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Made in us
Longtime Dakkanaut










Only three cards showcased so far, but there's a new missile (Harpoon Missiles), new illicit (Ion Discharger) and naturally two new unique pilots for each ship (including Viktor Hel above).

-3 points on the Starviper, have to barrel roll with the bank templates
0 points on the Khiraxz, equip 3 mods and -1 point for EACH upgrade (not just mods) you equip.
   
Made in us
Tail-spinning Tomb Blade Pilot






Seriously good stuff

Victory is not the most important outcome. Enjoyment and excitement is the best outcome, victory is sweeter when it was fun.
 
   
Made in au
Missionary On A Mission





Australia

Called it. I had a bet with some of the local gaming group as to why it seemed wave 11 was taking a long time. I suggested that they might be releasing an evil aces pack.

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in ca
Huge Hierodule






Outflanking

Feeling pretty positive.

Vaksai Title looks awesome. Your Generic K-fighter now comes with S-thread tracers, Munitions failsafes, Guidance chips, and either inertial dampeners or BMST for free. A nice way to show it's customization ability and reduce it's point cost, at the same time. Talonbane Cobra gets Vectored Thrusters, Engine Upgrade, and Autothrusters, for only 5 points. With Inertial Dampeners and Push the Limit, he's sitting at 35pt, which is pretty decent for an ace. He probably isn't Soon-tier, but won't be the games laughing stock anymore, and opens up a double-ace list with Fen Rau.

Starviper Mark 2 looks nice. My main complaint was always cost, so getting a nice "Fake" disadvantage as well is a bonus. I know from flying Echo that curved barrel rolls can be a blast. Sadly, I don't see anyone in the PS7+ range, which is what the ship could really use, but Guri will probably be worth a third look now, and we have yet to see what the new named pilots do.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Fake Englandland

I'm excited personally. I think the Sterviper mk2 could be interesting depending on what new pilots come with the ship, and I now see more of a reason to bother with the Kihraz now that it can be modified to the nines.

Shadowrun is the best game ever. It's the only thing I have ever played in which I have jumped out of a shot out van with a chainsaw to cut a flying drone in half before leveling a building with ANFO assisted by a troll, a dwarf, an elf, and a wizard. 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

All I have to say is HELL YES! Also the paint schemes for the new minis are awwwwwww so cool. The Black Sun Khiraxz is dead sexy.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Douglas Bader






First impressions, other than "ugh, two boring ships" and "do scum really need to get a buff given their tournament performance lately":

Vaksai: clearly an auto-take title, but does it do enough to make a weak starting point into a viable option? It's not going to be much help on generics since you don't want to load them down with upgrades, but on an ace you're easily talking about saving 4-5 points. And with multiple modification slots you can take engine upgrade + autothrusters, and still have a modification slot left. The downside is that you're still paying some points for those upgrades on a pretty bad platform. You need to buff durability to justify spending 30ish points on an ace, you need to get engine upgrade and/or vectored thrusters to have any chance of winning against other aces, you need a high-tier EPT for action economy, and you aren't going to get all of those things at once. Mindlink Talonbane might be interesting, EU/VT/AT for mods, reposition at PS 9 then get focus from someone else and murder stuff. Worth it at 33 points plus whatever illicit you take? Could be.

StarViper MkII: not literally an auto-take because that barrel roll change can be a double-edged sword, but pretty close to it. Knocking 3 points off the cost is obviously good, and the curved barrel roll is probably good more often than it's bad. The problem, IMO, is that the StarViper is still a trash ship even if it's slightly cheaper. You're still paying the price of top-tier aces but you don't have the things that make top-tier aces good. You don't have defense (regen or green dice), you don't have amazing firepower, your action economy is entirely dependent on mindlink outside of a PS 5 pilot (so far), and the highest PS you can get is PS 7 with a trash ability. And with Fenn Rau and Talonbane available in the same point range can you really justify a StarViper? Those new pilots had better be good, despite their poor PS.

Viktor Hel: now we're getting somewhere. PS 7 at 25 points compared to PS 9 at 28 points seems to be a 1-point cost reduction on top of the title, and you get a pretty good pilot ability. The FFG example with expose is suicidal stupidity, but throw on a stealth device and you get a ship that nobody wants to shoot. The main problem is that you're not exactly threatening anybody with a 3-dice gun and no offensive buffs, so how much do you want to invest into him? You'll probably keep him cheap, mindlink + stealth device + glitterstim is only 28 points. Not bad, but justifiable over Talonbane?

