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Made in gb
Ridin' on a Snotling Pump Wagon






A counterpart to the thread about your worst game - just with a happy bent.

And here's mine.

Apocalypse game, November, up that Warhammer World.

It was the last turn, and things were coming down to the wire. Like Dirty Harry, in all the excitement we'd quite lost track of who'd scored what Strategic Victory points - so the last game turn came down to desperate gambits to score them whilst we could.

So I decided to take one for the team, and charge my Kastelan (all dakka, no Fists. That'll be the next maniple!) into their softest looking Super Heavy - an Ork Stompa. I still had Canticles in hand, including one which boosted my S by 3 points. Add in a pair of Datasmiths, and an Arch-Magos with the disassembly gauntlet thing.

By the time we'd finished swinging, the Stompa had been reduced from full Hull Points to one.....in short, I'd failed. I'd thrown my heaviest hitters at them, and just couldn't quite finish the job...

Yet, as the second hand ticked away, closer and closer to 'guess we better pack up then o'clock', a childish giggling was heard.....and it seemed to be originating from behind the Stompa. What was its source, I hear you cry? It was a single, plucky Kreig Guardsman....with a Meltabomb....we held our breath. The charge was set, and boom - there went the last hull point. The Stompa had been dealt with.

And best of all? By mutual agreement and the pressures of time, we called the game. Frantic and (to me at least) baffling calculations were made. Our evil foes, an unholy coalition of Tau, Greenskins and Daemons had scored an impressive 10 Strategic Victory Points. The noble defenders of the Imperium? 11.

It was the closest of close run things. A game well fought and a battle beautifully conducted. And the deciding factor wasn't the mighty Ordinatus (in fact, that managed to do pretty nothing with it's three shots....stupid cover). It wasn't the bold drop pod assault, deep behind enemy lines by the noble Brothers of the Salamanders Chapter. No. It was a humble Guardsman, and an incredibly well placed Meltabomb that swung it.

Ladies, Gentlemen. Raise your glasses, and join me in a toast. To The Anonymous Guardsman!

This message was edited 1 time. Last update was at 2017/03/14 14:45:50


   
Made in us
Snord




Midwest USA

I have a list from one game in particular:

2013. Big game, but not Apocalypse. Over 8 hours long! It was a 7 Imperial armies vs. 9 Chaos armies, about 9,500 points versus 11,000 points, sorta Planetstrike, sorta Cities of Death (we had a bunch of terrain and buildings on our side not counted in the army lists). Chaos Space Marines current Codex was the latest, most powerful book. There were several awesome moments in that game, including:
- Give me back my Legions! -
Each player had a standard army with the original CAD format. This was back before Formations, and it was the first battle in (what was supposed to be) a narrative map campaign. The campaign flustered, but the opening games were awesome!. So here we had 16 armies each at 1500 or fewer points with at least 2 Troops choices each. It was an awesomely thematic game at an Apocalyptic scale without any crazy D-weapons or Super Heavies taking up the table. It was proper armies versus armies.

- A Building earned First Blood -
A single building in the Imperial deployment zone that destroyed two Chaos deep-striking units (our MVP was that building ).

- Epidemius's Last Ride -
A lucky Manticore shot scattered off of Abaddon's Land Raider and landed on Epidemius, who was in a large unit of Nurglings. Rolled the maximum number of shots, and he could not make enough Look Out, Sir! rolls, and was blasted back into the Warp the turn after hey came it. This was key, as this was back in the day when Epidemius's Tally affected ALL Nurgle units, including the large number or Nurgle Chaos Space Marines on the table!. The next Chaos Daemons Codex came out, which removed this buff, but it was allowed in this game as the lists had been made weeks before.

- Reinforcements are on route! -
When setting everything up, I was declared Warmaster of the Imperium's Forces, and brought ALL of my Space Marine and Imperial Guard forces for the game, incase some of the players were missing anything. I was playing the PDF Guard army in the scenario, so my Marines were just a back up, and they were needed. One of the Imperial players didn't show up without letting anyone know. So during the Chaos's turn 2, I had to write up a 1500 point Space Marine list to replace the player that was now starting in reserve, and ended up getting to play 2 armies!


