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Made in nz
[DCM]
Purging heretical mould lines.





https://www.fantasyflightgames.com/en/news/2017/3/14/swm-up-close-and-personal/

2 Rebel Hammerhead corvettes and 1 Imperial Light Carrier, also introduces boarding mechanics.

For X-Wing;
https://twitter.com/TheBoardRoomGC/status/841804076958408704/photo/1

TIE/ag, Scurrg H-6 (Rebel and Scum) and Wookie gunship.

Cant do pics at work sorry.


Automatically Appended Next Post:
TIE/ag;
att-2
agi-2
hull-4
shield-1

Focus, target lock and b-roll.
4 pilots at PS 2,4,5,7.

Includes TLT by the looks of it.


Automatically Appended Next Post:
Wookie gunship has reinforce! The H-6 has five pilots but both reb and scum dials.

This message was edited 2 times. Last update was at 2017/03/15 00:40:04


 MLaw wrote:
I trust nobody's horses anymore
 
   
Made in us
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Bird from Hell






What a disappointing wave for X-Wing. The H-6 isn't bad, and scum need a heavy bomber, but god the other two suck. The gunship is just stupid, and the TIE is another bottom of the barrel EU design instead of the assault gunboat. I'd almost rather have no releases at all than more of this garbage.

#FreezePeach

My DKoK painting blog.

My X-Wing painting blog.

SELL ME YOUR FORGEWORLD SUPERHEAVIES

Armored Company
W/L/D: 2130235/0/1 (I played myself once and had a draw) 
   
Made in gb
Fighter Pilot




England

When I saw hammerhead I got excited at the thought of a new epic ship, then realized it was for armada.

Really feels like they are scrapping the barrel for ships with the x-wing releases. I don't have any desire for these EU ships.

it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it. 
   
Made in au
Calm Celestian





Australia

Helping a fellow southern hemispherer out...


Automatically Appended Next Post:
Me personally i like the idea of the TIE/AG. nice to have a small turret ship for my imperials.
[Thumb - 17310388_10155140768663270_9108712238865741770_o.jpg]

[Thumb - 17240479_10155140768393270_1063186953089324442_o.jpg]

[Thumb - 17310319_10155140768258270_315105960636170164_o.jpg]

This message was edited 1 time. Last update was at 2017/03/15 00:55:17


Armies:
: 500

: 4500pts

Imperial Knight: x3 (2 gw Knights and 1 converted Acheron knight, wasn't going to pay Forgeworlds price.)
 
   
Made in gb
Androgynous Daemon Prince of Slaanesh





Devon, UK

So we have

Aggressor 2,2,4,1
Obviously has a turret upgrade and includes TLT
Missile slot and includes a double missile slot upg, so presumably 2.
A new double sided EPT called Intensity

H6 numbers aren't clear except 1Ag, presumably 5 Sh as that's Howe many tokens there are.
Cad Bane crew
A title that looks like it modifies upgrade slots
Missile, system bomb and crew slots, think I can see torp as well

Auzituck ?,1,6,3
2 crew slots
New crew Wookie Commander, double crew requirement
EPT "Selfless?"
Has the reinforce action

That's about all I can decipher

Not massively whelmed.

This message was edited 1 time. Last update was at 2017/03/15 01:20:28


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in ca
Huge Hierodule






Outflanking

I like the Armada releases. The Hammerhead is awesome (although not including the Lightmaker is a severe oversight). I love that they are adding dual slot cards to Armada. Admiral Sloane looks nasty, and it's cool to get Leia as a Commander (I think that this makes her the first Character to appear on multiple cards). A little annoyed that FFG is double packing the Hammerhead, as this means that getting multiple copies of cards will probably be even more prohibitive.

X-wing stuff... A bit less enthusiastic about. Scuurg is cool, especially since we are getting a ship that is dual-faction from the get-go (Looks like there will be one rebel ace and generic, and two of each for Scum). The TIE Wotsit isn't the worst design, but there are still other ships we want (Missile Boat) which should have been given priority. The Wookie Ship? Terrible design, and while adding brace is interesting, it doesn't interact with any previous mechanics, so I'm a little worried that FFG may just be adding mechanics for the sake of adding "new" stuff, instead of just giving it evade like a normal ship.

Edit: The C-Roc is more exciting for X-wing.

Also, Leia's ability seems to be that when you use a command dial, if you have not resolved another command, you get the benefits of the command token as well, but cannot resolve any other commands this round (Rebel Equivalent of Tarkin Bucks, anyone?).