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Executing Exarch





Scum dun stealed our T65 title

The spoiled cards are kind of neat but I think the actual pilots will be the swing factor

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Winged Kroot Vulture






Oh, so nice!

That looks to be making a jump to the top of my must-buy list.

I'm back! 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

I think it'll mostly depend on how well they slot in with existing Scum tricks and shenanigans. There are some strong combos in this faction, so if you can use another platform or make the same tricks a bit cheaper to squeeze something extra in there, I'm all for it.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in ca
Regular Dakkanaut




 Peregrine wrote:
First impressions, other than "ugh, two boring ships" and "do scum really need to get a buff given their tournament performance lately":

Vaksai: clearly an auto-take title, but does it do enough to make a weak starting point into a viable option? It's not going to be much help on generics since you don't want to load them down with upgrades, but on an ace you're easily talking about saving 4-5 points.


My current thinking is that the primary beneficiary of the pack is the generic Khiraxz. So many 1 point upgrades are now free for them:

Attanni mindlink
VI
Crackshot
Tracer missiles
Munition failsafe
BMST
Inertial dampeners

I'm sure there are others, but either of the generics can maintain their basic cost and take any of the above for free (obviously no ept on the marauder). 5 Marauders certainly looks a lot scarier than it did.

 
   
Made in us
Douglas Bader






Vargas79 wrote:
5 Marauders certainly looks a lot scarier than it did.


Not really. With no EPT (so no mindlink swarm) and no ability to take upgrades that cost more than zero points you can't really do anything with them. Adding free damps to a terrible list doesn't make it viable.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Regular Dakkanaut




 Peregrine wrote:
Vargas79 wrote:
5 Marauders certainly looks a lot scarier than it did.


Not really. With no EPT (so no mindlink swarm) and no ability to take upgrades that cost more than zero points you can't really do anything with them. Adding free damps to a terrible list doesn't make it viable.


Average is how I'd currently describe 5 cartel marauders. It may not be top tier but it's still 5 ships with 3/4 dice attacks. Throw in an additional movement ability (dampeners) and increase their accuracy (tracers, munitions failsafe, guidance chips) for free and you have a more flexible & efficient list. I'm not sure what "viable" means to you, but if it's something on a par with Rauboats, then no it's not viable (but wasn't ever my point).

 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

I'm thinking about something like this:

Talonbane Cobra (28)
Fearlessness (1)
XX-23 S-Thread Tracers (1)
Glitterstim (2)
Autothrusters (2)
Stealth Device (3)
Engine Upgrade (4)
Vaksai (0)

Black Sun Ace (23)
Veteran Instincts (1)
Cluster Missiles (4)
Engine Upgrade (4)
Autothrusters (2)
Vaksai (0)

Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)

Total: 99

View in Yet Another Squad Builder

Or this:

Talonbane Cobra (28)
Fearlessness (1)
XX-23 S-Thread Tracers (1)
Glitterstim (2)
Autothrusters (2)
Stealth Device (3)
Engine Upgrade (4)
Vaksai (0)

Black Sun Ace (23)
Fearlessness (1)
Cluster Missiles (4)
Black Market Slicer Tools (1)
Engine Upgrade (4)
Autothrusters (2)
Guidance Chips (0)
Vaksai (0)

Black Sun Soldier (13)
Cluster Missiles (4)
Guidance Chips (0)

Black Sun Soldier (13)
Cluster Missiles (4)
Guidance Chips (0)

Total: 99

View in Yet Another Squad Builder

Give me a few minutes, also thinking of something along K-Y....ahem....



This message was edited 1 time. Last update was at 2017/06/02 04:25:16


My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Douglas Bader






 KingmanHighborn wrote:
I'm thinking about something like this:


Better idea: abuse mindlink. Fenn Rau, Manaroo, and Talonbane with mindlink/stealth/engine/autothrusters. Two PS 9 ships delivering 5-dice attacks, with Manaroo feeding focus + TL stacks and letting the aces spend their actions on repositioning.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
[MOD]
Villanous Scum







Loving this pack so far, not so keen on the repainted Viper but the Vaksai looks excellent. These titles are going to be fun especially in epic.

