Thanks for checking out the video! I agree, running all three of the new
HQs is a large points investment, particularly in a smaller scale game (1500pts). It was fun trying the Harleys out in a
CAD, but it really didn't benefit them this game since they were never contested on an objective. I need to try playing those
HQs individually and really taking advantage of their strength from death rules. I'm pretty sure I could have used it twice during that game but misinterpreted the rules. The visarch is pretty cool, but I made the mistake of attaching him to a troupe which takes away his strength from death ability. I'm looking forward to testing them out some more and playing them against some different armies. Unfortunately, I don't think this new codex fixes Harlequins, but it at least gives them some new ways to be played