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Made in us
Been Around the Block




Vacaville, California

As someone who is new to 40k I decided jump in with the DKoK because I instantly fell in love with the look and theme of the army. Now I currently have an army worth about 2000 points and want to keep adding to it. However when the rumors about 8th edition were floating around I decided to hold back until the new rules dropped just to see where the things were going.
Now that it's official and 8th is on its way I'm a bit concerned about the future of the Death Korp. Now I've read the faq about how all current units in GWs line and Forge Worlds line that they still sell today will still be usable. However Forge World has recently been discontinuing some of the DKoK line.
So that brings me to the question do you think the Death Korp is done? Or do you think they'll come out with new rules but no longer support the line and just sell whatever inventory they have. Or am I just being doom and gloom and Forge World will continue and even update the DKoK?

This message was edited 1 time. Last update was at 2017/04/24 03:52:28


Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in au
Infiltrating Broodlord





There is a chance they will just be regular Imperial Guard.. there may be special rules for a DKoK list


until the rules drop we do not know
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Whether or not Forge World will continue with the DKoK is a mystery; the line has lived for a very, very long time and is arguably one of their most popular lines outside of the Horus Heresy. However if you've seen Forge World in the years before DKoK was a thing (or really before they started doing "Series" stuff in general), you'd see that a lot of their miniatures get discontinued rather quickly, as the molds break down and they can't be arsed to make more (or, in tragic cases, lose the original master model, which I believe is what happened with the old Tyranid spore chimneys). That might be the reason certain models are disappearing; FW simply cannot make anymore because the molds and masters have degraded to the point of being unusable. And that is something no one can fix.

Rule Wise i'm expecting Forge World to update their rules for 8th edition, as 40k is invariably GW's biggest cash cow and FW, regardless of their direction, will still continue to make 40k-compatible models and rules, so it's only logical that they'd bring the rest of the line up as well (no point in leaving basically their entire current line without rules). Worse comes to worse, you can always use them as Imperial Guard.

My advice to you is, buy the models you like. I don't think I've ever seen FW lower the price of anything, so it's not like buying something a month from now might stand the chance of being cheaper than buying it today. FW, at it's core, is more on the modeling side, not the game, so if you like the models then don't be hesitant just because the rules might not exist anymore. Hell if I had a DKoK army they'd be permanently enshrined in a bullet proof case after I'm done painting; I have a hard enough time not breaking metal and plastic models; resin models wouldn't last a week in my hands.

This message was edited 1 time. Last update was at 2017/04/24 04:03:29


Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Douglas Bader






People have contacted FW and been told that the DKoK kits are in need of some mold work and repackaging, but will be coming back at some point. Whether they get updates to their rules for 8th edition or are just alternate IG models is unknown.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Been Around the Block




Vacaville, California

 Peregrine wrote:
People have contacted FW and been told that the DKoK kits are in need of some mold work and repackaging, but will be coming back at some point. Whether they get updates to their rules for 8th edition or are just alternate IG models is unknown.



Ah see that's what I really wanted to hear. I'd like for the DKoK to be updated to 8th but I'd be perfectly OK with running them as regular gaurd. My only real concern was that they might be heading towards the scrap pile. Like I said I already have my basic army and I just wanted to start buying more of the flavorful models so I don't end up playing the same force everytime. You know variety is the spice of life and all that.

Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

Looks like they are keeping the Armageddon conflict going with some mention that it'll escalate beyond both Imperium and Ork expectations. If more focus is happening there I hope Steel Legion gets new models. I'd love to make an army of those to compliment my Orks in a diorama. Something will have to replace cadians.