Interesting to see that the SKUs are out of order again as there is a five number gap between the newest wave and this. I would guess that's for the new film released late this year but does that mean the that scum aces will be released after that entire wave? Also C-Roc in three days...

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Longtime Dakkanaut






Starviper update:

https://www.fantasyflightgames.com/en/news/2017/7/24/starviper-mk-ii/

new things:

Black Sun Assassin:


Dalan Oberos:


Thweek w/ Conditions:




Ion Dischargers:

This message was edited 1 time. Last update was at 2017/07/24 18:20:11


 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Ok, I'm not seeing how, if you reveal a Sloop for Oberos, his pilot ability makes any difference?


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Longtime Dakkanaut






Sloop is a K-Turn, so you put the template in the front base guids.

Talon Rolls use the side of the base, so instead of being a 180 for the base, it's only a 90 degree turn instead.
   
Made in gb
Executing Exarch





 Azreal13 wrote:
Ok, I'm not seeing how, if you reveal a Sloop for Oberos, his pilot ability makes any difference?



I think it would change your final facing as a standard sloop is just a banked K-turn, with a T-roll you end up at 90 (ish) degrees to your starting facing, with a bit of wiggle room as you get to slide along the side of the base rather than locked to the pegs

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Ah, I'm mixing up my Trolls with my Kturns and Sloops, makes sense now.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

If they are worth it, that means that they are as pilots, hamstrung as they are by the ship they are on.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in ca
Huge Hierodule






Outflanking

I think Thweek will be pretty good. 25pt with a MKII, 26 with both titles. Option to grab either someones PS (Great with the MKII's barrel roll changes) or ridiculous ability, and with Virago he has access to decent action economy with FCS and Glitterstims (Imagine Stealing Corrans ability with both of those).

Bit less exited about Oberos. Good ability, lacks the PS to back it up. VI is an auto-include, meaning that you have no action economy outside Virago.

Ion dischargers could be fun. Also worth looking at Leebo (Crew) on a YT series freighter with smugglers compartments.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

... that's actually worth the look.

It's not worth it on Super Dash, however, as Range 1 of your enemy is generally the last place you want to end up.

This message was edited 1 time. Last update was at 2017/07/25 01:02:14


 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Fake Englandland

Oberos seems like he could be fun, but he needs VI no matter what, which is kind of annoying just to maximize the movement potential he offers, but Thweek seems interesting. Throw him Coran's ability, or the Inquisitor, or Darth, might be fun.

Also, good thinking about Leebo with the dischargers, makes it more guaranteed likely to throw around Ion, looks like it's made to work with Pulse Shield Array, but that still doesn't seem super amazing to me honestly. Anyone had luck with that?

Shadowrun is the best game ever. It's the only thing I have ever played in which I have jumped out of a shot out van with a chainsaw to cut a flying drone in half before leveling a building with ANFO assisted by a troll, a dwarf, an elf, and a wizard. 
   
Made in us
Fixture of Dakka





Thweek looks like a mindbogglingly bad idea.
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Thweek is going to be a double edged sword as he depends so much on what your opponent brings. But still going to love trying the Starviper again.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Fixture of Dakka





 KingmanHighborn wrote:
Thweek is going to be a double edged sword as he depends so much on what your opponent brings. But still going to love trying the Starviper again.


If your opponent brings nothing worth stealing than you're in a pretty good place, no? At worst he's 1 point more for a generic StarViper with an EPT that can always bid to go after all of your opponent's ships without having to pay Ace prices and use your EPT for VI or Adaptability. He's absurdly min-maxed, even putting JUST enough points into PS to have access to the Virago title if you so choose.
   
Made in ca
Huge Hierodule






Outflanking

 KingmanHighborn wrote:
Thweek is going to be a double edged sword as he depends so much on what your opponent brings. But still going to love trying the Starviper again.


I struggle to think of a list Thweek wouldn't be at least decent against, excluding swarms of generics. Meaning, if you run Thweek+2 Aces, you will be in a good position no matter what.

Biggs- Protect said Aces. Trade Integrated Astromech for +1 Agility and Autothrusters.
Inquisitor- 4 dice all ranges.
Omega Leader- Combine with Fire-Control-System via Virago
Dengar- Combine with FCS

Name any half-decent pilot, and Thweek will be really good.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Eh, Even Soontir. With Virago and Adv. Sensors, you could get an action, do your sloop and then get a focus.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
 
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