Switch Theme:

Wood Elf Viability in AoS?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Fresh-Faced New User




Hi guys

I'm a WHFB player of old (started 5th ed) who quit and sold at the start of AoS to go deeper into 40k. I thought that GW completely stuffed the AoS launch by shafting grognards like me by giving no points.

I'm hearing really good things about AoS now post Generals Handbook and I miss having fantasy models in my collection, so I'm considering a return. My FLGS does the occasional AoS casual evening which I'm thinking of being a part of.

I'm thinking of putting together a small Wood Elf force and themeing it around the hunt. Think Waywatchers, Wild Riders, Glade Riders, possibly war dancers maybe a dragon if i can get hold of one.

Obviously I'm not looking at building a tournament smashing power list, but at the same time, I don't want to be completely throwing a game by bringing in crap to the point of broken units. If those lists are terrible, I wont bother. How viable is the old Wood Elf legacy lists to run in a somewhat casual setting?

Any other tips or AoS hobby/collecting advice for a noob? Cheers
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

In a casual setting most full armies can pull their weight. There are some minor factions that can't form Battleforged detachments of whatever but they aren't really of major concern.

I've never played Wood Elves nor played against them, so how good they are I can't say. But for the other Elf factions I've faced I'd say try to play on your speed and if you have decent ranged units they make good support for your squishy melee guys.

3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)

2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)

Wargaming's no fun when you have a plan! 
   
Made in us
Longtime Dakkanaut





I have a fairly massive wood elf force and find it absolute crap in AoS. Which is only part of the reason I am getting rid of it. If you are looking to get into AoS and like the "woodsy" feel, I would recommend Sylvaneth.
   
Made in au
Fresh-Faced New User




ahhhhhhh that makes me very sad.

How are High Elves?
   
Made in es
Brutal Black Orc




Barcelona, Spain

glados wrote:
ahhhhhhh that makes me very sad.

How are High Elves?


Don't listen to him. Wood Elves are fairly good. They aren't broken, but are solid, with them having some of the few units capable of overwatch and being very good at shooting. They are squishy and a bit pricy but it's fairly balanced.

As for high elves. It depends on what sub-faction you want to go for. Phoenix temple (old phoenix guard units) and the Eldritch Council (sapphery lists) are quite solid. The caledor list (now order draconis) is downright nasty in CQC and can get in there brutally fast with the right set-up.

It requires though, to go heavily on optimization. Most sub-factions are fairly small in selection to be honest.
   
Made in us
Longtime Dakkanaut





Lord Kragan wrote:
glados wrote:
ahhhhhhh that makes me very sad.

How are High Elves?


Don't listen to him. Wood Elves are fairly good. They aren't broken, but are solid, with them having some of the few units capable of overwatch and being very good at shooting. They are squishy and a bit pricy but it's fairly balanced.

As for high elves. It depends on what sub-faction you want to go for. Phoenix temple (old phoenix guard units) and the Eldritch Council (sapphery lists) are quite solid. The caledor list (now order draconis) is downright nasty in CQC and can get in there brutally fast with the right set-up.

It requires though, to go heavily on optimization. Most sub-factions are fairly small in selection to be honest.


I have alot of experience with the wood elves, they are extremely underwhelming. I have been playing them in FB and AoS, they have gotten no better in either game. They are certainly not on par with the Sylvaneth.

This message was edited 1 time. Last update was at 2017/05/22 01:16:55


 
   
Made in us
Pious Palatine




Mix high elves and wanderers are probs the strongest build the elves have.

Double pheonix, teclis, spellweaver, unit of sisters of the thorn, 30 brick of glade guard and fill in from there.


 
   
Made in us
Stealthy Sanctus Slipping in His Blade





 thekingofkings wrote:
Lord Kragan wrote:
glados wrote:
ahhhhhhh that makes me very sad.

How are High Elves?


Don't listen to him. Wood Elves are fairly good. They aren't broken, but are solid, with them having some of the few units capable of overwatch and being very good at shooting. They are squishy and a bit pricy but it's fairly balanced.

As for high elves. It depends on what sub-faction you want to go for. Phoenix temple (old phoenix guard units) and the Eldritch Council (sapphery lists) are quite solid. The caledor list (now order draconis) is downright nasty in CQC and can get in there brutally fast with the right set-up.

It requires though, to go heavily on optimization. Most sub-factions are fairly small in selection to be honest.


I have alot of experience with the wood elves, they are extremely underwhelming. I have been playing them in FB and AoS, they have gotten no better in either game. They are certainly not on par with the Sylvaneth.


Very few armies are on Par with Sylvaneth.

In my opinion, Wood Elf units are probably best used as smaller detachments in larger forces of Order.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Longtime Dakkanaut





 Carnikang wrote:
 thekingofkings wrote:
Lord Kragan wrote:
glados wrote:
ahhhhhhh that makes me very sad.

How are High Elves?


Don't listen to him. Wood Elves are fairly good. They aren't broken, but are solid, with them having some of the few units capable of overwatch and being very good at shooting. They are squishy and a bit pricy but it's fairly balanced.

As for high elves. It depends on what sub-faction you want to go for. Phoenix temple (old phoenix guard units) and the Eldritch Council (sapphery lists) are quite solid. The caledor list (now order draconis) is downright nasty in CQC and can get in there brutally fast with the right set-up.

