Switch Theme:

The future of Nurgle.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Master Engineer with a Brace of Pistols






Now that we have Disciples Of Tzeentch and the Blades Of Khorne, what do you think GW will do when Nurgle's turn rolls around? I asked this before but now we know more of how future AoS releases will work. And I'm curious to know because I had a big Nurgle army back in the days of 6th edition.

First of, there's no chance that Clan Pestilens will be rolled up into one book with the Rotbringers is there? I wouldn't be against the idea but others might.

The demons of nurgle will definitely be rolled up into the book. Hopefully we'll get an awesome Great Unclean One model in plastic. Unique spells, artifacts etc. What do you guys think?

One hope I have is that the Harbingers of decay get made into a unit rather than a single character.
   
Made in us
Auspicious Aspiring Champion of Chaos






It's tough to say how GW will handle Pestilens when Nurgle gets his combined battletome (which I'm positive he will, probably a couple months after Death Guard return in 40k). I think it's more than likely they will be featured in an eventual combined Skaven book, but still be able to use rules from the Nurgle book if played on their own. Sort of like how Slaves to Darkness aren't in DoT or BoK, but can still use all the rules if they all take the appropriate mark.

A new GUO is almost definitely in the works from what some of the rumormongers have said, so expect that along with an updated statline like the LoC got when he was updated.

Thus far, each god has gotten a dedicated cavalry unit (Skullcrushers for Khorne, Skyfires/Enlightened for Tzeentch), so some sort of Nurgle cavalry wouldn't surprise me.

The question is what "unique" feature Nurgle will get to differentiate him from the other gods. Khorne has lots of big, muscular dudes in armor, Tzeentch got Tzaangors. This may be where the Pestilens come in, but I'm betting GW will actually come up with something wholly unique for Nurgle.

In any case, while my favored Dark Power is and always shall be the Changer of Ways, the Plague Father has always produced without a doubt the most interesting minis (seriously, I freaking love the Blight Kings kit), and I can't wait to see him and Slaanesh updated for AoS

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Guard Heavy Weapon Crewman




Nevada

I'd personally like to see more mortal Nurgle models, much akin to Blightkings.

Maybe mortal nurgle followers go down a bretonnia-esqe route and have "knightly" orders dedicated to spreading nurgles "gifts" to the public. Hopefully, show casing some more lesser nurgle knights unlike the top dog blight kings.
   
Made in us
Stealthy Sanctus Slipping in His Blade





Agreed on more Nurgle Mortals, though I'm curious to see if Pestilience will feature in BOTH Nurgle Battletome and a combined Skaven battletome.

I think that could work... possibly.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Ridin' on a Snotling Pump Wagon






I doubt The Clans Pestilens will be rolled into Nurgle, simply because they're devotees of the Great Horned Rat.

As for a Nurgle Battletome, I suspect later this year, given Deathguard are getting some 40k love.

   
Made in gb
Master Engineer with a Brace of Pistols






 EnTyme wrote:
It's tough to say how GW will handle Pestilens when Nurgle gets his combined battletome (which I'm positive he will, probably a couple months after Death Guard return in 40k). I think it's more than likely they will be featured in an eventual combined Skaven book, but still be able to use rules from the Nurgle book if played on their own. Sort of like how Slaves to Darkness aren't in DoT or BoK, but can still use all the rules if they all take the appropriate mark.


Yeah, that's probably how GW will do it. Although I have to admit, I was warming up to the idea of them being a joint faction. Aren't the Pestilens considered heretics by the other Skaven anyway? Sort of apart from the others? Eh, it's not important.

More mortal followers though is a must. Blightkings seem to be the elites of the force, so some rank and file troops would be handy. Cavalry too. Like I said, I'd like the Harbingers Of Decay to become a unit rather than a character, made in plastic of course. And does anyone remember the Carnival Of Chaos from Mordheim? Maybe that could be brought back in some capacity.

   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

I could see (and I hope) the Blightkings getting the Crypt Horror/Crypt Flayer treatment.

I've assembled and painted 45(10 more still to go with my SoH boxes! I fething love these kits!) I always felt they were meant to be a dual kit, ala Wrathmongers/Skullreapers.

There are options for 5 heavily armoured bodies with hand weapon and shield, and options for 5 lightly armoured torsos with dual wielding weapons, with a few bigger weapons (Spear, 2 Handed Axe, Scythe, Arm with the lil grabby tentacle, insect arm) that could be any of the units special weapon options, or unit champion options.

I'd picture the armoured Blightkings with great saves to be the anvil, and the lighter equipped ones with more attacks, to be the hammer.

Its a long shot, but given them distinct names, rules and weapon options, and you got yourself a dual kit!

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Humming Great Unclean One of Nurgle






 nels1031 wrote:
I could see (and I hope) the Blightkings getting the Crypt Horror/Crypt Flayer treatment.

I've assembled and painted 45(10 more still to go with my SoH boxes! I fething love these kits!) I always felt they were meant to be a dual kit, ala Wrathmongers/Skullreapers.

There are options for 5 heavily armoured bodies with hand weapon and shield, and options for 5 lightly armoured torsos with dual wielding weapons, with a few bigger weapons (Spear, 2 Handed Axe, Scythe, Arm with the lil grabby tentacle, insect arm) that could be any of the units special weapon options, or unit champion options.

I'd picture the armoured Blightkings with great saves to be the anvil, and the lighter equipped ones with more attacks, to be the hammer.