This message was edited 1 time. Last update was at 2017/03/15 01:18:03


Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Lone Wolf Sentinel Pilot





Lakewood, Colorado

Really trying to care about this wave... but I doesn't. I would have rather had the TIE Reaper... or really anything else. Sure, it is cool to get an Imperial small based ship with a turret, but meh.
   
Made in nz
[DCM]
Purging heretical mould lines.





Imperial TLT spam coming up! Got a native barrel roll, the cheapest generic is 17pts. There is a lot italic text for that EPT, looks like five words? Dual card ...

H6, 5 shield, 5 hull. PS 1,3,5,6 and 8?, looks like 24pts for the ps1 scum. Focus, Target lock (though no token shown) and barrel roll. I would guess it has a turret slot as the new turret from the aggressor is also in the fan (top, second from left).

The wookie has commandoes as double crew and an auxiliary fire arc. PS1 cost 24, also PS3, 5 and 7. I think its the first rebel ship to not have a target lock as well.

This message was edited 2 times. Last update was at 2017/03/15 01:40:15


 MLaw wrote:
I trust nobody's horses anymore
 
   
Made in us
[DCM]
Bird from Hell






ingtaer wrote:
I think its the first rebel ship to not have a target lock as well.


The shuttle from the Ghost doesn't have a TL either. It's pretty forgettable, so it probably won't matter much on the new ship either.

#FreezePeach

My DKoK painting blog.

My X-Wing painting blog.

SELL ME YOUR FORGEWORLD SUPERHEAVIES

Armored Company
W/L/D: 2130235/0/1 (I played myself once and had a draw) 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

I like the new tie and the bomber, but I correct me if I'm wrong, but didn't the wookies get squashed hard by the imperials? I didn't think outside of a few outliers like Chewy most of their race was in chains by the time the civil war started up.....unless this is a ship we might be seeing in the Last Jedi...

My beloved 40K armies Red Corsairs
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Da Krome Toof Killas

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Bird from Hell






 KingmanHighborn wrote:
I like the new tie and the bomber, but I correct me if I'm wrong, but didn't the wookies get squashed hard by the imperials? I didn't think outside of a few outliers like Chewy most of their race was in chains by the time the civil war started up.....unless this is a ship we might be seeing in the Last Jedi...


It's from the Rebels cartoon.

#FreezePeach

My DKoK painting blog.

My X-Wing painting blog.

SELL ME YOUR FORGEWORLD SUPERHEAVIES

Armored Company
W/L/D: 2130235/0/1 (I played myself once and had a draw) 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

Ah...okay, there's my problem in having not seen it. I'm only just now getting into it.

My beloved 40K armies Red Corsairs
Order of Saint Pan Thera
Da Krome Toof Killas

DR:80S+++G+M+B++IPw40K(3)00-D++A+++/cWD233R---T(M)DM+ 
   
Made in ca
Huge Hierodule






Outflanking

 KingmanHighborn wrote:
Ah...okay, there's my problem in having not seen it. I'm only just now getting into it.


Don't Worry. I've seen it, and I still don't remember it.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
[DCM]
Best bush pilot in the Outer Rim





Bathing in elitist French expats fumes

Very excited by the Armada release!

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

http://www.dakkadakka.com/dakkaforum/posts/list/0/503887.page (My humble P&M thread that I'll sometimes update, here on Dakka.) 
   
Made in gb
Furious Fire Dragon





Looks like a cheap wave, a Scum bomber might be fun but as ever Sabine and K-Wings are just so much better options, I doubt that'll change

"Well, erm, hmm, its alright. We've got understatement. We have strong prevailing South Westerly winds. 52% of our days are overcast, so as a nation we're infused with a wistful melancholy. But we remain a relentlessly chipper population, prone to mild eccentricity, binge drinking and casual violence"
 
   
Made in nz
[DCM]
Purging heretical mould lines.





Squinting at the H-6 does it look to anyone else that there is only one rebel pilot (the PS8 one), I also just noticed that its a small base ship.

 MLaw wrote:
I trust nobody's horses anymore
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Fake Englandland

 Crazy_Carnifex wrote:
 KingmanHighborn wrote:
Ah...okay, there's my problem in having not seen it. I'm only just now getting into it.


Don't Worry. I've seen it, and I still don't remember it.

As have I, and I had to wookiepedia it

Shadowrun is the best game ever. It's the only thing I have ever played in which I have jumped out of a shot out van with a chainsaw to cut a flying drone in half before leveling a building with ANFO assisted by a troll, a dwarf, an elf, and a wizard. 
   
Made in us
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Bathing in elitist French expats fumes

ingtaer wrote:
Squinting at the H-6 does it look to anyone else that there is only one rebel pilot (the PS8 one), I also just noticed that its a small base ship.


That would probably be Nym, then.

Wasn't the H-6 supposed to be a stolen prototype that never made it into production with the Empire, or somesuch? I was also surpised that it is on a small base. If the PS1 pilot begins at 26 points... that's E-Wing expensive territory. It had better be amazing.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

http://www.dakkadakka.com/dakkaforum/posts/list/0/503887.page (My humble P&M thread that I'll sometimes update, here on Dakka.) 
   
Made in ca
Huge Hierodule






Outflanking

Actual Article Up!

https://www.fantasyflightgames.com/en/news/2017/3/15/independent-operations/

Auzituck has a 180 degree front arc (Which affects the Reinforce token)
Wookie Commandoes allow you to re-roll [eyeball] results when attacking.


Scurg Has Firepower 3, 5 Hull and 5 Shield, with the generic costing 24pt. Looks like the PS 8 for both factions is "Captain Nym"









I like the look of the Synched Turret. Could be useful for ships like the Ghost, Kavil or HWK's to give them a non-TLT gun. Scum HWKs especially may enjoy not having a range 1 donut hole. Having to target lock sucks, but at least you don't need to spend it. Unguided Rockets could be a decent addition to any ship that has a pair of unused missile slots, simply for being a 2pt piece of ordinance. I'd maybe slap it on a TIE Bomber that I'm already running Torps on, but there are so many restrictions that I don't really see the point.

Unguided Rockets and Wookie Commandoes are really restricted in their ride choices (Only 3 ships each in standard games). Wookies have the Azituck, YT1300, and Ghost, while the Rockets have the new TIE, the Bomber and the Punisher. Worth noting that both can be taken on Epic ships as well, and I also feel that could be the best place for Wookie Commandoes (Letting the Tantive IV re-roll a lot of dice for 1pt).

This message was edited 2 times. Last update was at 2017/03/15 14:28:37


Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in gb
Sniping Hexa




Luton, UK

Unintentionally, it seems I'm now just boycotting buying any further Imperials until the gunboat happens. I'm just completely underwhelmed by everything going back several waves.

Rick

Games not played: Ones with skulls (just don't look at my Kings of War Undead... or my Confrontation Acheron). Oh, no huge shoulder pads either.

DS:80S++G++MB++IPconf07#+D++A+++/mWD147R+T(S)DM+ 
   
Made in nz
[DCM]
Purging heretical mould lines.





I am liking all this a lot more now, the H-6 especially. Have a feeling that the bomb generator is gonna be fun.
The never ending rockets are limited to 3 ships currently? Thinking that's intended as a punisher fix.
I think FFG are being a bit optimistic saying that the wave will be available late second quarter.
Looks like the sensor in the H-6 allows you to make a mine field?

Automatically Appended Next Post:
Whats with all the desire for an Imperial gun/missile boat? I had look on the wiki and don't get the appeal, although the SLAM would be fun.

This message was edited 3 times. Last update was at 2017/03/15 14:55:17


 MLaw wrote:
I trust nobody's horses anymore
 
   
Made in us
[DCM]
Best bush pilot in the Outer Rim





Bathing in elitist French expats fumes

OTOH, Imperials now have access to the joy that is the TLT Spam, on a 3 AGI ship. Nicely done, FFG.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

http://www.dakkadakka.com/dakkaforum/posts/list/0/503887.page (My humble P&M thread that I'll sometimes update, here on Dakka.) 
   
Made in gb
Sniping Hexa




Luton, UK

ingtaer wrote:
Whats with all the desire for an Imperial gun/missile boat? I had look on the wiki and don't get the appeal, although the SLAM would be fun.


Gunboats don't (or shouldn't) have SLAM.

Rick

Games not played: Ones with skulls (just don't look at my Kings of War Undead... or my Confrontation Acheron). Oh, no huge shoulder pads either.

DS:80S++G++MB++IPconf07#+D++A+++/mWD147R+T(S)DM+ 
   
Made in us
[DCM]
Bird from Hell






ingtaer wrote:
Whats with all the desire for an Imperial gun/missile boat? I had look on the wiki and don't get the appeal, although the SLAM would be fun.