Other games:
- Bigger! -
There was another game in that previously mentioned map campaign. Planetstrike with Super heavies allowed for the Defenders, I was defending (again). This was back in EARLY 6th edition, when a Tau Fire Warrior Death Or Gloried my Stormlord Trying to do a Tank Shock (back before the Thunderblitz table) against a bunch of Tau that had come on the board edge. The Tau's Pulse grenade (using the old Haywire rules without actually being Haywire, 2 Codexes ago) then penetrated the front armor, and rolled a bunch of 6s. The Stormlord exploded in the most destructive way possible, eliminating the 500 points of Imperial Guard HQs and Veterans riding it, and taking out at least twice that many points worth of Tau, Space Wolf, and Chaos Marine models in the blast.

- Guardsmen Winning in Melee -
I was playing my Imperial Guard against Dark Eldar. I had a Chimera of Veterans get destroyed, when some Incubi decide to charge the 5 or 6 remaining Veterans, but the Dark Eldar player forgot that they didn't have Assault Grenades, and didn't want to take it back when I offered him to (I'm nice like that ). Of the 5 Incubi, I took out 2 in Overwatch with Lasguns, the Sergeant beat the Incubi character in a challenge, and another Incubi in the melee, they whiffed their rolls, and then my Veterans overran the last as it failed its Leadership roll.

I am sure that I have more, but these always stick with me. It's always cool to remember an entire game for it being so awesome though

And it is always awesome to see those plucky little Guardsmen pull through

This message was edited 1 time. Last update was at 2017/03/14 18:00:12


 
   
Made in us
Damsel of the Lady





drinking tea in the snow

I love these moments so far. The sergeant beating the crap out of an incubi is the best! Guardsmen may not always pull through... but when they do it's one to remember.

i was thinking back to some of my first miniature gaming before i knew that it was an actual thing: playing Hero Quest with my sisters. i can't remember moments from individual games, but i do remember when we found we could make our own quests! My dad used the copier at the school he worked to make us a whole pile of those maps, and we spent the afternoon coming up with all sorts of things. I filled mine with goblins, because i loved and still love those little guys.

It's a good memory.

realism is a lie
 
   
Made in us
Longtime Dakkanaut




My two big 40k ones involve Redshirt events.

Event 1: The Necron Sleeper Awakens event. The rules? Bring a 500 pt army. I didn't know it could be "500 pts of whatever," so I brought the best legal 500 pt list I could think of:

Avatar
2x5 Guardians
2xWraithlord with Starcannon
1xWraithlord with Scatter Laser (I think)

I get there late, and watch as a side is all but collapsing because of iffy plays by a Tau player who then decides to drop out. The end result is a couple of Monoliths, Scarabs, and a unit of Destroyers within 12" of our board edge...

My first turn in, Avatar charges in and whomps the unit of destroyers, and all three Wraithlords punch a Monolith into Immobilized. Two of the Wraithlords head off to deal with the second one (immobilizing that one too) while the third finishing pulling out the innards of the first one. Avatar then goes into the Scarab pack, followed by two of the Wraithlords.

Meanwhile, the Guardians just sit there with pom-poms.

We didn't win, but if I had a turn or two more, it would have been an entirely different game.

They reset the table for a second round, and my Wraithlords and Avatar tanked the shooting of the entire Necron army for several turns.


Second Event: This time it was something involving an Imperial fortification where they had a Warhound titan defending, against Chaos who had some kind of mega-crawler vehicle. I think it had to do with the new (at the time) Cadian plastics? The Redshirts asked who wanted to be the Princeps, and apparently I was the only one who realized what it was so I said "me!"

That game I ended up "collecting" armies as people had to move away from the table to take breaks or whatever, so I was controlling about half of the imperial side by the last turn. Highlights included one of my Wraithlords climbing up on the mega-crawler and punching holes in it.

