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Made in us
Nurgle Veteran Marine with the Flu




Southern California

Greetings All.

I am starting the painting phase of my rotbringer army. Lots of Putrid Blightkings. I want a heavily corroded armor look. Luckily the armor on the blightkings models is filled with pock marks and corroded holes. I tried ALL rust by basing in leadbelcher, washing with nuln oil, then typhus corrosion and dryburshing heavily with ryza rust. Lots of the orange and the pale/sickly flesh color was to bland for me and decided to try a test model with corroded green armor, to add some color. I think I realized I just like green on my miniatures

So moving forward with this, If I based in leadbelcher and "washed" with typhus to get the gritty-ness onto the armor, could I apply a layer or two to achieve the green armor, with the gritty corroded-ness underneath the color? Or is it really only to get a typical orange surface rust?

I am using this as inspiration. [Credit: @darkside40k] I like how the armor is green but also corroded. Like these guys have been marching in acid rain for ages. I see the small bits of ryza rust patches. I may or may not add that.. But how do I achieve this colored/corroded effect? Is it textured do you think? or simply stippling? ANY ideas would be VERY helpful!

This message was edited 2 times. Last update was at 2017/02/22 22:07:43


 
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

You could try, but compared to other paints textures generally have much less consistency in their pigmentation so I'd do it on a text model first to see if it leaves the effect you want.

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Made in us
Rotting Sorcerer of Nurgle






The Dog-house

The only advice I have is to Thin your paints. A good layer of paint covers up Typhus pretty well.

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Made in ca
Khorne Rhino Driver with Destroyer





Ontario

Hey,

From looking at the pics you have posted I think the "acid wash" look you are talking about is achieved using AK interactive chipping solution also known as hair spray ( poor mans solution). The most common way this solution/ hair spay technique is achieved is by using an airbrush to prime your miniture, base coat in a rust colour, coating it in either ak solution or hairspray, airbrushing over with your models base colour then painting the model as you would normally do. Once this is achieved the model is spayed with water over the area you choose to achieve the chipping affect ( this activates the ak solution or hairspray) then using a sharp object, toothbrush or que tip you chip or remove the layers of paint that has been painted over the solution to reveal the rust colour base coat. This is an awesome and very affective way to create battle damage and corrosion on models but like I said its typicaly used with an airbrush to prevent friction causing the solution to activate prematurely and ruining your paint job. You can achieve a similar affect with stippling or using a paeice of foam dipped in rust colour paint but I haven't been able to make it look the same. If you ar interested and you don't own a airbrush, paint a model and do a test run with hairspray it never hurts to experiment!

Hope this helps and good luck, cheers!

   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Thanks for all the advise guys! I tried a test model last night. Well just a spare armored body from the sprue. I based in leadbelcher, washed with typhus, and then heavy drybrush of deathworld forest, then drybrush highlight of nurgling green. Then i edge highlighted with runefang steel to get a worn metal look. It looks awesome.

The only thing I kept asking myself is where the worn metal should be? Should they be on the edges of the armor? Like in Duncan's example ogre. Or stippled all throughout the armor plates in a somewhat random pattern? like it is here I guess I cant decide what looks better. Anyways. Thanks for your help guys!

This message was edited 1 time. Last update was at 2017/02/23 14:14:24


 
   
 
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