Thinking about re-starting my
40k gaming career for 8th edition after a very long time away from the game (like maybe since 4th edition). Now I know that its impossible to judge a list for 8th edition before it has even come out, I was wondering if I could get some opinions or advice from people on this 7th edition list that I am playing around with. Its a Chaos space marine codex list based on Emperor's children. Everything in the list has
MOS and
VOTLW when possible and is based on fluff rather than being super competitive..and no please no Firedrakes..However I do want to be somewhat competitive and not a pushover.
1500pts
CSM (emperor's children)
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HQ
CHAOS LORD (155)
MOS,
VOTLW, terminator armor, combi weapon, Melta bombs, Lightning claw
SORCERER (170)
MOS,
VOTLW, 2 extra Mastery levels, Spell familiar, Sigil of Corruption
TROOPS
6 NOISE MARINES (162)
3x Sonic blasters, 1 Blastmaster, Meltabomb,
VOTLW
6 NOISE MARINES (162)
3x Sonic blasters, 1 Blastmaster, Meltabomb,
VOTLW
8 NOISE MARINES (225) Sorcerer goes here..
7x Sonic Blasters, Doom siren, Melta bomb, Icon of excess,
VOTLW
RHINO (40) for 9 Noise marines
Dirge Caster
ELITES
5 TERMINATORS (237) Chaos Lord goes here..
MOS,
VOTLW, 4x Combi weapons, 1 Repeater Autocannon
HELLBRUTE (125)
Plasma Cannon, Power scourge
FAST ATTACK
6 CHAOS BIKERS (178)
MOS,
VOTLW, 2 Plasma guns
have about 45 pts left..Could add an icon of excess to the bikers or add some extra equipemtn options to the 9 man Noise marines. Could also cut maybe a few things and add 10 cultists with
MOS. Let me know what you guys think.
In case your wondering about the Hellbrute, Its there because I wish to start the collection with a starter set of "Start Collecting! Chaos Space Marines" for $100. Besides I think dreadnoughts are getting buffed in 8th. Also all squads are in multiples of 6 and 9 for fluff reasons in case your wondering
As for the Army tactics. The 2 smaller Noise marines are mostly objective campers backed up by the hellbrute, The mobile element will be provided by the deep striking termies with lord, 9 man Noise marines with sorcerer in rhino and the bikers. The sorcerer will hopefully buff the noise marines.
Do I have enought Anti-infantry or Anti-tank included? Enought mobility or
CC power?
Any opinions or critiques are welcome