Regular game moment:
One of my first games ever (during 3rd edition) involved Tau vs Dark Angels. His Master (or was it Grand Master?) was flanking up a side and assaulted into a unit of Fire Warriors after eating a round of rapid fire and ending up at one wound. He easily clears all but one Fire Warrior from his kill zone. Said Fire Warrior grabs a rock off the ground, wings it at his head, and connects for a kill.

   
Made in us
Heroic Senior Officer





Woodbridge, VA

Years ago and far away... Back before Initiative phases in hth and pile-ins and all that stuff. Two guardsmen, the last survivors of their unit, armed with only their lasguns and courage, decided 'what the hell' and assaulted a Dark Eldar Archon with Incubi retinue. The only model they could reach on the assault was the Archon, and back then the IC was a separate unit in hth, so he was all they fought, with no throw-in attacks from the Incubi. The Archon went first, and between missed attacks and needing a 4+ to wound (poison claws or some such), he totally whiffed! The guardsmen responded and caused one wound. Archon rolls for his 2+ shadow field and fails! So the Dark Eldar fail the combat, losing by one, roll for Morale and fail!. OK, IG Init 3, Deldar what 5 or 6, no worries for them, right? Wrong. The two lone guardsmen catch and run down the Archon and retinue, wiping them off the table.

Another one, again previous edition of the game. I had strung out one IG Infantry squad in front of my lines as a trip-wire to absorb the Tyranid first assault. Sure enough, a mob of 20-30 hormogaunts hit them. By some miracle, the squad is not wiped out and doesn't run. Next round of combat, the gaunts have killed everyone but the Sergeant. From that point on, the Sgt killed at least a gaunt per round while making every saving throw until the end of the game. The Nid player just worked his way around the combat and massacred the rest of my army but refused to add anything to the gaunt combat cause they were going to finish that Sgt any turn now... Course, the gaunts ignored Morale due to the Hive Mind.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in gb
Regular Dakkanaut





Joining the war games group in JHQ in about 1993. That defines war games and wargaming for me.
   
Made in pl
Wicked Warp Spider





My usual opponent play Tyranids and we usually play custom, Maelstrom based missions. This particular time one squad of Endless Swarm Hormagaunts was wiped out almost entirely turn 2, leaving only a sole survivor still on the table. Usually this is a good thing for me... But not this time, oh no.

First thing, as any good lone Hormagaunt would, he tried to commit suicide, so his brood could try to come back. He charged my lone Derp Jester killing him, scoring a VP in the process. Then tides of fate left him away from heat of battle for a turn, so after he passed his IB roll he went wandering about, just to claim one important objective next turn after another succesfull IB roll, assisting in scoring D3 VPs. This little bugger then survived a voley from two Skyweavers rolling all his cover saves and in the last turn denyed objective "like a boss".

We were both so amazed by performance of this badass Hormagaunt, that he has been permanently marked and granted a special case He Shall Know No Fear USR, granting him his own little Synapse connection to the Hive Mind if he looses his entire brood ever again
   
Made in us
Committed Chaos Cult Marine





My favorite gaming moment was when my friend who only plays miniatures war games because I do became my gaming equal in terms of knowing how to play.

This happened midway through a Bolt Action Barbaross to Berlin campaign during the Battle of Kursk which had triple the number of tanks/tank destroyers compared to normal Bolt Action. He knew I was the better vehicle player and also knew that tanks don't win games in Bolt Action usually. He also knew that I am a very aggressive, bloodthirsty player.

With this knowledge, he expertly baited my armor away from the town of Oboyan with his own tanks and tank destroyers. By the time I realized what he was doing, he had already captured the town and had sapped the strength from my infantry to do anything about it. That day I learned that he was actually a better infantry player than myself. At least I got to blow up a bunch of tanks.

A close second was a player that I still can't believe how evenly matched we were are especially given our divergent play styles. While we are both aggressive players, I am a shock and awe early game player with a good amount knowledge on how every unit works and good at capitalizing on my opponent's mistakes. While he is a slow burn player that gets better late gamer (we like to say the madder he gets the better player he becomes) and makes great use of unit synergies. I can't think of a single game between us that didn't come down to three or less dice rolls to see who won.

