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Made in gb
Regular Dakkanaut





I am thinking of starting AOS with a Khorne mortal army but really know nothing about how the game plays. I played 1 demo game when it switched from 8th but nothing since.

I have had a flick through the generals handbook so have a rough idea on points but am not sure I fully understand how to build a battle forged army or use the war scrolls correctly.

I would like to make a predominantly cavalry force - Juggers, Knights and maybe some maurader horsemen (not sure about these ones!)

Was aiming for about 1000 points to play a few games before expanding. The points system seems really restrictive due to its simplicity, does it work OK?

What generally works better, msu or large units?

Initial thoughts are:

Lord on Juggers 140
3 Juggers 160
3 Juggers 160
10 Knights 400
860

Not sure where to go from here, have heard the bloodsecrator is very good but not sure if he will keep up or is as useful in a small model count army?

Is this too small a model count to be effective? I don't really want to paint more horde armies but I don't want to gimp myself either!

Thanks for any advice!
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

A bloodsecrator will have trouble keeping with a cavalry army, but the radius on his abilities is 18", which is actually pretty large.
   
Made in gb
Regular Dakkanaut





Is a 10 Knights block too much at this point level?

Better with 5 and 10 Blood warriors? I like the idea of all cavalry but if it will not work I could go some Warriors.

Anyone got experience with the marauder horsemen? The idea of these guys with throwing spears seems good, it seems to describe them as having some sort of fall back move though I don't remember anyone having a reaction to charges in the demo I played.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I've played Khorne in a league. Very satisfactory.
I'd take cavalry at the flanks. Two five man units of Knights are fine.
Wraithmongers are almost a must have. The same holds for Bloodwarriors. Let them attack first and then they can eventually attack a second time when the enemy hits back.
I never go out without two Bloodsecreators. They can over a large area and can help to keep your units alivee.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Regular Dakkanaut





Had a look at the rules for Wraithmongers and they seem really good, however I think the models look terrible! Not sure if this is down to the silly red skin paint job or the crazy flails but as I am more of a painter than a player this is a problem!

The rules for Blood Warriors seem pretty good as well, the models look nice as well, any experience with building painting them?

Possible list:

Jugger Lord 140
3 Juggers 160
3 Juggers 160
10 B Warr 200
B Secreator 120
780

Not sure after that, either 5 Knights, 20 Reavers or 10 Maurader horse?

Still not heard any experience with the marauders, seem pretty cool to me but I have no idea what works yet!
   
Made in au
Hissing Hybrid Metamorph






Hey Tremble,

Firstly I'll agree on the wrathmongers. As glorious as their stats are, I can't stand their figs and never put them in my army haha.

If you're thinking of going a cavalry list, and already have juggs and a lord on a jugg, perhaps consider taking the Brass Stampede betallion. You'll need 3 squads of juggs, but it means they get better charge distance, if any unit (friend or foe) is killed and their 4+ to do mortal wounds in the charge doesn't need to roll to go off. This helps a lot more than it sounds. You'll be surprised how much their 8" move could do with that awesome charge buff.

I'd take 5 knights in a unit if you're taking them at that points limit. The reason you'd take larger squads is so that you can activate more models at a time, which is why it can be quite powerful, but at 1000pts, I don't see the need for more than 5 in a unit.

Bloodwarriors are glorious. Take them, love them, never let go of them.

The secrator is kind of hard not to take. In every list I make, I can't see a reason not to take him. His 18" bubble is massive. It may take a couple of turns to run him to a good place, but as soon as he opens up, he is more than worth his point cost.

Reavers can either be useless or amazing. If you stand them within 12" of your secrator, they're getting 3 attacks each. Give them the -1 rend axes in a unit of 20 and that's a rediculous amount of pain. Not to mention how much you can pump them up further in higher point games with other units/battalions. I'd consider taking some if you have the points spare and want some. They'll die in droves, but even 5 of those suckers can do some work.

I've not used the marauder horsemen but I want to get some. I think they seem cool because they're basically all we get as ranged units (apart from the slaughterpriest), and their ability to run, shoot and charge all in the same turn seems incredibly mobile. I'd use them as fast harasser units to basically go wherever you need a bit of extra firepower. They get into danger you don't want them to be in? Just run off and start harassing a different unit.

If you can't fit all of that into a 1000pts list, just pick the stuff you like most. The betallion is probably an extra thing to add if you have the points spare as, at this point limit, more units is probably better than that battalion benefit.

Hope this helps

This message was edited 1 time. Last update was at 2017/02/10 16:03:38


 
   
Made in it
Regular Dakkanaut





Thanks for the info!

I currently own the Jugger lord, 3 normal Juggers and a blood secrator so if I buy the Khorne get started box it will give me a good base to start from. If I add a box of 10 Knights I can just use 5 to take me to 1000 points to learn the game and get a feel for the units.

When I expand the army I will have the other 5 Knights to add plus if I get some more Juggers (they are my favourite model!) I can add the formation mentioned. Do the Juggers actually stand up in a fight or are they lacking?

What are the normal size game most people play? Is it just multiples of 1000 or is 1500, 1850 etc played? Not quite sure what I should aim for total.

Thanks again for the help!
   
Made in es
Brutal Black Orc




Barcelona, Spain

In my experience (or my meta, better said), it's pretty split around the mark of 1k points and 2k points. I guess you could get 1.5K points and people wouldn't really fuss up, but really, there's an equal market for "small" (1.000) and "big" (2.000)

This message was edited 2 times. Last update was at 2017/02/10 22:24:42


 
   
Made in au
Hissing Hybrid Metamorph







Yeah, like Lord Kragan said, 1k-2k is generally the main ones used in my area too.

The start collecting box set and the knights sound like a perfect starting point.

With the jugs, I love them. The figures are so nice! I find them to be very good, especially when you have 6 or so (though 3 is alright at 1000pts). They can be a little slow for cavalry, that's why the battalion is very handy. Being within the range of the Bloodsecrator is preferable, as that buffs both their main weapon and their mounts attacks by 1 each. And using the Khorne lord on jug command trait for them is glorious for the +1 to wound. If not, they're still good but won't have quite the mileage.
The 5 wounds each means they're very spungey also and can tie up units for longer than your opponent may think. I'd suggest though to try and avoid any of your opponent's hard hitters with them, especially things that dish out mortal wounds, unless you know you'll kill them first. Things like retributors for the Stormcast will wreck them in seconds with how many mortal wounds they can put on you.
I run them in every list I make, mostly for their epic figures, but also because I've found them to be pretty useful in each game I've taken them in.

This message was edited 3 times. Last update was at 2017/02/11 09:30:27


 
   
 
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