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Made in us
Fresh-Faced New User




To keep things short I answered the call for a 2500 point casual/narrative game at my lgs.
I show up with my list I took a black crusade detachment chaos warband/terminator annihilation force he took a Gladius strike force.

1. He didn't wish to play purge the alien i thought maelstrom of war would help me grow
As a player still new to the game.

2.Terrible mission type for the board city table with only two lanes of attack.

3.He moved his rhinos some empty some with marines inside flat out and by turn 2 my warlord and his retinue in the land raider were surrounded unable to disembark because they could not come be within 1 inch of his models.

4. By the time I was able to kill enough rhinos to create room he just moved marines onto the wrecks. He took like 60 tactical marines so he could do this all day.

5.He told me to stop playing chaos and play a real army.

6.I play the game To have fun I love the fluff behind the crimson slaughter and I know a lot of people dislike them but it's what I enjoy.

7.I also know my opponent doesn't owe me anything but how am I supposed To learn from a game like that?

8.the gloating all game loudly so everyone in the store could hear "I killed your knight in overwatch" laughing that my chaos Lord was unable to get out of the land raider.

I'll admit I'm salty I'm used to losing I've won 2 maybe 3 games over the last year out of around 20 or so games. But that game (2 days ago) has taken me to the point where I want to quit. What is your worst gaming experience?
   
Made in us
Fighter Pilot





I was hanging at my FLGS, and another guy there was looking for a game, so we decided on his DG vs my EC. He straight away started bad mouthing my army composition (Termies, Noise Marines, and plenty of cultists) and his was clearly superior (Plague Marines and bikers). Well, my Termie lord led the retinue of cultists into his bike death star and tied them up in CC from Turn 2 throughout the game and my Noise Marines magically kept pinning his Plague Marines, so my deep striking termies wrecked the couple things he had in the back and my 2x small squads of footslogging CSM were able to seize objectives. I thought I had a good strategy as well as some good dice roll. The guy kept bitching and moaning that I had an awful list, he kept saying cultists were a waste of points, but they somehow tied up his hundreds of points worth of bikers, so I thought they did well. After I won, he kept saying I had a bad army. I wanted to be like "You can't sit here and criticize my army when it beat yours fairly handedly", but I just nodded and noted to not play him again.

There was another time we were playing a massive 3v3 and my teammate rage quit after his Baneblade was destroyed by my brother's dark lance turn 1. He said lances were cheese and it wasn't fair. This was probably 15 years ago when Baneblades were FW only and superheavies could be one-shotted.

This message was edited 1 time. Last update was at 2017/03/11 15:36:59


Here's to me in my sober mood,
When I ramble, sit, and think.
Here's to me in my drunken mood,
When I gamble, sin, and drink.
And when my days are over,
And from this world I pass,
I hope they bury me upside down,
So the world can kiss my ass!
 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

The first 'apocalypse' game I ever played back at the start of 6th (I say apocalypse but really we didn't used any of the special rules we were just allowed to take SH, GMC and apocalypse formations) was my worst gaming experience. I had 3000pts of CSM+Renegades and my opponants were a team of 2, one guy had 1000pts of SW the other had 2000pts of BA. I had bought a shadowsword a couple of weeks ago for my renegades (back when they were allowed to use the thing) and I was quite excited because it was my first SH.
To understand what happened next you must understand that the BA player has a strange obsession with Commander Dante that verges on relegious.
On turn 2 the BA player DS Commander Dante along with a unit of assault terminators onto an objective near my Shadowsword, then it came around to my turn: the Shadowsord fired upon Dante's unit. (Remember this was back before SD got nerfed) Suffice to say most of the unit was obliterated, Dante failed his LOS and Invul, it was a devistating blow and should have made the BA + SW players come up with some new tactics, but... The BA player rage quit. This wouldn't have been so bad given the circumstances but he wasn't playing alone, because he rage quit the SW player couldn't play anymore.