My favorite game with him was a Dust Tactics game of US Rangers vs. US Marines. The game took 4.5 hours (which is incredibly long for Dust). I loss as I just couldn't quite kill one heavily armored, belligerent, and stubborn marine. Afterward, we were both mentally exhausted as we pulled out all the stops for this game. I believe that was my swan song of competitive playing. I am far more casual now.
   
Made in ca
Cackling Chaos Conscript





Northern BC

Jeez, I would have to go back to 3rd edition 40k...

My Chaos Marines vs. Tyranids. During the Tyranid turn, my opponent charged his Carnifex straight into my general, who stood resolute.
Once the dice were thrown, the Carnifex had given Vilegrimm (yes, I use his name) 3 wounds. I picked up the dice, looked at my opponent
and quipped "3 invulnerable saves? No problem..." and proceeded to roll 5, 5, and 6. His look over at me was priceless.

The next turn I wiped out his Carnifex. Great fun, that.


In the RPG world, playing a high level GURPS campaign (futuristic setting), I had been attacked and infected with a nasty techno-virus. As the
GM started to on to someone else, I asked "wait, don't I get a save?" He looked at me and said "Sure... all you need is a crit to avoid it."
... I proceed to roll 1, 1, 1, and smiled at him. "Anything else?" I said. He wasn't as happy as I was with the result, for some reason...

-Vilegrimm
   
Made in gb
Ridin' on a Snotling Pump Wagon






The near perfect game of Necromunda.

My Cawdor Gang, Rico's Redneck Redemption were doing well. Solid Gang rating, good mix of hardened Gangsrs, well skilled Juves and some choice equipment. For the most part, the high end Gangs were in a close run thing, and thanks to judicious use of Power Mauls, even newcomers were able to advance relatively risk free (because Mauls never caused rolls on the injury chart).

Top of the pile of course was TFG, with his Spyrers of Numbing Inevitability, who had a penchant for picking on the weaker Gangs....until he faced me, and I had a near perfect game.

Naturally, facing a real threat he decided to call in the Adults, and as well as his gang I was facing the Matriarch and Patriarch.

So it was with some trepidation on my part that the game got underway. My ridiculously good Heavy with Grenade Launcher secured a good vantage point, and settled into Overwatch, Karl grenades ready to fly at a moments notice. Meanwhile, I had two small groups of Juves lined up in Vents and Tunnels, the intent to launch an ambush, and put their Disarm skills to good use.

I can't give you a blow-by-blow account, but I can tell you the two main highlights. His highest ranked Spyrer, a particularly vicious Malcador made a mad dash between cover, moving at a blistering speed....until my Heavy called Overwatch, landed a hit and took the gangling freak straight out....the poor sod wound up captured - and we all know what happens to Poor Little Richboys taken alive in the Underhive (KERCHING!). With a single well placed shot, his Gang had been reduced by a third in models, and around 50% in rating.

The Matriarch? She got the shock of her life. Peggy-Sue, Lurline and Bobby-Sue did a number on her. All of them had Disarm (my Juves were the best!) and managed to wreck both her weapons. They then preceded to beat the snot out of a the Matriarch, thanks to some stellar rolling.

When it was all added up, my Gang advanced neatly to the top of the pile, and in a fit of pique, TFG wasn't seen for some weeks....

   
Made in gb
Regular Dakkanaut



UK

Going into a GW to play Necromunda when it first came out. The red shirt kept trying to let me win but I repeatedly tanked. So I went in again, and again and again and every visit, no matter how hard they tried to let me win I kept losing!

It worked though and I got addicted to the game and my bad dice rolling became the stuff of legend.

Pretty much every anarchic game of Gorkamorka because it is hilarious!

So many hilarious RPG sessions too! I miss playing RPG's just for the crack!



Automatically Appended Next Post:
PS: I love threads like this!


Automatically Appended Next Post:
PPS: going into a gaming shop to be asked by the incredulous owner and regulars in all sincerity if I actually was a mini painter because "You just look too cool! You must be in a band or something!"

