First, it's not a little ship. It's a medium one.
That front arc is huge. The Class II will have a great time hunting squadrons with that thing. Coupled with the fact that you can potentially activate 5 of them at long range, you can completely shut down the opponent's squadron game.
Pursuant title is great, because it leaves your officer slot open for something else. 2 pts? Yes please.
Stronghold is insane. Lowly TIEs are now potentially a lot more durable. And don't have to be used just as a screen, because you can still activate up to five of them and fling them at a poor victim.
Sloane... is insane. Sure, you'll still come up with some crits from time to time, but this will make something else than the Rhymerball punishing, and will actually encourage your fighter screen to go hunt other fighters and whittle them down. With this ship, you could really just punish a well crafted balance of unique squadrons with brute force. Combined with Howlrunner's extra dice, and "swarm"s reroll, this is going to be very taxing. And she is cheap!
Boarding Troopers are a nice trick, but they'll need to be on another ship if you are intent on using your fighters to destroy ships. I feel like using a Quasar Fire in that role is counter-productive. But a Raider... oh my. And it's a cheap ship that can still pound the victime next turn. If you're not loading your ISD or VSD with upgrades, you might as well, just in the hopes of getting a clean shot on the enemy. It's not expensive, they have good Squadron values, you can bank a token...
Disposable Capacitors are going to solve the VSD problem once and for all. You'll get your multi-dice volley even at long range, and by the next turn you'll get it because you've closed the range. Rebels are going to have to give you an even wider berth, and it might not be tenable anymore.
Grand Inquisitor is always good, because Command Dials and Tokens are really the meat of this game, the prime resources, and if you can change speed once per turn at will, then yeah. Great. Very cheap for 4 points.
I'm buying at least one copy of this bad boy. This might make me want to play Imperial really, really hard.
Edited. ISD cannot take the capacitors. Much to my chagrin.