This was less an awful experience for me and more me fealing sorry for the SW player who was having a lot of fun but had to end the game early because the BA player got a bit salty. You might say I shouldn't have brought the Shadowsword but I did warn both players, everyone agreed to it, and they even took advantage of some of the apocalypse formations themselves.

Now I know not to play this guy if he's bringing Dante.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Pyromaniac Hellhound Pilot






Schrott

I've repeated this story several times but its still my worst experience to date.

3rd or 4th Apoc match ever. Back during 5th Edition it was supposed to be 3 IG (me and 2 other guys) vs 3 Orks. I show up with every model I had at the time (I couldn't tell you the points, I can't recall, it had enough for an Apoc), but problems start off the bat. The other 2 IG guys never show up (I can't recall the reasons for it, but all I remember is it was a reasonable one like family for one of them). ALL 3 Ork players are there and have set up the table super long ways. At first I wanted to sit at the end of the table with the Orks coming at me like a sort of big defense match. But they change it to the length wise Apoc matches you see. I go along with it as I still want an Apoc game. When the same starts they start pulling crazy abilities out of thin air for their Orks such as the Pulsa Bomb. Its a real weapon but they increased its effects radius significantly (I looked it up afterwards). The most irritating cheat they did was shooting the side of my Baneblade "Thunderfury" with the Supa-gatler. They claimed that adding a second set of sponsons to a Baneblade reduces its side armor. I told them it didn't, (it doesn't. removing sponsons gives it armor 14, but adding sponsons doesn't lower the AV). One of them grabbed the only Apoc rule book and walked away from me pretending to read it, flashed a page that had a baneblade on it and withdrew the book before I could read it at all while stating in an "official" tone that adding sponsons lowered AV.

I knew for a fact that I was being cheated at this point. It was 3 guys in their like 40s or something vs a kid in his early 20s and they were just being complete . I eventually called the match and left. I havn't seen them since except I saw one of them at the FLGS but I made a point not to even acknowledge him (he didn't acknowledge me).

The whole thing still irritates me to this day. I've made a point to get almost every book needed for a match. I don't have them all as GW books are expensive (which ones aren't?) but if it comes to Apoc I have every book concerning my own units such as Baneblades and even the Imperial Armor books which I go out of my way to show and explain to other players what the crazy little tanks that come out of that book do (I made Kharne the Betrayer vanish once with an Instant Death, Beast Hunter shell from a Vanquisher, I showed the book and the stats and the list and it was all good).

This message was edited 1 time. Last update was at 2017/03/11 16:24:20


Regiment: 91st Schrott Experimental Regiment
Regiment Planet: Schrott
Specialization: Salvaged, Heavily Modified, and/or Experimental Mechanized Units.
"SIR! Are you sure this will work!?"
"I HAVE NO IDEA, PULL THE TRIGGER!!!" 91st comms chatter.  
   
Made in gb
Battleship Captain





Bristol (UK)

OP you probably could have just tank shocked your landraider out of there.

My worst experience has to be in a tournament. After my first tournament I made the rule never to participate in another one again (I reckon those were pretty gakky games as well).
But my little brother had booked for this (doubles) tournament and his buddy had pulled out, so he roped me into it.
Also this tournament was emphasized as a friendly one.

So, me and my bro pitch up and we're fighting a combined renegade guard/Tau army. Tau player is just forgeworld riptide spam all over. Guard player is just static artillery spam filling a skyshield pad with raised walls. So you cannot climb onto the pad and you cannot draw LoS to the units on it either.
They get first turn and promptly wipe us out, completely. Just gone.
The players were total witches as well. Like they would fight tooth and nail to stop me getting that 5+ cover save, or insisting that they can get LoS because they can see my models outstretched pinky.
I've had games where I've close to that level of annilation. Every time though my opponent has realised that they've brought that hammer down too hard on me and that whether or not they give me even a 2+ cover save is irrelevant to them.
I was about 15 then and for the next hour I didn't say more than one word answers because I was so miserable and pissed I didn't want to burst into giant man tears.