It requires though, to go heavily on optimization. Most sub-factions are fairly small in selection to be honest.


I have alot of experience with the wood elves, they are extremely underwhelming. I have been playing them in FB and AoS, they have gotten no better in either game. They are certainly not on par with the Sylvaneth.


Very few armies are on Par with Sylvaneth.

In my opinion, Wood Elf units are probably best used as smaller detachments in larger forces of Order.


In general I would always recommend a AoS original over a legacy army, if only for that they will be better represented and can have a future. None of the old legacy forces with the possible exception of seraphon and FEC have much going for them in that regard.
   
Made in us
Stealthy Sanctus Slipping in His Blade





 thekingofkings wrote:
 Carnikang wrote:

Very few armies are on Par with Sylvaneth.

In my opinion, Wood Elf units are probably best used as smaller detachments in larger forces of Order.


In general I would always recommend a AoS original over a legacy army, if only for that they will be better represented and can have a future. None of the old legacy forces with the possible exception of seraphon and FEC have much going for them in that regard.


Tend to Agree, though there are the outliers like Tombkings and Empire Gun-lines, Nurgle Daemons, Khorne Daemons, Skaven (Skyre and Verminous Horde), and a few others. Brettonia does well I hear.

They may not have all the tools that currently updated AoS armies have, but they make decent swings at it.

This message was edited 2 times. Last update was at 2017/05/22 02:08:28


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 thekingofkings wrote:
Lord Kragan wrote:
glados wrote:
ahhhhhhh that makes me very sad.

How are High Elves?


Don't listen to him. Wood Elves are fairly good. They aren't broken, but are solid, with them having some of the few units capable of overwatch and being very good at shooting. They are squishy and a bit pricy but it's fairly balanced.

As for high elves. It depends on what sub-faction you want to go for. Phoenix temple (old phoenix guard units) and the Eldritch Council (sapphery lists) are quite solid. The caledor list (now order draconis) is downright nasty in CQC and can get in there brutally fast with the right set-up.

It requires though, to go heavily on optimization. Most sub-factions are fairly small in selection to be honest.


I have alot of experience with the wood elves, they are extremely underwhelming. I have been playing them in FB and AoS, they have gotten no better in either game. They are certainly not on par with the Sylvaneth.


So your argument is that if an army isn't amongst the most broken ones it's underwhelming? Wow. Totally solid and great advice there.
   
Made in us
Been Around the Block




Do not get rid of your wood elves.
   
Made in us
Confident Halberdier




Los Angeles, CA

I think Wood Elves are great as support for Sylvaneth armies. I'm sure a lot of players can tell you how effective Arrow Spam is (I'm looking at you Bonesplitterz). And they get bonuses when in cover... Also it's thematically great!
   
Made in us
Auspicious Aspiring Champion of Chaos






 IronDerp wrote:
I think Wood Elves are great as support for Sylvaneth armies. I'm sure a lot of players can tell you how effective Arrow Spam is (I'm looking at you Bonesplitterz). And they get bonuses when in cover... Also it's thematically great!


Combine that with Glade Guard being able to fire at -3 rending once per game, and Wood Elves are capable of, depending on how many Glade Guard they bring, picking one-two enemy heroes/wizards and just saying "Please remove that model from my battlefield".

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Longtime Dakkanaut





 EnTyme wrote:
 IronDerp wrote:
I think Wood Elves are great as support for Sylvaneth armies. I'm sure a lot of players can tell you how effective Arrow Spam is (I'm looking at you Bonesplitterz). And they get bonuses when in cover... Also it's thematically great!


Combine that with Glade Guard being able to fire at -3 rending once per game, and Wood Elves are capable of, depending on how many Glade Guard they bring, picking one-two enemy heroes/wizards and just saying "Please remove that model from my battlefield".


A point to consider also is when "real Aelfs" show up, these guys are all very likely to just go away. Wardancers are already gone and were fairly decent, not great but decent. The kurnoth hunters may cost more and get fewer models but are all around tougher (and have more up to date, and Imo much nicer models to boot)
I dont think the sylvaneth are particularly overpowering, and their line is more likely to get updates and additional units. As for the glade guard, they are very fragile and I would not consider them as effective as freeguild (militia archers excepted) shooting or even darkshards. also your potential foes are going to have units like judicators and such,. I just couldnt see in good concious ecouraging anyone to go with a legacy army of any type. high elves lost archers, spearmen, swordmasters, ellyrian reavers, etc...sure spire of dawn can get some of that back, but the line as a whole is dying out.
wood elf melee (especially without dryads and treekin) are also not very good, very little staying power on the field. the wild riders being about their best (some like wyldwood rangers, I find them far too fragile for their role) and even then, easy to destroy. The dragon with sisters or on his own is somewhat good, but not readily avialable, same with orion.


Automatically Appended Next Post:
xking wrote:
Do not get rid of your wood elves.


If I read it right the OP does not have them yet, and is looking to get them, which looking at his list, will be a real PitA, the wardancers, glade riders, and dragon are no longer available from GW. so I dont think he is getting rid of anything.

This message was edited 1 time. Last update was at 2017/05/22 23:47:24


 
   
 
Forum Index » Warhammer: Age of Sigmar
Go to: