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Made in es
Brutal Black Orc




Barcelona, Spain







So this opens an interesting dinamic that may be interesting to certain types of armies. Skitari want taxis? maybe[/img] shell a command point or two. Want melee blenders for your blue berries? Well, maybe a CP won't be spent a better way!

This message was edited 3 times. Last update was at 2017/05/26 20:05:43


 
   
Made in us
Automated Rubric Marine of Tzeentch




Wow that's very cool! Like you said, it opens up a lot of interesting doors
   
Made in gb
Swift Swooping Hawk





Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

Interesting.

That Supreme Command detachment really does allow for herohammer. (Maybe there will be rules regarding under what circumstances you can take certain detachments.)

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


You get a troupe leader as a HQ OR you get a specific detachment. They said there would be some specific ones in the indexes.
   
Made in us
Norn Queen






 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


Which army would that be?


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Mekboy on Kustom Deth Kopta






so.... allied detachments actually hurt now, interesting. that makes me a little sad I picked up allies of most armies to throw in some flavor, now they will cost command points if I bring em

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Focused Fire Warrior





West Virginia

So, is your force made up of multiple detachments?
   
Made in us
Contagious Dreadnought of Nurgle






Hmm, I am going to have to make another bike-riding HQ model and split my army into two detachments.

 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Dakka Flakka Flame wrote:
Interesting.

That Supreme Command detachment really does allow for herohammer. (Maybe there will be rules regarding under what circumstances you can take certain detachments.)


take Gulliman, Tiguris, Calgar (or Cato if Calgar is still a LOW) and Cassius. then throw as large an honorguard squad on there as you can.

Opinions are not facts please don't confuse the two 
   
Made in gb
Swift Swooping Hawk





 Lance845 wrote:
 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


Which army would that be?
Harlequins. They currently don't have a HQ option and can only be played either in their formations, in a Masque detachment, or as Ynnari with a Dark Eldar or Craftworld Eldar HQ.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Yeah, what the heck are Skitarii gonna do?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Swift Swooping Hawk





Also, I really wish the Supreme Command detachment was 3-6 instead of 3-5. That way, you could have a battle-forged detachment that was just all 6 Phoenix Lords and the Avatar of Khaine.
   
Made in es
Brutal Black Orc




Barcelona, Spain

 JNAProductions wrote:
Yeah, what the heck are Skitarii gonna do?


Either they get their own detachment OR (and I think this is the most likely choice) they merge with Cult Mechanicus.
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

I am more curious if Matched Play will add extra restrictions to this, because as we all know Matched Play will be the "only" mode used in many cases, so any further restrictions that it adds will become the assumed default. We could very well see many of these options turn out to be more or less useless.

- Wayne
Formerly WayneTheGame 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

there is a good change that either Shadow Seers or individual Troupe masters are an HQ choice.

I really like that all these detachments require an HQ. It makes sense to have a leader for all these special detachments

   
Made in us
Longtime Dakkanaut







It's as I expected, the whole "14 formations" is a load of hype and drivel, as 3 of the formations are copy pastes of the other, the only difference being if you want Elites, Fast Attack or Heavy Support.

The fact that taking a single Lord of War does not penalize your Command Points but taking anything else solo that's not a Lord of War *does* is also bs.

The "Lots of fortifications" and "Lots of flyers" formations are there. Interestingly, there remains no detachment that lets you turn a Vehicle into your Warlord (if you wanted to do a Space Marine Armored Company or a Crabthedral, you're out of luck).

Incidentally, did this game even *need* a Flyer Detachment like this? With so many other detachments allowing 2 flyers for minimal tax, this is fairly superfluous. I suppose if you wanted to do an "all Wraithknight and Crimson Hunter" build or something goofy like that, then more power to you...

Also, no-HQ builds like Leafstealer are illegal in this setup unless you want a lot of negative CP.

This message was edited 1 time. Last update was at 2017/05/26 19:45:40


 
   
Made in us
Longtime Dakkanaut




So a bunch of observations, in no particular order: At a glance it looks like Battalion will be the go to, probably with some number of support detachments.

Any army with a cheap HQ will enjoy being able to use the vanguard/spearhead/outrider to get extra CP for a small tax. Actually, the only advantage brigade has over the equivalent in smaller formations (2 battalion, 1 each of vanguard, spearhead, and outrider). Is a smaller HQ tax, 3 vs 7. You can also do three battalions, for 9 troops and 6 HQ, which should be a lot cheaper than brigade for most armies.

Actually, Depending on how useful CP end up being, I foresee a lot of lists trying to get as many detachments in as possible, with the optional slots basically ignored. The air wing in particular seems likely.

Patrol is mostly useless unless playing a very expensive army or at very low point costs. The support formations offer cp with better options.

Lord of war choices are surprisingly decent. I'm amused by the fact it's the second best for giving cp.

 JNAProductions wrote:
Yeah, what the heck are Skitarii gonna do?


It's been all but confirmed mechanicus is a single unified army, this just makes it even more likely. At least everyone who got the starter box should have a dominus tucked away.

This message was edited 1 time. Last update was at 2017/05/26 19:46:15


 
   
Made in be
Courageous Beastmaster





Wayniac wrote:
I am more curious if Matched Play will add extra restrictions to this, because as we all know Matched Play will be the "only" mode used in many cases, so any further restrictions that it adds will become the assumed default. We could very well see many of these options turn out to be more or less useless.