This message was edited 1 time. Last update was at 2017/04/24 14:13:04


 
   
Made in us
Space Marine Scout with Sniper Rifle




Seattle

 Sensual_T_Rex wrote:
As someone who is new to 40k I decided jump in with the DKoK because I instantly fell in love with the look and theme of the army. Now I currently have an army worth about 2000 points and want to keep adding to it. However when the rumors about 8th edition were floating around I decided to hold back until the new rules dropped just to see where the things were going.
Now that it's official and 8th is on its way I'm a bit concerned about the future of the Death Korp. Now I've read the faq about how all current units in GWs line and Forge Worlds line that they still sell today will still be usable. However Forge World has recently been discontinuing some of the DKoK line.
So that brings me to the question do you think the Death Korp is done? Or do you think they'll come out with new rules but no longer support the line and just sell whatever inventory they have. Or am I just being doom and gloom and Forge World will continue and even update the DKoK?


Well, the new FW AM index has a DKK list...but strangely while their AM section allows regular guard iconic DKK tanks like the Gorgon and the Malcador, the DKK list doesn't allow them...nor does it allow artillery carriages...that makes those of us with DKK armies sad for the units FW won't let us use now.

Burn the Xenos! 
   
Made in us
Storm Trooper with Maglight





Ellicott City, MD

You can still take Gorgons and Malcadors, they just won't have the DKoK key words, which honestly is not a big deal as you can't give orders to vehicles (outside of a tank commander) anyway. They all still have the Imperium key word so they can be in the same detachment.

I honestly just run my DKoK as normal IG, limits the confusion a bit but you could totally run a half DKoK half normal IG army.

Vonjankmon
Death Korp of Krieg
Dark Angels 
   
Made in gb
Member of a Lodge? I Can't Say






Well, my 8th ed List will be DKoK

Going to field a Brigade? (Or batallion? The one that has 3 of each slot but 6 troops)

Anyway, i need to get 6 Centuars and 3 Squads of 10 Grenadiers


TOO BAD THEY NO LONGER EXIST
   
Made in us
Member of a Lodge? I Can't Say





DKoK commissars, sergeants and officers can take hellguns now. My life is complete.
   
Made in us
Member of a Lodge? I Can't Say






The DKoK order that turns all Lasguns and Hot-Shot Lasguns into Pistol 2 is AMAZING

"Lol IG only get 1 Attack at S3 No AP"
"Yeah well, MY IG Gets that 1 Attack (that hits on a 3+ instead of a 4+) and ALSO get 2 Additional Attacks at S3 -2 AP"
   
Made in nl
Dakka Veteran




Stockholm

 commander dante wrote:
Well, my 8th ed List will be DKoK

Going to field a Brigade? (Or batallion? The one that has 3 of each slot but 6 troops)

Anyway, i need to get 6 Centuars and 3 Squads of 10 Grenadiers


TOO BAD THEY NO LONGER EXIST


Mold damage, give it some time.

~5000 points of IG and DKoK

I'm awful at reading private messages, so just reply to the threads I'm visiting.  
   
Made in dk
Servoarm Flailing Magos






Metalica

 Aenarian wrote:
 commander dante wrote:
Well, my 8th ed List will be DKoK

Going to field a Brigade? (Or batallion? The one that has 3 of each slot but 6 troops)

Anyway, i need to get 6 Centuars and 3 Squads of 10 Grenadiers


TOO BAD THEY NO LONGER EXIST


Mold damage, give it some time.


edit: Mold... mould? I'm getting confused with GB and US spelling.

This message was edited 1 time. Last update was at 2017/07/06 13:07:32


 
   
Made in gb
Member of a Lodge? I Can't Say






 Purifier wrote:
 Aenarian wrote:
 commander dante wrote:
Well, my 8th ed List will be DKoK

Going to field a Brigade? (Or batallion? The one that has 3 of each slot but 6 troops)

Anyway, i need to get 6 Centuars and 3 Squads of 10 Grenadiers


TOO BAD THEY NO LONGER EXIST


Mold damage, give it some time.


edit: Mold... mould? I'm getting confused with GB and US spelling.

