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Made in us
Librarian with Freaky Familiar






Apparently there is a post to spikey bits that 40k is getting the following

Generals handbook
Movement stat back
Charging units swing first no matter what (As if thunderwolves with thunder hammers was not BS enough)
Armor save modifiers
Mortal wounds

Discuss?

To many unpainted models to count. 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

We'll see, not looking forward to giving up the AP system, especially since rend values tend to be on the (too) low side.

This message was edited 1 time. Last update was at 2017/03/23 05:09:22


Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Been Around the Block




One thing I see a lot of people misunderstanding is that there wont be a 40k End Times, in terms of the entire fluff exploding. They never said 8th wont follow suit in terms of rules. That being said, I can see them doing a hybrid of AoS rules and current rules.
   
Made in us
Librarian with Freaky Familiar






 Bobthehero wrote:
We'll see, not looking forward to giving up the AP system, especially since rend values tend to be on the (too) low side.


Im just wondering since there are so many wepaons in 40k how are there going to be any variance is some of the weapons like the 5 different versions of bolters. Or laz cannon vs Auto cannon

To many unpainted models to count. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

I'm willing to bet there will be some modifier that unwieldy weapons will swing last.

Or Thunderhammers and such will be nerfed somehow.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Librarian with Freaky Familiar






CaptainSomas wrote:
One thing I see a lot of people misunderstanding is that there wont be a 40k End Times, in terms of the entire fluff exploding. They never said 8th wont follow suit in terms of rules. That being said, I can see them doing a hybrid of AoS rules and current rules.


I dont think anyone was questioning weather an end times rule wise was on the table, i just think no one thought GW would have the balls to do it.

The thing im worried about is the charging and strikeing first, that makes my terminators viable again, but also is going to make a lot of units really strong. Maybe even put orks back on the map.


Automatically Appended Next Post:
 Crazyterran wrote:
I'm willing to bet there will be some modifier that unwieldy weapons will swing last.

Or Thunderhammers and such will be nerfed somehow.


They would have to, else i cant get the image of a terminator doing a crow hop into a power fist punch out of my mind.

This message was edited 2 times. Last update was at 2017/03/23 05:17:00


To many unpainted models to count. 
   
Made in au
Irradiated Baal Scavanger



Australia

This isnt a problem.
   
Made in us
Librarian with Freaky Familiar






TheDinosaur wrote:
This isnt a problem.


That remains to be seen.

To many unpainted models to count. 
   
Made in ru
!!Goffik Rocker!!






I'd love the aosification.
   
Made in us
Devestating Grey Knight Dreadknight







Movement values are going to be HUGE. I look forward to them.

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in us
Dakka Veteran





 Quickjager wrote:
Movement values are going to be HUGE. I look forward to them.


Can you elaborate what this means in terms of gameplay? I don't play AoS but my assumption is that instead of infantry moving 6" or w/e, they are going to have different/varying movement values? Like Eldar would be able to move farther on foot than say guardsmen? Wouldn't this complicate the ruleset further (not that I mind)?
   
Made in se
Regular Dakkanaut






 Crazyterran wrote:
I'm willing to bet there will be some modifier that unwieldy weapons will swing last.

Or Thunderhammers and such will be nerfed somehow.


They didn't swing last in 2nd ed. It shouldn't be a massive problem.

The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Instead of the run and shoot rules they could simply have Eldar move 9". Necrons being slow on the fluff can be represented on the tabletop in their movement, etc.

It allows them to make more meaningful differences between factions and units. They could vary Space Marines more (Salamanders move slower, White Scars move faster, etc.)

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in ca
Gargantuan Gargant






These new changes alone are piquing my interest. I wonder if the implementation of ASF in 40K will work with unwieldy weapons like PK? Orks finally getting to hit first on the charge is going to be a godsend and make us feel like we can actually do something in CC again without losing half of our guys before hitting home.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

 Gargantuan wrote:
 Crazyterran wrote:
I'm willing to bet there will be some modifier that unwieldy weapons will swing last.

Or Thunderhammers and such will be nerfed somehow.


They didn't swing last in 2nd ed. It shouldn't be a massive problem.
To be fair there wasn't a you swing I swing dynamic in that game.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in be
Waaagh! Warbiker





Lier, Belgium

 Grimskul wrote:
These new changes alone are piquing my interest. I wonder if the implementation of ASF in 40K will work with unwieldy weapons like PK? Orks finally getting to hit first on the charge is going to be a godsend and make us feel like we can actually do something in CC again without losing half of our guys before hitting home.


yes please

8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam

Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one

 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

This is terrifying and a kick in the balls to anyone that just bought a codex that recently came out to fix their army. *cough* Traitor Legions *cough*

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in ru
!!Goffik Rocker!!






Here's the link if anyone's interested.
https://www.warhammer-community.com/2017/03/23/warhammer-40000-news-from-adepticon/
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

 KingmanHighborn wrote:
This is terrifying and a kick in the balls to anyone that just bought a codex that recently came out to fix their army. *cough* Traitor Legions *cough*

Assuming Decurions/Formations are still a thing, the recent supplements should still work.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

I'm going to say probably not as it changes all the stat lines to the 'I'm too stupid to learn rules and charts' version of AoS.