If you played the X-Wing and TIE Fighter PC games (and if you haven't, what is wrong with you) you'd remember the gunboat as the terrifying executioner of rebels. Sure, the TIE defender was the god-ship, but only the protagonist got to fly it. The gunboat was the standard-issue nightmare that could end you at any time, with a hyperdrive to deliver it anywhere it wanted to appear. "Sensors detect 4 new gunboats at 10km." MISSILE LOCK. MISSILE LOCK. MISSILE LOCK. MISSILE LOCK. MISSILE LOCK. Restart mission. That is, if they didn't just jump in and immediately annihilate whatever it was you were supposed to be escorting. And it looks really good IMO.

#FreezePeach

My DKoK painting blog.

My X-Wing painting blog.

SELL ME YOUR FORGEWORLD SUPERHEAVIES

Armored Company
W/L/D: 2130235/0/1 (I played myself once and had a draw) 
   
Made in us
Lone Wolf Sentinel Pilot





Lakewood, Colorado

Is it now a possibility of running TIE Bombers without Jonus, and having them run around with Unguided Rockets and either Guidance Chips or Lightweight Frame?

This message was edited 1 time. Last update was at 2017/03/15 16:37:25


 
   
Made in gb
Sniping Hexa




Luton, UK

I don't think Unguided rockets and Guidance chips work together (with a good fluff justification!)

I missed on first reading that you don't discard the UR card. I'd be tempted with Tomax, Crackshot and these; but it's vulnerable to anything that denies the focus token (weaponised stress, bumping, having to do a BR, having to do a red move etc) and I don't think it's strong enough to build a list around powering it from a 3rd party.

Rick

Games not played: Ones with skulls (just don't look at my Kings of War Undead... or my Confrontation Acheron). Oh, no huge shoulder pads either.

DS:80S++G++MB++IPconf07#+D++A+++/mWD147R+T(S)DM+ 
   
Made in us
Lone Wolf Sentinel Pilot





Lakewood, Colorado

 Riquende wrote:
I don't think Unguided rockets and Guidance chips work together (with a good fluff justification!)

I missed on first reading that you don't discard the UR card. I'd be tempted with Tomax, Crackshot and these; but it's vulnerable to anything that denies the focus token (weaponised stress, bumping, having to do a BR, having to do a red move etc) and I don't think it's strong enough to build a list around powering it from a 3rd party.


The way I am reading it, it does as long as I spend a focus it allows the dice to be modified.
   
Made in us
Regular Dakkanaut





 NH Gunsmith wrote:
 Riquende wrote:
I don't think Unguided rockets and Guidance chips work together (with a good fluff justification!)

I missed on first reading that you don't discard the UR card. I'd be tempted with Tomax, Crackshot and these; but it's vulnerable to anything that denies the focus token (weaponised stress, bumping, having to do a BR, having to do a red move etc) and I don't think it's strong enough to build a list around powering it from a 3rd party.


The way I am reading it, it does as long as I spend a focus it allows the dice to be modified.


That's a unique interpretation. I can twist the sentence to make it work but I sincerely doubt its at all the intention, particularly since you have to have a focus token in the first place to fire the shot which essentially would mean you can always modify it.
   
Made in gb
Furious Fire Dragon





 NH Gunsmith wrote:
 Riquende wrote:
I don't think Unguided rockets and Guidance chips work together (with a good fluff justification!)

I missed on first reading that you don't discard the UR card. I'd be tempted with Tomax, Crackshot and these; but it's vulnerable to anything that denies the focus token (weaponised stress, bumping, having to do a BR, having to do a red move etc) and I don't think it's strong enough to build a list around powering it from a 3rd party.


The way I am reading it, it does as long as I spend a focus it allows the dice to be modified.


I think the wording means that the only way you can modify is via use of Focus to turn eyeballs to hits, I really can't see these being used, yep it upguns bombers and punishers to 3 dice, but generic interceptors have always had 3 and better dials and survival possibilty yet dont see play, add to that all the token draining in the game like Hotshot Co Pilot etc and this is quite a poor weapon

"Well, erm, hmm, its alright. We've got understatement. We have strong prevailing South Westerly winds. 52% of our days are overcast, so as a nation we're infused with a wistful melancholy. But we remain a relentlessly chipper population, prone to mild eccentricity, binge drinking and casual violence"
 
   
Made in us
Bounding Dark Angels Assault Marine






Agreed with the others about armada. I really like this wave. The hammerhead I will use for the sole purpose of ramming, even if I lose every game. The thing that sucks about them is that you to use an upgrade card to really make the ramming potent. The imperial ship adds a lot of new flavor too with removing defense tokens. All and all, good looking and neat new flavor.
   
 
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