Americans miss out half of the Letters in "Doughnut" (they call it a "Donut"

English (Traditional) has U's
English (Simplified) Does not have U's
   
Made in dk
Servoarm Flailing Magos






Metalica

 commander dante wrote:
 Purifier wrote:
 Aenarian wrote:
 commander dante wrote:
Well, my 8th ed List will be DKoK

Going to field a Brigade? (Or batallion? The one that has 3 of each slot but 6 troops)

Anyway, i need to get 6 Centuars and 3 Squads of 10 Grenadiers


TOO BAD THEY NO LONGER EXIST


Mold damage, give it some time.


edit: Mold... mould? I'm getting confused with GB and US spelling.

Americans miss out half of the Letters in "Doughnut" (they call it a "Donut"

English (Traditional) has U's
English (Simplified) Does not have U's


Yeah, my problem was that I was thinking in this specific case that mould and mold might be the thing you inject your resin into and the fungus respectively. It is of course not. They're both both things.

 
   
Made in no
Hurr! Ogryn Bone 'Ead!






It's a shame they've removed the Grenadier Centaur from the online shop, hopefully it will return at some point. The range is otherwise mostly intact still, they've mostly only removed the kits which didn't sell well.

I know some people swear to the "at ease" infantry squad, but in my own experience, with the exception of the sergeant, none of the troopers fit in well with the rest of the range. Not only do the poses look out of place next to the other troopers, but the "at ease" models are slightly smaller than the rest of the Krieg range as well. In my opinion they're only really suitable for dioramas or as HQ troopers.

I haven't yet played a game in 8th edition, but having had a glance through the new list, which is far from perfect, the only unit which has been made entirely useless, is the Hades mining drill, which you can't currently field with engineers.

Everything else still works, even when they're not on the specific Krieg-list, which strictly speaking only means you won't be able to field them with the Krieg abilities and orders. As vonjankmonMade pointed out, this doesn't really matter a whole lot, since we're talking about vehicles and artillery pieces. Earthshaker crews do not really need the improved Krieg WS, and you could easily imagine this reflects their specialised training.
   
Made in ca
Hardened Veteran Guardsman





Krieg rule are looking pretty appealing, their ability to ignore morale from shooting is amazing and I'm considering running my Guard as them based on that rule alone. If I understand everything correctly, I could take a blob of <Death Korps> conscripts and have them be immune to shooting morale even without a Commissar. That is legal right?

Death Riders also look pretty incredible, but what I'm really excited about are the Combat Engineers. With the new wound chart the ability to wound any non vehicle on a 2 is amazing, and combined with their gas bombs, melta bomb, double specials, 3+WS/3+BS, 4+ save, krak and frag grenades these guys are looking to be a truly worthy replacement for my veterans. I'm thinking of running them with 2 meltas, and power sword/melta bomb on the sarge and plowing up the field in a dual HF Chimera for a truly devastating shock unit. These guys seem to be everything I've wanted veterans to be and more.
   
Made in nl
Dakka Veteran




Stockholm

 Otto von Bludd wrote:
Krieg rule are looking pretty appealing, their ability to ignore morale from shooting is amazing and I'm considering running my Guard as them based on that rule alone. If I understand everything correctly, I could take a blob of <Death Korps> conscripts and have them be immune to shooting morale even without a Commissar. That is legal right?

Death Riders also look pretty incredible, but what I'm really excited about are the Combat Engineers. With the new wound chart the ability to wound any non vehicle on a 2 is amazing, and combined with their gas bombs, melta bomb, double specials, 3+WS/3+BS, 4+ save, krak and frag grenades these guys are looking to be a truly worthy replacement for my veterans. I'm thinking of running them with 2 meltas, and power sword/melta bomb on the sarge and plowing up the field in a dual HF Chimera for a truly devastating shock unit. These guys seem to be everything I've wanted veterans to be and more.


Conscripts cannot replace their <REGIMENT> keyword with DEATH KORPS OF KRIEG as they are not on the list on pg 55 (epub version), so no, it is not legal in the slightest. The only infantry units that can benefit from Cult of Sacrifice outside of the Krieg list are Master of Ordnance, Guardsmen Crew (Rapier Laser Destroyer, Heavy Quad Launcher, Heavy Mortar), Veterans and Veteran Sergeant (Hades Breaching Drill).

