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Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

So I recently got hold of a huge lot of unopened boxes of Aelves (for cheap too!) consisting of

Glade Guard box (16) x 2

Glafe Riders (8)

Sisters of the thorn (5)

Dragon Knights (5)

White Lions (10)

High Elf Spearmen (16) x 3 (plus about 5 reaaaally old spearmen)

and the Aelfs from the Spire of Dawn box.

oh and an ANCIENT Archamage on horse and an ANCIENT enchantress/sorceress/spellweaver (im talking all metal circa 1995 old!)

So there you have it, A LOT of aelves to play with and Im not sure where to go with them. I think im going to turn the spare 2 glade guards into a nomad prince and waystalker. The white lions seem to be a bit unimpressive so they may become swordmasters. The real conundrum im having is with the 50ish spearmen. Run them as is? Run them as darkspears and use a sorceress? Maybe use them as Eternal guard? Im planning to paint the entire lot the same color so this can be a little more flexible. Im also thinking of picking up either a phoenix or a dragon to round things out, what do you guys think?

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Alot depends on how you focus the list to be fair.
As you know characters buff certain factions so it's always good to focus an army based around synergy.


Personally speaking, if you plan on mixing elves make sure you have a solid core first then work on adding combinations that work together.



I've found glade guard to be impressive to say the least.
The 2 turn of -3 rend shooting is insane so make sure your buffing them so they hit and wound without an issue.

If I'm reading right you have 3 units of 10 there with 2 spares.
I'd keep them seperate.
Loads of artillery and spells focus on large units, so 3 smaller ones gives you some safety.
It also prevents overkilling targets.

Hail of doom arrows are also pretty damn good at thinning units out.




If you can get sisters of the watch they are also pretty damn solid with shooting.



Since your mixing elves, Phoenix guard make solid anvils.
4+ save and a 4+ after save.
Throw in mystic shield and terrain and you have a 2+ 4++ unit to soak charges and pin units.
Once pinned in place you can obliterate them with shooting.



Swordmasters are a fairly solid combat unit but tend to be a bit frail.
You really don't want to be taking a charge with them though as they will crumble.

   
Made in us
Damsel of the Lady





drinking tea in the snow

That is heck of elvises. How are spireguard? if you've got spire of dawn and a bunch of spearmen, it's fairly easy converting to make them all work as spireguard, which gives a lot of shooting.

realism is a lie
 
   
 
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