I must say though I've joined another friendly tournament recently and they're still the same. Half the people hear the word friendly and make for fun games, the other half ignore it and continue sledgehammering me with whatever the current flavour of cheese is.
I can play the first group without dealing with the second thank you very much.
   
Made in us
Sinewy Scourge




Boulder, Colorado

Just a note, there are no such things as friendly tournaments.

Tons of tournaments players are awesome guys, actually probably the majority, however there is always at least some donkey cave with a donkey cave list

   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

If you go to a tournament that costs any money and a prize is on the line, bring the hardest thing you got. Cuz the other players will. Money and prizes are on the line.
If it's free and no prize at all, then it's just kind of an organized game setup. And that's when the fun stuff should come out. But never assume "friendly" for a tournament that includes an entry cost or prizes. Never.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka




I had an opponent insist his Harlequins were benefiting from my Farseers powers because both codexes say Eldar. That was fun.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Committed Chaos Cult Marine





My worst experience is relatively tame compared to most. Our gaming group had one power gamer in it. He was a nice guy outside the game, but he was a constant rules lawyer and habitually stepping over the line with rules shenanigans once the game started. On top of this, he pretty much only played an OP list with just enough variation to keep direct counters from happening. Which no one bother counter lists since the rest of the group didn't go for that kind of thing.

Additionally, after years of playing he hadn't painted a thing. Which helped me to developed my lack of interest in playing opponents with unpainted armies. I am not saying all players with unpainted armies are like that. I am sure most aren't, but my experience has been players that haven't even placed primer (wet season excluded) after a couple months tend to be some of the least fun to play.

It wasn't exactly one game that did this. Although, it did get to the point that I would bring two armies. One to play anyone else and another that would lose quickly to him so I could get on with my day. Again, he wasn't a bad person, which made it difficult to say, "I don't want to play against you" or even bring it up. It was just that once the game started he was very much a WAAC gamer. Which really did not mesh with the rest of group's dynamics.

It got to the point having the having to play him tax to get in a game with the rest of the group was too much for me. So I left the group partly due to that and partly due to I didn't have the free time like I used to.

On the opposite end of the spectrum, I was playing another in the group with what I thought was going to be a relatively weak, fluffy list. However, at every turn, my army was shutting down everything he could do which all my tactics kept working like clockwork. I'll admit I was playing extra hard from the start as I thought I would need to have a good game. After the first turn my opponent had already lost in his mind (and was probably correct in reality).

I could tell he wasn't have any fun. This was tough for me as I was really enjoying my actions working with such precision. However, I couldn't really enjoy it as my opponent was just so deflated. I could tell he felt like anything he did caused him to fall further into my trap to the point of inaction.

So turn two, I went for a risky win condition as I don't think he would have been happy just calling the game there either. I managed to get the right rolls to meet the win conditions save my opponent may have had a unit close enough to contest. We didn't measure as both of us wanted the game to end as quickly as possible at that point.

Of course, next game we played he pretty much tabled me. But that was a lot of fun due to the crazy antics and heroics on both sides of the that game.

This message was edited 1 time. Last update was at 2017/03/11 18:30:23


 
   
Made in gb
Battleship Captain





Bristol (UK)

 gummyofallbears wrote:
Just a note, there are no such things as friendly tournaments.

Tons of tournaments players are awesome guys, actually probably the majority, however there is always at least some donkey cave with a donkey cave list

Yeah :( I've learnt that one the hard way.
I think it just makes things worse as putting in the friendly bit only serves to knee cap those that read it.

None of the (now 3) 'friendly' tournaments I've been to have involved a proper prize. 2 involve bragging rights, 1 involves a certificate.
1 of them needed a £5 buy in though, which just covered the venue (normally it's £5 per game, so you got 2 games free). But that only had bragging rights as a prize. Well technically the certificates required a buy in, but that was optional to cover transport and food (this was at Warhammer World)

This message was edited 1 time. Last update was at 2017/03/11 19:10:02


 
   
Made in fr
Ragin' Ork Dreadnought




I don't have any specific 'Worst' experiences, but I have played a couple games where my opponent actively criticized my strategic choices as I was beating him with them. Those are always especially aggravating, because even when I say I know what I'm doing (And that statement is evidenced by the fact that I'm destroying his army and winning the game,) I can never get the other player to concede that I might have a point.
   