Its a long shot, but given them distinct names, rules and weapon options, and you got yourself a dual kit!
I find how they treated Black Orcs to 'Ardboyz more analogous. A few different weapon profiles that can be mixed in a unit. Splitting them into multiple units would be difficult for players to handle because they'd likely be left with fractions of units they couldn't use. With the Horror/Flayers, the latter option was a new build from the same kit so everyone's Horrors (and Vargheists) were left intact. Now they did split things up with Bonesplittaz but they had only two kits to draw from for actual units, whereas a combined Nurgle would have Blightkings, Plaguebearers, Drones, and all the mark-able units to draw from assuming no new kits.

This message was edited 1 time. Last update was at 2017/04/04 05:41:45


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Powerful Chaos Warrior





Georgia, U.S.A.

 EnsignTuna wrote:
I'd personally like to see more mortal Nurgle models, much akin to Blightkings.

Maybe mortal nurgle followers go down a bretonnia-esqe route and have "knightly" orders dedicated to spreading nurgles "gifts" to the public. Hopefully, show casing some more lesser nurgle knights unlike the top dog blight kings.


I would too love to see more Nurgle mortals, something along the lines of some marauder types( I've been bit crashing VC zombies into my nurgle horde of marauders) . Also their own Battle Tomb would be nice, I love the Glottkin and Icehorn Lords and Blight Kings are amazing models but come on GW give us some Grandfather Nurgle love ....Please!
   
Made in us
Humming Great Unclean One of Nurgle






It would be cool to see a bloodreaver/acolyte equivalent that was movement 4", 6+ save, but 2w apiece. Kind of like slower cheaper Bonesplittaz. Give them some cool special weapon & command options then call it a day.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

#BringBackPestigors
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I'd like to see Nurgle retain the low model count, high wounds/durability thing that it has going on now. But that's probably because I'm a slow painter and don't like painting hordes of stuff. Although plague zombies would be nice. I'll also second Pestigors. Give us some funky Nurgle mortal cavalry. Maybe some exploding bloated corpse guys. That'd be cool.

This message was edited 1 time. Last update was at 2017/05/22 20:18:52


 
   
Made in us
Flashy Flashgitz




Armageddon

Honestly I can't wait for a book to come out that consolidates nurgle units into one allegiance. Nurgle Rotbringers should not have been their own thing to begin with. I hate how the general's handbook breaks up factions into only a couple models to make building armies a pain in the rear. At least we don't have it as bad as Death players (those poor souls).




"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." 
   
Made in gb
Master Engineer with a Brace of Pistols






They'll definitely do it, since they did it for Tzeentch and Khorne. And maybe they'll take inspiration from the deathguard. They definitely need more mortal units.

Clan Pestilence is still an issue for me on a personal level though. They just seem so nurglely and yet they aren't.
   
Made in us
Auspicious Aspiring Champion of Chaos






 Don Savik wrote:
Honestly I can't wait for a book to come out that consolidates nurgle units into one allegiance. Nurgle Rotbringers should not have been their own thing to begin with. I hate how the general's handbook breaks up factions into only a couple models to make building armies a pain in the rear. At least we don't have it as bad as Death players (those poor souls).





GW seems to be slowly reversing that decision since the release of Disciples of Tzeentch. I wouldn't be surprised to see Death and Destruction reconsolidated into fewer subfactions as time goes on.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Humming Great Unclean One of Nurgle






 Future War Cultist wrote:
They'll definitely do it, since they did it for Tzeentch and Khorne. And maybe they'll take inspiration from the deathguard. They definitely need more mortal units.

Clan Pestilence is still an issue for me on a personal level though. They just seem so nurglely and yet they aren't.
GW has handled the Pestilens-Nurgle divide excellently imo. They are different factions and don't share battalions/allegiance/etc but do share the 'Nurgle' keyword and accordingly benefit from plague-ey effects. It's a perfect way to represent the overlap between what are really two different factions.


Automatically Appended Next Post:
 EnTyme wrote:
 Don Savik wrote:
Honestly I can't wait for a book to come out that consolidates nurgle units into one allegiance. Nurgle Rotbringers should not have been their own thing to begin with. I hate how the general's handbook breaks up factions into only a couple models to make building armies a pain in the rear. At least we don't have it as bad as Death players (those poor souls).





GW seems to be slowly reversing that decision since the release of Disciples of Tzeentch. I wouldn't be surprised to see Death and Destruction reconsolidated into fewer subfactions as time goes on.
The idea of dividing into subfactions so they could be given allegiance-specific benefits for running a themed list was a good idea (Bonesplittaz, Sylvaneth are good examples of this), but I think GW realizes that they went too far in some places by overly dividing things (especially poor elves). They are now pushing it back the other way a little to a happy medium, IMO. I think the question that should be asked about a potential faction is 'do people already run theme armies of this faction?' For example; nobody really went out of their way to use a 'mortal chaos' or 'chaos daemon' theme, but tons of people made god-specific armies that mixed mortals and daemons from the same patron.

This message was edited 2 times. Last update was at 2017/05/24 19:59:02


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Master Engineer with a Brace of Pistols






We have a new unit on the way for nurgle in 40k, the Pox Walkers. Could they create an AoS version? I think they could!
   
Made in us
Humming Great Unclean One of Nurgle






Unlikely because Nurgle zombies have only ever been a 40k thing; AoS has an entire army of zombies already.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in es
Brutal Black Orc




Barcelona, Spain

The future of Nurgle in AoS is going to be a stinker.

*badum tss!"
   
Made in gb
Master Engineer with a Brace of Pistols






Lord Kragan wrote:
The future of Nurgle in AoS is going to be a stinker.

*badum tss!"


   
 
Forum Index » Warhammer: Age of Sigmar
Go to: