev-team clearly couldn't be arsed to properly design AI.


Oh yes, /V/, the paragon of video game analysis and debate! /sarcasm

Seriously, I'd rather you have quoted Forbes or Times magazine as your videogame experts. /V/ is as bad as the rest of 4chan with it's nonsense.


I was having a fight at three meters from another enemy, he was literally staring at us. He did attack? NO.

This is the most painfully obvious example of what's wrong with the game. And I've found plenty more of them across the game. AI is beyond bad here. That and bow-sniping has too many windows of use across the game. Which is something plenty of people have already pointed out in /V/ and youtube.

And yes, combat has no real depth. Any game system where the most optimal strategy is: wait for attack, poke, wait for attack, poke, repeat ad nauseam unless your poke consisted in sniping them on the head with a bow... has horrid design.


Are you serious? Your last statement literally describes Dark Souls to a T, at this point the pinnacle of combat design.Are you saying Dark Souls has horrible combat?

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Made in es
Brutal Black Orc




Barcelona, Spain

Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.

This message was edited 1 time. Last update was at 2017/02/10 15:10:15


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.


Lol sure. Well, I'm going to go play and enjoy my "corrupt clearly inferior Dark Souls clone". You enjoy....bashing on popular things, I guess?

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Made in es
Brutal Black Orc




Barcelona, Spain

 jreilly89 wrote:
Lord Kragan wrote:
Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.


Lol sure. Well, I'm going to go play and enjoy my "corrupt clearly inferior Dark Souls clone". You enjoy....bashing on popular things, I guess?


Strawmanning much?

Yes, it's inferior. I hoped I'd enjoy it as much as I enjoyed it in the alpha and beta but didn't. At least I got 10-12 hours of kind of entertainment, though it wore off quickly.

Next time, please, bring actual arguments to the discussion instead of trying to ad-hominem people.

This message was edited 2 times. Last update was at 2017/02/10 16:06:37


 
   
Made in us
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What's left of Cadia

I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
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Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 War Kitten wrote:
I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting

PS4.

It's ok, but not that great. I for one have gotten disilusioned with it, but others may find it to their tastes.
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.


Lol sure. Well, I'm going to go play and enjoy my "corrupt clearly inferior Dark Souls clone". You enjoy....bashing on popular things, I guess?


Strawmanning much?

Yes, it's inferior. I hoped I'd enjoy it as much as I enjoyed it in the alpha and beta but didn't. At least I got 10-12 hours of kind of entertainment, though it wore off quickly.


I'm not strawmanning at all, in fact you are. I never claimed it was superior to Dark Souls, or that it was a 10/10 game, just that it's a fun Dark Souls-esque action game. Also, I've never encountered the inept AI you claim exists. The AI is aggressive, but Nioh definitely plays more like a mix of Dark Souls, Devil May Cry, & Tenchu and the AI shows it. Also, inb4 you say I'm just bad at the game or any other nonsense, because I've beaten DS1-3 and Bloodborne.


Automatically Appended Next Post:
 War Kitten wrote:
I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting


PS4 only currently, but I bet it'll see multi-port soon.

This message was edited 1 time. Last update was at 2017/02/10 16:08:04


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What's left of Cadia

Automatically Appended Next Post:
 War Kitten wrote:
I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting


PS4 only currently, but I bet it'll see multi-port soon.


I hope so. I have an Xbox one and a PC, so that means at the moment I can't play it then

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 jreilly89 wrote:
Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.


Lol sure. Well, I'm going to go play and enjoy my "corrupt clearly inferior Dark Souls clone". You enjoy....bashing on popular things, I guess?


Strawmanning much?

Yes, it's inferior. I hoped I'd enjoy it as much as I enjoyed it in the alpha and beta but didn't. At least I got 10-12 hours of kind of entertainment, though it wore off quickly.


I'm not strawmanning at all, in fact you are. I never claimed it was superior to Dark Souls, or that it was a 10/10 game, just that it's a fun Dark Souls-esque action game. Also, I've never encountered the inept AI you claim exists. The AI is aggressive, but Nioh definitely plays more like a mix of Dark Souls, Devil May Cry, & Tenchu and the AI shows it. Also, inb4 you say I'm just bad at the game or any other nonsense, because I've beaten DS1-3 and Bloodborne.


Automatically Appended Next Post:
 War Kitten wrote:
I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting


PS4 only currently, but I bet it'll see multi-port soon.


Yeah, cause saying (or "assuming") people like bashing popular things just because they don't lik X game is totally not strawmanning.
   
Made in us
Dark Angels Librarian with Book of Secrets






Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
 jreilly89 wrote:
Lord Kragan wrote:
Implying gaming periodism is any bit less corrupt nowadays. I'm refering to users' opinions.

No dear. In Dark Souls games you don't get to trivialize matches with upgrading your weapon (unless we are speaking of some utterly bs build focused on damage which would crumble at a stiff breeze, and even then we are looking at NG+5 or so builds that have required obscene amounts of effort poured into) and it's not just one enemy or a test dummy like the ones I've found in Nioh. Seriously, the only time I've managed to die in so far has been because I sneezed and accidentally switched my stance. A lot of people comment how they are overleveled and I think I'm around 10 or so levels above what would be ideal. And this is me not doing grinding, just going straight throught the story.

Souls games aren't exactly that, but I don't want to drag on the argument tbh. To begin with, the AI is marginally competent and has a decent tracking range. This game has been disappointing in so far. The alpha and beta were soo much better. And don't get me started on the level design.


Lol sure. Well, I'm going to go play and enjoy my "corrupt clearly inferior Dark Souls clone". You enjoy....bashing on popular things, I guess?


Strawmanning much?

Yes, it's inferior. I hoped I'd enjoy it as much as I enjoyed it in the alpha and beta but didn't. At least I got 10-12 hours of kind of entertainment, though it wore off quickly.


I'm not strawmanning at all, in fact you are. I never claimed it was superior to Dark Souls, or that it was a 10/10 game, just that it's a fun Dark Souls-esque action game. Also, I've never encountered the inept AI you claim exists. The AI is aggressive, but Nioh definitely plays more like a mix of Dark Souls, Devil May Cry, & Tenchu and the AI shows it. Also, inb4 you say I'm just bad at the game or any other nonsense, because I've beaten DS1-3 and Bloodborne.


Automatically Appended Next Post:
 War Kitten wrote:
I'm curious. What systems is it available on? I haven't been paying too much attention to this but it looks kind of interesting


PS4 only currently, but I bet it'll see multi-port soon.


Yeah, cause saying (or "assuming") people like bashing popular things just because they don't lik X game is totally not strawmanning.


So this isn't strawmanning or bashing on popular things?

Lord Kragan wrote:

No one but Galileo said that the earth turned around the sun. I guess Galileo was obviously wrong for pointing out that. Many people believing X =/= X being the exact thing. And yes I know this is a more subjective matter than my example but still the point stands.

You've clearly not seen people in /V/. Combat is disappointing. You're literally being punished for doing too well since the dev-team clearly couldn't be arsed to properly design AI.


Again, you're not going to change my opinion dude. I enjoy the game, obviously tons of people agree with me (based on Metacritic's ratings), and I got my $60 worth of enjoyment. That makes it a good game to me.

This message was edited 1 time. Last update was at 2017/02/10 16:58:57


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