Made in nl
Longtime Dakkanaut






I love how some of you guys always seem to find a new low in the context of positivity.

But lets stay on topic. My worst gaming experience was my frst 40k game, as a 5th edition wfb player. I really didn't like the shoot all the things and don't care about tactical movement style of play.
It would take me multiple editions to try 40k again.

This message was edited 1 time. Last update was at 2017/03/11 19:40:51


Inactive, user. New profile might pop up in a while 
   
Made in gb
Longtime Dakkanaut





Outer Space, Apparently

I remember countless games of having to deal with cheaters, mostly kid players. One particularly egregious example would have to be a 4 for all battle I partook in with 3 other younger players.

One was cheating, one was cheesing with Sanguinary Guard, and the other was waiting with his Orks on the corner of the board till one of us was put down; that last one had to be the most shameful display I've seen.

They also just weren't very pleasant to play with. They wouldn't pay attention, they'd argue at the slightest provocation, and of course they cheated. I vowed to not ever play with anyone who is younger than me after that day, with their seas of grey plastic that they never had any intention of painting. Still going strong on that vow.

G.A

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Decrepit Dakkanaut





Hyperspace

Waaaghpower wrote:
I don't have any specific 'Worst' experiences, but I have played a couple games where my opponent actively criticized my strategic choices as I was beating him with them. Those are always especially aggravating, because even when I say I know what I'm doing (And that statement is evidenced by the fact that I'm destroying his army and winning the game,) I can never get the other player to concede that I might have a point.

Gotta love this gak. Can't beat your opponent legitimately, so you resort to distracting them and trying to sabotage their play.

My worst experience occured the first time I played Farsight. I wanted to try out the big 7-bodyguard death blob, so I asked my opponent, and I got a super seerstar deployed against me. I did sort of ask for it, but jesus christ that game was tedious.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in fr
Ragin' Ork Dreadnought




 General Annoyance wrote:
I remember countless games of having to deal with cheaters, mostly kid players. One particularly egregious example would have to be a 4 for all battle I partook in with 3 other younger players.

One was cheating, one was cheesing with Sanguinary Guard, and the other was waiting with his Orks on the corner of the board till one of us was put down; that last one had to be the most shameful display I've seen.

They also just weren't very pleasant to play with. They wouldn't pay attention, they'd argue at the slightest provocation, and of course they cheated. I vowed to not ever play with anyone who is younger than me after that day, with their seas of grey plastic that they never had any intention of painting. Still going strong on that vow.

G.A

Honestly, I don't think four-way games can ever really go well with 40k. The system is not designed for it, not in the slightest. Plus, it's hard enough getting two players with a reasonably well matched army, getting four players who all brought something with approximately equal balance is practically impossible. (Lets say one player brings a tourney list, another brings a friendly TAC list, someone else brings a hard rock on the rock/paper/scissors chart, and one guy brought his fluffy Cadian 8th army - That's not going to be fun for anyone.)
In three and four-way games, you always end up with one player ganged up on. I always try and divide my army equally against all enemies, but that usually just means I'm the one who gets ganged up on. (Though I did pull off a board-wiping win once in a 3-way between Orks, Tau, and Thousand Sons where I got 2v1ed and still won - I got a little lucky by getting first turn and deployment, and the Tau player was completely unprepared for my tactics, but it was still impressive. That was a fun game.)
How old were they? Also, how old are you? I've never had problems playing with people older than 16 outside of specific individuals, and only regularly have issues playing people in the 12-14 year age range.
   