At first I thought they were taking the mickey but they weren't, they were just a lovely friendly bunch of people!

This message was edited 2 times. Last update was at 2017/03/18 08:06:54


 
   
Made in gb
Fixture of Dakka






The ones I've remembered for years ...

Necromunda - the random event card threw up a Genestealer! The creature charged my newest gang member, a fresh juve with a revolver and a length of scaffold pole. It promptly trips over a protruding pipe, falls flat on its face and she puts a .38 bullet between its eyes!

(It rolled four '1's for its Attack roll, giving it a close combat score of 9; the Juve got +4 for all the fumbles and managed to roll a 6, giving her three hits against the beast).

Or there's my tale of putting uppity Spyrers in their place; I wa susing Ratskin Renegades. The Hive Condition rolled up was the one where any models firing from cover had the possibility of setting off a gas explosion. Sure enough, his Yeld takes himself out of action. His Malcador tries to ambush my gang leader, only to come up against a wily old Ratskin with WS 6 and a power sword.

Going down to Warhammer World with two mates, with three fully-painted 2,000-point armies between us and getting a huge game in on one of the special tables.

Last week's game of Frostgrave. It was all going wrong - my Apprentice was dead, I only had two out of six treasure tokens and my Wizard couldn't cast any spells. Then, my Archer gets a critical hit against the opposing Wizard and takes him out of the game! that gave me the chance to turn things round. I still lost (and dropped one of my treasure tokens), but it all of a sudden became a close-run thing; my minions had to fight off a pair of war dogs and a sneaky Archer, with my Captain trying to put himself between the enemy and the loot-carrying Thugs.

This message was edited 1 time. Last update was at 2017/03/18 09:45:47


 
   
Made in us
Damsel of the Lady





drinking tea in the snow

nou wrote:
My usual opponent play Tyranids and we usually play custom, Maelstrom based missions. This particular time one squad of Endless Swarm Hormagaunts was wiped out almost entirely turn 2, leaving only a sole survivor still on the table. Usually this is a good thing for me... But not this time, oh no.

First thing, as any good lone Hormagaunt would, he tried to commit suicide, so his brood could try to come back. He charged my lone Derp Jester killing him, scoring a VP in the process. Then tides of fate left him away from heat of battle for a turn, so after he passed his IB roll he went wandering about, just to claim one important objective next turn after another succesfull IB roll, assisting in scoring D3 VPs. This little bugger then survived a voley from two Skyweavers rolling all his cover saves and in the last turn denyed objective "like a boss".

We were both so amazed by performance of this badass Hormagaunt, that he has been permanently marked and granted a special case He Shall Know No Fear USR, granting him his own little Synapse connection to the Hive Mind if he looses his entire brood ever again


I love this kind of story. How our little guys end up creating their own stories.

realism is a lie
 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

I was hoping something like this would spring from the worst gaming moments thread and it did.


So, first up - 40k event, against a Tau player. Had come with the formation that allowed his early Deep Strike and was all suits. Groan, more Tau.

But this is where it got amusing.

He puts a model down from each unit to mark where he intends to deep strike....and I swear to god I laughed the whole time.

First unit...scatters to the other unit's marker. Second unit...scatters to the third. Third....scatters to the fourth and so on. In the end he was bloody lucky no one actually showed up where they were supposed to (else it would have been mishaps galore) but his cunning deep strike went horribly off course, from being in my back line to the left flank. To make matters worse his Warlord had managed to deep strike next to a Renegade Knight. Whoops.


And tale number 2....

WFB 8th edition. A Chaos Warrior army against my old Lizardmen, who were very Saurus heavy. Between myself and my opponent there were 17 levels worth of magic on the table. We even managed Turn 2 charges.

You want to know when the first casualty happened?

Turn 5. When a Chaos Sorcerer miscast and nuked 6 Chosen by accident.

Yes, that's right. Two of the most combat heavy armies in the game spent 3 turns whiffing at eachother. 17 levels of magic couldn't get off a single spell. It was truly a game of incompetence where we just laughed and despaired that our dice rolling abilities meant we should NEVER go to Vegas. Ever.