The Combat Engineer combination works though.

This message was edited 1 time. Last update was at 2017/07/07 12:35:31


~5000 points of IG and DKoK

I'm awful at reading private messages, so just reply to the threads I'm visiting.  
   
Made in ca
Hardened Veteran Guardsman





 Aenarian wrote:
 Otto von Bludd wrote:
Krieg rule are looking pretty appealing, their ability to ignore morale from shooting is amazing and I'm considering running my Guard as them based on that rule alone. If I understand everything correctly, I could take a blob of <Death Korps> conscripts and have them be immune to shooting morale even without a Commissar. That is legal right?

Death Riders also look pretty incredible, but what I'm really excited about are the Combat Engineers. With the new wound chart the ability to wound any non vehicle on a 2 is amazing, and combined with their gas bombs, melta bomb, double specials, 3+WS/3+BS, 4+ save, krak and frag grenades these guys are looking to be a truly worthy replacement for my veterans. I'm thinking of running them with 2 meltas, and power sword/melta bomb on the sarge and plowing up the field in a dual HF Chimera for a truly devastating shock unit. These guys seem to be everything I've wanted veterans to be and more.


Conscripts cannot replace their <REGIMENT> keyword with DEATH KORPS OF KRIEG as they are not on the list on pg 55 (epub version), so no, it is not legal in the slightest. The only infantry units that can benefit from Cult of Sacrifice outside of the Krieg list are Master of Ordnance, Guardsmen Crew (Rapier Laser Destroyer, Heavy Quad Launcher, Heavy Mortar), Veterans and Veteran Sergeant (Hades Breaching Drill).

The Combat Engineer combination works though.


Good to know, I haven't had any time to read the books in any great detail. Is there any way that anyone is aware of, throughout any of the options the Imperium has available, to get the Engineers to re-roll 1s to hit?

edit: Of course there is, Yarrick.

This message was edited 1 time. Last update was at 2017/07/08 14:46:44


 
   
Made in us
Been Around the Block




Vacaville, California

Yeah I've been reading the new index and honestly I'm a bit peeved. I based my army around the earthshaker artillery and now I can't use them as a Krieg army. I paid to have my army professionally painted and in a cruel twist of fate the day I got my army back was the same day I got my index which basically told me nope can't use the center piece to your army.
Now don't get me wrong I'll just play them as a imperial guard army so it's not like I'm angry or anything. And I knew full well that anything could of happened to the DKoK before there index was released. It's just that well I've always envisioned the death korp as a siege army and now there not. Ah well hopefully in the near future they'll get them back.

This message was edited 2 times. Last update was at 2017/07/09 10:23:41


Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in au
Hissing Hybrid Metamorph





'Straya... Mate.

You lost me when you started talking about doughnuts.

Mmmm doughnuts.

 
   
Made in gb
Member of a Lodge? I Can't Say






 Sensual_T_Rex wrote:
Yeah I've been reading the new index and honestly I'm a bit peeved. I based my army around the earthshaker artillery and now I can't use them as a Krieg army. I paid to have my army professionally painted and in a cruel twist of fate the day I got my army back was the same day I got my index which basically told me nope can't use the center piece to your army.
Now don't get me wrong I'll just play them as a imperial guard army so it's not like I'm angry or anything. And I knew full well that anything could of happened to the DKoK before there index was released. It's just that well I've always envisioned the death korp as a siege army and now there not. Ah well hopefully in the near future they'll get them back.

Well, the way i see the index is that it is the DKoK "Assault Brigade" List from Fall of Orpheus

But yeah, it is dumb that DKoK cannot have the #1 thing that makes them DKoK
   
Made in us
Longtime Dakkanaut





Have gotten a few games of Krieg under my belt and my impressions:

-Tank Heavy lists are very strong in particular against certain factions like Pros. The fact we get a +1 Armor Save against S4 or less weapons for free has actually turned out to be much more powerful then not taking morale checks for shooting casualties as we are still Guard so we fall over to a stiff breeze. Also only paying five points for Co-Axil weapons I feel is rather under costed, I expect a point increase on our tanks in the future or some sort of drawback being installed.