Made in gb
Longtime Dakkanaut





Outer Space, Apparently

Waaaghpower wrote:
Honestly, I don't think four-way games can ever really go well with 40k. The system is not designed for it, not in the slightest. Plus, it's hard enough getting two players with a reasonably well matched army, getting four players who all brought something with approximately equal balance is practically impossible. (Lets say one player brings a tourney list, another brings a friendly TAC list, someone else brings a hard rock on the rock/paper/scissors chart, and one guy brought his fluffy Cadian 8th army - That's not going to be fun for anyone.)
In three and four-way games, you always end up with one player ganged up on. I always try and divide my army equally against all enemies, but that usually just means I'm the one who gets ganged up on. (Though I did pull off a board-wiping win once in a 3-way between Orks, Tau, and Thousand Sons where I got 2v1ed and still won - I got a little lucky by getting first turn and deployment, and the Tau player was completely unprepared for my tactics, but it was still impressive. That was a fun game.)
How old were they? Also, how old are you? I've never had problems playing with people older than 16 outside of specific individuals, and only regularly have issues playing people in the 12-14 year age range.


That is essentially what happened. I've had other 4 for alls thought that have gone very well - these people were just known for either cheesing their lists in a club of only casual players, or for straight up cheating.

It was a while ago - I was probably 13 or 14 at the time, and they would have been a few years younger. It wasn't the first time I had played with them and they had pulled their antics, but it certainly was the last.

From then I found that playing with much older gamers was far more rewarding than with the majority of people my age (I did play with a couple of my good friends who were my age). Then my paedophobia developed, and now I just feel a lot more comfortable around people who are at least 17.

It's probably why I like my new gaming community so much - I'm the youngest member by a significant margin, and not once have I had to deal with the bullgak I would expect from an immature child.

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Once there was this time I couldn't find a local group to get together and play wargames with because I seem to be in wargames BFE.....and then that moment lasted for the last 15+ years.

I have one local (25 miles away) store that sells GW/Privateer, etc, and in the last good many visits, I have never actually been in line with anyone else buying minis.........or rarely even seen anyone browsing.

This message was edited 2 times. Last update was at 2017/03/11 21:44:07




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Regular Dakkanaut





The time I got beat the worst was against tau. Dude was playing his first 7th edition game and had just gotten a 2500 point army together. He was a nice guy and I knew I would loose but I did not think i would be wrecked before my first turn. Because of a warlord trait he got deep strike on a bunch of suits and blew up my baneblade before it ever got a shot off, apocalyptic explosion hits a 20man squad right next to it and essentially destroys the entire platoon. The guy even said he didn't know he was that cheese and apologized. He was a good guy but I learned there how bad tau could be.

Next to that the worst game I ever played was a tournament with some stacked psykic bs that gave a million cultists invisibility and hatred or rage. I can't remember the combo but I just remember the frustration of pouring literally atleast 150 shots into it and not being able to kil any ofl them before they slogged over and punched tanks to death. Really cheese really lame. That time the player was a jerk too. I forgot to pivot a tank and on my shooting phase I say I intended to pivot this russ and the opponent is like "yea you can move your tank, in your movement phase." Blood boiling. I'm not the type of player who cares about winning but this was probably the only game I did not want to finish. This was a tournament with no prize I should add. He's not a bad person either but I would hate to play him again. Dudes a total rules lawyer, the type to weigh in even when he's not the one playing and players have agreed to somthing.
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Most recent event.

Warband Death Guard with some Spawn against an Ad-Mech War Covocation with allied Coteaz and Culexus.

First of all - some concerns about 'counts as'. 2 Malifaux minis being used to represent the assassin and Coteaz. Both looked pretty damn identical. Mind slipped a moment and didn't realise until the Assassin was riding Typhus and the Sorcerer's arse. Was also using a Thanatar stood on a rock as an Imperial Knight on a board with very sparse terrain. As a result his Knight had cover, mine did not due to it being about 3 inches shorter.

Game pretty much went as follows.