Now only a CSM player. 
   
Made in gb
Fixture of Dakka






That 40k game reminds me of one of the most interesting - albeit shortest - games of Warmachine I've ever played.

There was a scenario in mk 1 Warmachine called Crossed Lines. You need lots of terrain (the rules specify at least four, but that's not "thick with terrain" so we filled the board)Each side then chooses three deployment points at least 12" from each other, and then takes turns setting up a unit, a battlegroup or all their solos within 6" of any of their deployment points. After that, crack on.

Stryker ended up being mobbed by whichever Menite unit happened to be nearby.


Mind you, that was before the tournament scene kicked off and sucked all the fun out of it.
   
Made in us
Knight of the Inner Circle






One thing I noticed is that most worst experiences involve Tournaments with WAAC players and Best usually is group play in an Apocalypse game.

My favorite experience also involves an Apocalypse game.. Each side had about ten gamers; Imperial verses Chaos (others)...
After playing for hours the game stayed very close up till the final turn. One of the breaking points was a Nurgle Chaos Terminator lord in a bunker versus Celestine the Living Saint
with the tactical asset of Vortex Grenade. Everyone gathered around to watch.. Checked range.. perfect.. then the roll was a "1".. Everyone yelled.. But it was a template
weapon so there was still a chance even with deviation to destroy the Chaos Lord.. Everyone crowed around again...the scatter die was rolled and it was pointing
directly back at Celestine; then distance was rolled, It was spot on to end up top of her head.. Destroying Celestine, the Living Saint.
Both sides went crazy again... The weapon that was to save the day ended up ruining it.

Even till this day we talk about the guy's bad luck... we all truly believe that dice can hate you..

 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

 Genoside07 wrote:
One thing I noticed is that most worst experiences involve Tournaments with WAAC players and Best usually is group play in an Apocalypse game.



Heh, I believe it was actually my first ever tournament, the first GW US Grand Tournament in '97 in Baltimore. I got demolished every game, went 0-5. But I had so much fun that judges were wandering over to see what all the laughing was about. And I got hooked on the GTs that weekend, over the years went to every one I could and I definitely improved!

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in gb
Worthiest of Warlock Engineers






preston

One of my best was actually a loss. It was an Infinity game and my TAG (a Lizard) became a sort of make/break for both of us. In my first turn an ARO'ing Light Rocket Launcher hit it, engulfing the war machine in a raging firestorm. When it cleared the TAG was unharmed apart from some lightly singed paintwork but its infantry support (A Tunguska Interventor, a Reverend Healer and a Alguacile) where charred outlines.
It then advanced into cover and spent the rest of the game acting as a semi mobile turret, locking down a large chunk of the board until, on the last turn, a plucky Doctor made a daring dash and entered the final zone, managing to dodge the TAG's Suppressive Fire on no less than four separate occasions!
In the end it was close, but that Doctor won the game and we had a good laugh about the TAG and its exploits, and the plucky Doctor who defied everything.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Any game that comes down to a Turn 5 loss or being very close to a draw. Some of my favorite games are actually ones I've lost by a point or two.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Monstrous Master Moulder




Rust belt

My favorite gaming moment is when my 8 and 10 year old nephews FaceTime me to play a boardgame. They live on the other side of the state and we play boardgames over the Internet. We have lots of fun playing King of Toyko,Boss monster, ect... wished I lived closer but better then nothing
   
Made in gb
Longtime Dakkanaut




1st edition.. Gretchen (I only had six of them at the time, no other models) in what amounted to a free for all game, enemy terminator nearby, figured why not and went for him, five died, the 6th knifed him, and stood proud.

Died shortly after of course..

