As the All-Gates campaign thunders to a close, Sigmar launches a desperate last strike in the Realm of Fire, but Archaon was expecting this and already has a plan…
The Story So Far
If the Realm of Fire could be closed off from the Allpoints, Sigmar would deliver a powerful blow to the Blood God. The Brimfire Gate lay in the daemon-haunted wastelands of the Fellbarrens, a ruined land plagued by constant war and marked with blazing skullpyres as far as the eye could see. Khorne himself had raised the Brass Mountains to encircle the All-Gate then cleaved a chasm through them with his sword, creating the bottomless Black Abyss spanned by a single bridge that led to the Pyrevault Redoubt. Sigmar had sent his armies to claim the Brimfire Gate many times before, but had failed in every instance.
Since then, the defences of the Brimfire Gate had increased, becoming a succession of castles nested within one another. An army breaching the walls of the Pyrevault Redoubt would merely find themselves facing the much higher walls of the Keep of Skrathax. Breach those, and they would face another, yet higher, wall of another castle. And at the centre of them all, the monolithic arch of fire that was the Brimfire Gate.
While Sigmar could hurl his warriors into battle in any Mortal Realm on bolts of lightning, the fortresses around the Brimfire Gate were studded with brass skulls, magebane wards and the blessing of Khorne himself, making them resistant to this ploy. Instead, waves of Prosecutor Strike-Teams were dispatched to take the outermost defences and open the way through them.
Sweeping in attack waves, and at great cost, the Strike-Teams made a path through the defences of seven fortresses, only stopping when they reached the last and mightiest – the Great Skullhold. However, while the Brimfire Gate was in sight, there was a major problem.
Skarbrand had been bound beneath the flaming arc.
For the full report and all the piccies:
https://ttgamingdiary.wordpress.com/2017/03/08/battle-report-unleash-the-beast/