This message was edited 2 times. Last update was at 2017/03/23 06:28:54


My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




I think this should be interpreted as positive news.

The rules team is connected to the tournament scene, this is literally "news from adepticon". So they'll probably be paying very close attention to the experiences of players.

They're also addressing a few glaring issues (unstructured comp play, army construction, all-or-nothing move stats and AP values) so they're on the right track for now.
   
Made in us
Dakka Veteran





Morale

"Its no longer all or nothing, and it affects everyone. We’re thinking of replacing break tests with a simple mechanic. Roll a D6, add that to the number of models your unit has lost this turn, subtract your Leadership and take that many additional casualties."

So lets say I have a squad of 50 conscripts with a Commissar, lose 25 of them to enemy shooting and make a leadership test. Roll a 1 + 25 (-9 from Commissar), so I take an additional 17 casualties? hahaha NO. Lets hope its a little more complicated than that, otherwise Orks/Nids/Guard can just sit out 8th edition.

This message was edited 1 time. Last update was at 2017/03/23 06:39:41


 
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




You have to figure that abilities like Stubborn, Fearless, Summary Execution will all be updated accordingly.
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Yeah that mechanic sounds worse. I don't think it's ever been all or nothing on the move stats. blocks of movement sure, but infantry could always move 1" to 6" in the movement phase for example. AP doesn't need to be redone, army construction would be nice, love to see all formations thrown in the fire and go back to mandatory 1 HQ, 2+ Troops, 0-3 Elites, Fast and Heavy, style.

So...you know roll it back to third and we are good. Don't AoS it, and ruin everything. It's literally throwing the baby out with the bath water.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in ru
!!Goffik Rocker!!






Commissar Benny wrote:
Morale

"Its no longer all or nothing, and it affects everyone. We’re thinking of replacing break tests with a simple mechanic. Roll a D6, add that to the number of models your unit has lost this turn, subtract your Leadership and take that many additional casualties."

So lets say I have a squad of 50 conscripts with a Commissar, lose 25 of them to enemy shooting and make a leadership test. Roll a 1 + 25 (-9 from Commissar), so I take an additional 17 casualties? hahaha NO. Lets hope its a little more complicated than that, otherwise Orks/Nids/Guard can just sit out 8th edition.


There are no break tests vs shooting. They're basically nerfing sweeping advances. Will probably be something like current demonic instability.
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Sweeping advances have been nerfed since 4th, is that REALLY necessary?

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




 KingmanHighborn wrote:
I don't think it's ever been all or nothing on the move stats. blocks of movement sure, but infantry could always move 1" to 6" in the movement phase for example.

There's some issues with 12" move assault units, versus everything else.

Or look at something like Tzaangors against Cultists, where it's either a 6" move or GW tries to compensate with formation bonuses.
   
Made in us
Ragin' Ork Dreadnought




I'm cautiously pessimistic about this. While there are certainly problems with the rules to 40k right now, I'm of the very strong opinion that about 80% of the imbalance in the game comes from poor codex balance, not anything to do with the main rules. Sure, there are some problems with the main rules (The all-or-nothing way that D weapons and Stomps work, vehicles are generally designed in such a way that making them cost-effective is challenging without just making them incredibly cheap, and the Psychic phase is cluttered and overcomplicated,) but most of the complaints about the game stem from poor codex balancing.
For example - Morale not having any effect on the game? Well, that's because there are too many codices that completely or partly ignore Leadership, not because the core morale rules are broken. The problems with unit durability balancing? (That is, that units can become indestructible with rerollable saves, but regular armor is nearly useless in most circumstances?) A problem of codex balance making 2+3++ Eternal Warrior models with re-rolling saves and FNP far too common. Even assault isn't necessarily weak in a vacuum, it's just that most assault units lack the mobility options that they need to get into combat, while shooty armies seem to be able to move more quickly than ever.


I love 40k because of the fluff and the models, but also because the core ruleset is one that I really enjoy. I want to see the problems fixed and the rules streamlined, I don't want to see a complete overhaul, because then I won't be playing Warhammer 40k anymore. I've been playing since the very beginning of 5th edition, and while the rules have certainly changed since then, outside of the way Psychic Powers work, the rest of the game is still very recognizable as 40k. I don't want to see everything I've spent years playing get completely uprooted and thrown out for the sake of 'Updating'.
   
Made in ru
!!Goffik Rocker!!






And i want to see an aos overhaul. It's a good one.
   
Made in gb
Furious Fire Dragon






Herefordshire

 KingmanHighborn wrote:
This is terrifying and a kick in the balls to anyone that just bought a codex that recently came out to fix their army. *cough* Traitor Legions *cough*


I was hoping that 8th when it came would just be 7th with a few gentle tweaks such that existing codices would remain usable. It is looking like a forlorn hope now.

I may just give up on 40k and do something else.
   
 
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