Fun though
   
Made in gb
Regular Dakkanaut




old second ed memory....back then, eldar d-cannons had a table of effects to roll on, much like the ork shock attack gun ranging from no effect to teleported 20 feet underground into solid rock.....anyway...there i am with my warp based ultimate weapon and along comes a marine predator and a land raider... great thinks i and proceed to shoot the predator......which gets teleported 2d6 in a random direction dropped and from a great height straight onto the top of the land raider.
Counting this as a ram we rolled for damage........predator loses its turret and engines, land raider unharmed..
predator now immobilised on top of a fully functional land raider that suddenly realises that to all extents and purposes its just gained an additional two guns...(preds sponsons). Said supertank then proceeds to demolish perfidious eldar artillery...........
   
Made in gb
Fixture of Dakka






The exact opposite happened to me. Playing a 5,000 point game of Space Wolves vs Eldar, my squadron of three Land Raiders advances in column around a hill. The lead Land Raider is fired on by a d-cannon, and is teleported under ground - directly under the second Land Raider, which is consumed in the ensuing explosion.

Mind you, the third Land Raider managed to waste the Avatar in the subsequent Marine turn, so it wasn't all bad.
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

One of the most satisfying gaming moments for me was during my Star Wars CCG days. It was a themed tournament with 20 players. You had to either bring a Death Star deck and blow up some planets or Yavin IV and Blow up the Death Star. Full points were only awarded if you blew up either the Death Star (Light Side) or Yavin IV (Dark Side).

Going into the last game, my Dark side deck was 3-0, but I was only 0-1-1 with my Light deck. I could not pull off the attack run. Finally, I draw a golden hand of a Y-Wing, Yoda, Obi-Wan, the cards that make non-pilots become pilots, and the card that let's Yoda deploy in another location besides Degohbah. I had put those cards in there because it would be fun to get either into space for the giggles. After saving up my force points, I deploy get Yodi and Obi Wan up into space and fly towards the Death Star.

Just as I make my attack run, the TO walks over: "Is that Yoda and Obi-Wan in a Y-Wing?" "Yes."

Everyone walks over, I flip a few cards over "Boom!" Laughs had by all, including my opponent. I came in 2nd at the tournament, but I gave the packs of cards to some kid that just started playing. It was just a fun day with a themed tournament. Everyone was having fun and no TFGs around.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Rough Rider with Boomstick





Georgia

Back when I was in Oklahoma about a year two years ago, my most frequent opponent played Tau while I myself was getting into Admech/skitarii after being a diehard mono IG player for well over a decade, every game had was a blast. I was tabled frequently but he was such a joy to play with and the FLGS we played at was so great I didn't care. A few of the good times had were:

•shot up Vanguard squad making a longbomb charge into Crisis suits with only the Alpha surviving overwatch but stomping the suit.
•My Dominus sweeping advancing his riptide
•Kastelans reflecting a D missile back on his Stormsurge

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
Made in ca
Dakka Veteran




My favorite gaming moment is when I use an Ork Warboss with a Power Klaw in a charge against a Land Raider and rip the model tank a new one.
   
Made in us
Kinebrach-Knobbling Xeno Interrogator





When I wiped out a squad of terminators with a handflamer.

 
   
Made in au
Norn Queen






One of my favorite moments in Infinity.

Objective is tol hold as many consoles as possible at the end of the game - there's 4 on the table. We were running for a draw, both had two, and neither was looking to be able to get another. I had a Hassassin Barid Hacker, a pretty baseline unit, on a flank. He was being covered by a pait of basic infantry.

I took my chances, opened fire on them, and won the firefight. So he moves up the side of the building he's behind, and there's someone on the street between that and the next building. Gets out his pistol (I was in a bad range band with the rifle), round the corner, and double tap the enemy. Double critical hit. Continue the run down the flank behind another building. Behind the next is a console, being protected by another model - facing the wrong way.

Hassassin rounds the corner, and hits it with a full burst from its rifle, killing it outright. Barid takes the console, moves up the end of the building, and sees a Heavy Infantry. Fires a repeater, essentially a little wifi hotspot, next to it, and uses it to immobilise the heavy infantry to stop and reprisal.

Infinity is great for little cinematic moments.

This message was edited 1 time. Last update was at 2017/03/25 10:45:27


 
   
 
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