Can we please stop pretending matched is the only way that counts?

Also they said TOs might want to limit the amount to one so it's probably more than one now.




 
   
Made in us
Norn Queen






These actually seem pretty boring to me. Besides the benefit of going troop heavy (more command points) I don't get what they were trying to do here.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Monster-Slaying Daemonhunter





Why does brigade offer so many more elite slots than support or fast attack?

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Rough Rider with Boomstick





 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


Are you sure? Patrol has a minimum of 1 HQ and 1 Troop.

If you can't put down 1 HQ and 1 Troop, just what kind of army do you have?
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 ross-128 wrote:
 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


Are you sure? Patrol has a minimum of 1 HQ and 1 Troop.

If you can't put down 1 HQ and 1 Troop, just what kind of army do you have?


One of the two armies with out an HQ choice.
   
Made in us
Douglas Bader






 MagicJuggler wrote:
The fact that taking a single Lord of War does not penalize your Command Points but taking anything else solo that's not a Lord of War *does* is also bs.


It makes sense because there is no LoW slot in the "normal" detachments, so taking the single LoW detachment is the only way to get a LoW. This keeps the LoW separate for things like "all models in this detachment" effects or putting limits on the number of detachments you can take, but doesn't remove the ability to take a LoW. But with the other FOC slots they're already in the standard detachments. The only reason to take the single-unit detachment is to take something you couldn't otherwise use, most likely a single powerful unit from some other faction, so it's appropriate that you pay a price for getting it. If you don't just want to pick a single powerful unit out of a faction then it's very easy to bring an entire detachment (a patrol detachment is only 1 HQ + 1 troops) for it and not suffer any penalty.

Interestingly, there remains no detachment that lets you turn a Vehicle into your Warlord (if you wanted to do a Space Marine Armored Company or a Crabthedral, you're out of luck).


Do warlords even exist anymore? I really hope not, the whole concept was stupid. But, if they're still around, it's likely that there are vehicle units/detachments (such as IG tank commanders) that allow you to take a vehicle for that role.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Norn Queen






 Inquisitor Lord Katherine wrote:
Why does brigade offer so many more elite slots than support or fast attack?


More importantly why would you use them?

For the low low cost of 1 extra HQ you can take a vanguard and a battalion and get all the slots you could ever need plus an extra command point.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Quick-fingered Warlord Moderatus





 JNAProductions wrote:
Yeah, what the heck are Skitarii gonna do?


Hopefully it means a combined ad mech army

3000
4000 
   
Made in us
Focused Fire Warrior





West Virginia

Sorry, if this seems like basic information, but I am new and do not yet fully understand all of this.

First, your force is made of multiple detachments, and each detachment must be made up of units from the same faction. Could the different detachments that make up your force then come from different factions?

Second, what would be the advantage of taking extra units in a brigade detachment when you could just add a new smaller detachment and get an extra commamd point? For example, I have a brigade detachment with three HQs and three elites. I also have a fourth HQ and three more elites I could add. Why would I just add them to the brigade detachement when I could make an entirely seperate vanguard detachment and get the extra command point?
   
Made in us
Norn Queen






 VictorVonTzeentch wrote:
 ross-128 wrote:
 Robin5t wrote:
Somewhat concerned that as things stand my army can play literally none of these.

I'm assuming they will address this somehow.


Are you sure? Patrol has a minimum of 1 HQ and 1 Troop.

If you can't put down 1 HQ and 1 Troop, just what kind of army do you have?


One of the two armies with out an HQ choice.


One of One. Skittari don't exist anymore on their own.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in be
Courageous Beastmaster





harlequins or skitarii.

Detachments are fairly basic but solid and will fit just about any specialised army (I'm sorry but outside those 2 codexes who runs without any hq's).

This message was edited 1 time. Last update was at 2017/05/26 19:51:47





 
   
Made in us
Monster-Slaying Daemonhunter





 MagicJuggler wrote:
It's as I expected, the whole "14 formations" is a load of hype and drivel, as 3 of the formations are copy pastes of the other, the only difference being if you want Elites, Fast Attack or Heavy Support.

The fact that taking a single Lord of War does not penalize your Command Points but taking anything else solo that's not a Lord of War *does* is also bs.

The "Lots of fortifications" and "Lots of flyers" formations are there. Interestingly, there remains no detachment that lets you turn a Vehicle into your Warlord (if you wanted to do a Space Marine Armored Company or a Crabthedral, you're out of luck).

Incidentally, did this game even *need* a Flyer Detachment like this? With so many other detachments allowing 2 flyers for minimal tax, this is fairly superfluous. I suppose if you wanted to do an "all Wraithknight and Crimson Hunter" build or something goofy like that, then more power to you...

Also, no-HQ builds like Leafstealer are illegal in this setup unless you want a lot of negative CP.


What about Impy Armourgroup and Ork Kans. Vehicles can still be warlords, if you have vehicles eligible to be them.

 Lance845 wrote:
 Inquisitor Lord Katherine wrote:
Why does brigade offer so many more elite slots than support or fast attack?


More importantly why would you use them?

For the low low cost of 1 extra HQ you can take a vanguard and a battalion and get all the slots you could ever need plus an extra command point.


I dunno.

But now I'm thinking of Supreme Command filled with Vanquisher Beast Hunter Command Tanks with a Stormlord in the LoW

This message was edited 3 times. Last update was at 2017/05/26 19:56:45


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
 
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