Ad-Mech seizes the Initiative with a reroll(thanks Coteaz). Grav spams a squad of Terminators and the Knight out of existence. Moves the confusing assassin up to basically shut down the Sorcerer and Typhus and also decides to kill a unit with it. Rest of his shooting pretty much removes another Chaos marines unit and the Raptors.

So end of his first turn and I have a damaged land raider, 2 psykers unable to do anything (Nurgle being almost entire buff-debuff based), a squad locked in combat.

I concede. At this point when I have a third of my army left and have to cross open ground to do anything against 24 or so grav shots per turn...very little point continuing.

Group then has the gall to say 'I ruined the game for my opponent by conceding.'

Uh...sorry your Turn 1 Alpha Strike army got off its turn 1 Alpha Strike?

Maybe if that was such an issue you shouldn't take a Turn 1 Alpha Strike army with 2 confusing character models and a shorter than normal Knight stand-in?


Now only a CSM player. 
   
Made in au
Slaanesh Veteran Marine with Tentacles





Malben

Baranox wrote:

8.the gloating all game loudly so everyone in the store could hear "I killed your knight in overwatch" laughing that my chaos Lord was unable to get out of the land raider.
In his defense, in terms of the game's narrative, the idea of a Chaos warlord being unable to exit his transport because he parked too close to a wall is pretty funny.

My story: the guy played taudar, I played for fun, 'nuff said.

This message was edited 1 time. Last update was at 2017/03/12 10:45:20


Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts 
   
Made in gb
Stalwart Veteran Guard Sergeant




Wales

Well, I'm lucky that I haven't had many instances of "worst game" but one definitely comes to mind.

Playing in a tournament and my first opponent was a great game, plenty of action, plenty of good moves and it puts me in a really good mood.
Then I play guy that had a Rep as a WAAC arse hole, and boy did he show it. He essentially spammed the feck out of the Tau fish of fury maneuver, and locked down the board. Needless to say I wasn't impressed. Adding in his really smug attitude and I was really close to calling him out and other choice words. Don't get me wrong, I was a powergamer myself, but at least I didn't munchkin the rules like he was.

However, he had his comeuppance. Another guy who had a huge SM collection was his opponent in the semi final and Mr Fury was in full obnoxious mode saying he would win. At the last minute,the SM guy changes his list, and adds in so much heavy ordinance he essentially tables the guy on turn 3. Turns out the fish of fury maneuver doesn't like getting 3 vindicator shots...

374th Mechanized 195pts 
   
Made in us
Flashy Flashgitz




Armageddon

A consistent thing I have happen when I play orks is people stopping to watch the game criticize my life choices. I'm playing orks for crying out loud, you don't think I know how bad the army is? I don't care how good bikers are, im not investing 100 dollars into something that A. doesn't fit the theme of my army and B. isn't even on the same tier as other competitive units.

Yes, I'm positive your eldar/tau/necron/marine list or whatever could kill my orks 10 times over. I don't care, that's not why I collect orks.

"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." 
   
Made in us
Dakka Veteran




Well, there's this one guy that kept nudging his Drop Pods forwards, so much that they're getting dangerously close to mishap distance...
   
Made in au
Crushing Black Templar Crusader Pilot





Australia

I played a 3,000 Point 2v2 a while ago where one of the guys insisted on taking their time in doing everything. Deployment for their team alone took more than an hour and a half simply because they were trying to prevent a formation I had from Deep Striking too close to their valuable units (even though their teammate took over a half hour less to do the exact same sort of thing). After telling them to hurry up (since myself and the two other players were getting bored and their deployment shouldn't have taken anywhere near this long), Turn 1 started and I found a gap in their deployment to deploy my Deep Strikers (since they can come down in Turn 1) at which time they immediately said "Aw, I would have deployed this model from this unit in order to stop you doing this!" and "You know what I was trying to do with my deployment! You rushed me! You're not playing in the spirit of the game!". I could see where they were coming from with the whole 'Spirit of the Game' thing, but at the same time: They had an hour and a half to deploy 1,500 Points (since that's the way we did it in this game). Turns out later that there was a full 20-man unit that they forgot to deploy and didn't realise until Turn 3. Meanwhile - while this 'Deep Strike Fiasco' was going on, their teammate was helping me determine whether or not it was possible due to the 1" rule (since the gap I found was still pretty tight) while the guy making the fuss was arguing with me and my teammate.

After that was all done and I eventually deployed it elsewhere, there were so many occasions of "Aw, I would have done this if I'd more time." or "Aw, I would have done this if I'd thought about it a bit more." immediately before asking for concessions that we had no business giving him because it was either against the rules of the game, not a concession we were willing to make, or both. Concessions they asked for included redeployment of some of their units during my team's Turn 1, remaking consolidation moves their units made during his while we were in my team's ensuing Shooting Phase (i.e. half a Player Turn after the move had been made and finalised), and asking to do summoning they had forgot to do during their turn in my team's turn.

By the end of the game, the remaining three of us (since this person's teammate couldn't come to the four more sessions it took to complete this game) spent almost 20 hours over 5 sessions to complete this game, not to mention it was a half an hour drive each way from my house to this person's house for each session. One of the worst parts of it was that this person thought the game was fine and the time it took to play it was normal. I can safely say I'm not playing them again any time soon.
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

Mid-5th Edition I got into the game. I'd just finished painting my brand new Eldar Battleforce and Farseer (I had played one game with them unpainted with a friend to get to know the rules a little better) and went to a local hobby store for a game. I say I'm a new player and ask if anyone wants to play a 500 point game.
Guy says he may as well seeing as nobody else is there to play. I pull out all of my models and show him my list. He pulls out a Librarian, Scout Squad, Tactical Squad, and a Landraider. A [i]Landraider[i]. I deploy, he deploys, he steals the initiative. I won't bore you with the details but at the end of his Turn 1 I had a War Walker, 6 Guardians, and my Farseer left. End of Turn 2 I had nothing and he still had most of his army left.

After the game another guy told me he was a TFG just looking to improve his win-loss ratio and told me not to be discouraged, which was nice, but still that slaughter wasn't fun for a second game ever.

It's funny that since I've had what I'd call worse encounters but none of them have stuck with me like that one.

This message was edited 1 time. Last update was at 2017/03/13 02:11:08


3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)

2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)

Wargaming's no fun when you have a plan! 
   
Made in us
Douglas Bader






Time to break up the 40k stories with one from X-Wing. My opponent is playing an a-wing swarm, I'm playing a bomber (with AoE bombs) and an ace. My ace takes the flank, my bomber sets up to AoE bomb his formation, or at least force him to break up his ships and not be able to focus fire so easily. But no, he lines up in close formation and heads straight at the bomber. I drop a bomb right on top where his formation is about to go, and he flies the whole squad right into it. Worse, he does it in a way that has them all collide, so they can't use actions to move away. The TFG moment comes in when his ace lands in the pile of his wingmen, right on top of the bomb. He tries to argue that the ace actually bumps farther back and doesn't make it to the bomb. I point out that no, it clearly doesn't, and offer to put down the maneuver template to show it. He starts to get upset and insists that there's no need to measure, he can just bump back there where it's convenient. I insist on putting down the template, and the ace very clearly lands on top of the bomb. The bomb does explody things, his ace dies next turn to a cute bomb trick I had, and my ace is still not even in the fight. At that point he ragequits. Not only does he ragequit the game, he loudly informs everyone else in the store that he's never going to play me again because I'm TFG, he'll concede any game anyone tries to schedule against me. He then changes his mind and declares to everyone that the entire league is "too competitive" and "not fun", and he's done playing in it. Not long after I get banned from the league because of "anonymous complaints". that guy, that store.

TL;DR: refusing to let someone blatantly cheat because they don't want to lose is TFG behavior.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Many moons ago, possibly even last century - the penultimate game of a three month long Mordheim campaign. The top three in ascending order? My Reikland Warband, Lol's Undead and TFG's Witch Hunters.