-Death Riders are solid, do very well against most armies Small Arms fire but by no means are they overpowered. Paying 16 points a model I think they got these guys perfectly balanced, especially considering we still suffer morale casualties in combat.

-Artillery it seems like we were hit the hardest losing carriages however we still have access to standard self-propelled artillery platforms and the towed artillery options aren't that bad either. Thudd Guns in particular are extremely good especially against Infantry heavy lists.

Overall I'm satisfied with the army, that is however because I was running a Tank heavy list prior to 8th. The biggest thing I am upset about is that our Engineers do not have access to the Hades Breaching Drill and it's rather unfluffy to stick them or our standard Infantry in a transport. I really hope they fix the Grenadiers mold fast!

This message was edited 1 time. Last update was at 2017/07/09 13:17:15


19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in ca
Hardened Veteran Guardsman





 Sensual_T_Rex wrote:
Yeah I've been reading the new index and honestly I'm a bit peeved. I based my army around the earthshaker artillery and now I can't use them as a Krieg army. I paid to have my army professionally painted and in a cruel twist of fate the day I got my army back was the same day I got my index which basically told me nope can't use the center piece to your army.
Now don't get me wrong I'll just play them as a imperial guard army so it's not like I'm angry or anything. And I knew full well that anything could of happened to the DKoK before there index was released. It's just that well I've always envisioned the death korp as a siege army and now there not. Ah well hopefully in the near future they'll get them back.


Can't you just run them in your battle forged Krieg army anyway? The only thing you lose is the <Krieg> keyword which doesn't really do anything for them anyway. They would be Krieg for all other intents and purposes. Or are you saying they were taken out of the FW index completely?
   
Made in us
Longtime Dakkanaut





 Otto von Bludd wrote:

Can't you just run them in your battle forged Krieg army anyway? The only thing you lose is the <Krieg> keyword which doesn't really do anything for them anyway. They would be Krieg for all other intents and purposes. Or are you saying they were taken out of the FW index completely?


You would have to take them in a separate Detachment with a different regimental keyword but besides that there's really no negative effect on them. If you want to give them orders just be sure to take a few Company Commanders with them so they have access to them and call them artillery officers.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in us
Been Around the Block




Vacaville, California

 gmaleron wrote:
 Otto von Bludd wrote:

Can't you just run them in your battle forged Krieg army anyway? The only thing you lose is the <Krieg> keyword which doesn't really do anything for them anyway. They would be Krieg for all other intents and purposes.


You would have to take them in a separate Detachment with a different regimental keyword but besides that there's really no negative effect on them. If you want to give them orders just be sure to take a few Company Commanders with them so they have access to them and call them artillery officers.


Lol wow you're both right. This whole time I've been sullen and butt hurt about nothing that a little reading comprehension couldn't rectify. Thanks for the enlightenment I'm gonna start working out my new list.

Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in ca
Longtime Dakkanaut





Toronto

They dont even need to be in another detachment, they share imperium and astra militarum keywords.

   
Made in us
Rampaging Furioso Blood Angel Dreadnought





Boston, MA

 McGibs wrote:
They dont even need to be in another detachment, they share imperium and astra militarum keywords.


Right, this.

Please check out my photo blog: http://atticwars40k.blogspot.com/ 
   
Made in us
Been Around the Block




Vacaville, California

 Gunzhard wrote:
 McGibs wrote:
They dont even need to be in another detachment, they share imperium and astra militarum keywords.


Right, this.


Unfortunately no you can't. The DKoK has a list of what you can and can't take from the imperium indexes . If what you want isn't on the list then you can't take it unless you put it in another non DKoK detachment.

Babylon a mosh up the sea and fear him the Rasta mon. 
   
Made in ca
Longtime Dakkanaut





Toronto

You cant give the things not on the list the dkok keyword, but you can definitly still take them in the same detachmet, theyll just have a different regiment keyword. You can take any imperial units.

   
 
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