I had one game to go, as did Lol. TFG had two games in hand - one against me, one against Lol.

Being first up the store, we got my game underway.

Ends up TFG got to choose the scenario. He chose Street Fight. That essentially reduces the board to a 12" wide, 48" long corridor, so you're literally fighting down a single street. He actually chose that - despite going up against not just one of the most naturally shooty Warbands in the game, but one that was absolutely rock hard after three months of experience gaining and trading. With Witch Hunters - an army that usually does best in melee.

3rd party sets it up, and there's not an unreasonable amount of cover and debris in the street to make things interesting.

And off we go. Oh. Oh it was horrible. Arrows flew thick and fast. Blunderbusses loaded with Superior Black Powder, forced to roll on the Blackpowder chart and getting +1 strength, his Warriors attempting daring leaps from rooftop to rooftop only to break their own legs. He didn't so much not win a single combat, but not even make it to combat.

I absolutely shredded his Warband - I wiped out two of three Henchmen groups (as in ded ded, not just removed from the board), bumped off his Captain - and three of his dudes wound up sold to the Pits where my run of outrageous luck continued, and they met their demise.

What's so bad about that? TFG went full on TFG. Huffing, puffing, demanding he check every rule (in my book nonetheless because he hadn't brought his), demanding I roll on every possible chart (such as Blackpowder, which is akin to a modern Plasma Overheat, despite Blunderbuss not rolling to hit). And my word did he whine. And I remind you - he chose the Scenario...

Post Game sequence was worse. I cracked on with my recovery/injury rolls and started working out XP, whilst TFG bellowed at some poor kid to give him his rulebook so TFG could do his post-battle.

Net result of game? My Warband surged into first position, and his absolute mauling saw him fall way, way behind.

Then Lol showed up......and did pretty much the same. LOL maintained second place - and TFG wound up last, having held his lead through the rest of the campaign. If memory serves he had no characters left and maybe two Henchmen?

Given I've been playing TTWG for, ooh.....knocking on 25 years, and this came nearly 20 years ago (old....I feel old) should give you some indication to what a horrible experience it was.

This message was edited 1 time. Last update was at 2017/03/13 08:17:21


   
Made in us
Longtime Dakkanaut





Denison, Iowa

In mid 3rd edition my gaming group started a multi-week campaign. Now, I live 90 miles from my gaming store, so this once-per week trek was pretty much a day-long event for me.

I was playing Necron at the time, and for the first time in over a year I made an alteration to my list (subbing out a massive block of warriors for a monolith, just because I wanted to see what using a single heavy support choice was like)

The week's game started with me having extremely bad luck with mission selection, what opposing army I was to face, the extreme skill level of my opponent, and the fact he got first turn in what should have been a turkey-shoot of dead necron.

In order to win by victory points I needed to move a huge, mostly foot slogging, force 36 to 48 inches in 6 turns while not loosing to many units to concentrated fire from Tau.

In the first turn he managed to either miss or fail to penetrate my Monolith with 4 railguns. Somehow this was "Necron Cheese". Due to LOS issues caused by a surviving Monolith he managed to only kill a single warrior and a single Destroyer.
On my first turn I rolled HOT, taking about 30% of his army out. However, due to mission requirements he likely could have retreated to a corner and hid for 5 more turns and still won. Instead he packs up his army in a rage-quit while badmouthing me and my army. Total play time, about 30 minutes.

This message was edited 1 time. Last update was at 2017/03/13 10:59:04


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






He is aware that of all the dakka a Monolith laughs at, Railguns (now of course Heavy Railguns) really weren't counted amongst them?

   
Made in us
Longtime Dakkanaut





Denison, Iowa

 Mad Doc Grotsnik wrote:
He is aware that of all the dakka a Monolith laughs at, Railguns (now of course Heavy Railguns) really weren't counted amongst them?
Knowing something and willingness not to complain about it are two different things. Just like when he complained about my Gauss weapons being cheesy when my warriors shot up his battlesuit HQ.
   
 
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