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Made in nl
Been Around the Block






Hello guys,

this thread is for all the faithful, who serve the righteous and almighty Inquisition. Several units that were part of the Inquisitional formation (Imperial agents) are know part of the Ministorum (Sisters of Battle). In respect to the new Index book, the Inquisition is limited to following units
- Inquisitor Greyfax
- Inquisitor Karamazov
- Inquisitor Coteaz
- Inquisitor (ordo XXX)
- Inquisitor in terminator armor
- Acolytes
- Deamonhost
- Jokaero
- ALL imperial transports

So, Ladies and Gentlemen what do you suggest?

The Emperor protects!
[Thumb - 20170530_183515.jpg]

[Thumb - 20170530_183521.jpg]

[Thumb - 20170530_183525.jpg]

[Thumb - 20170530_183529.jpg]


   
Made in gb
Bloodthirsty Vampire Thrall





UK

Looks good to me

Will work nicely with my Sisters army / Gaurd and Marines as well.

Jokero looks like fun and Greyfax sniping enemy psykers is handy

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in nl
Been Around the Block






 Mr Morden wrote:
Looks good to me

Will work nicely with my Sisters army / Gaurd and Marines as well.

Jokero looks like fun and Greyfax sniping enemy psykers is handy


But doe jokaeros rearlly take one elite slot per model? that would suck

   
Made in mt
Been Around the Block



Sweden

But they removed the ability to make a unit out of different models. My converted henchman unit of Death Cult Assassins and Crusaders is just gone, together with my even more painstakingly converted Land Raider! Just gone!
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





The jokaeros do take one slot per model, and the only good targets for their abilities and honestly, themselves, and possibly Karamazov. So if you take jokaeros, take them in at least pairs to buff themselves.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in nl
Regular Dakkanaut




Agusto wrote:
But they removed the ability to make a unit out of different models. My converted henchman unit of Death Cult Assassins and Crusaders is just gone, together with my even more painstakingly converted Land Raider! Just gone!

The inquisition can use every transport from the imperium. The thing that bugs me the most is the loss of storm shields on acolytes. Now I've got 12 acolytes that I can't use anymore

 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





The breaking apart the henchmen bodyguard really does hurt, those crusaders did a splended job keeping my DCA alive to butcher terminators. No my DCA have to ride in SoB transports and get shot to pieces by bolters.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in mt
Been Around the Block



Sweden

Nope, they can't use any transport. They can EMBARK upon any transport. My Inquisitor and her (old) inducted IG-regiment does not have access to Land Raiders. So if I want that, I have to ally in even more than before. Not to mention that my Inquisitor was also a radical (actually a fully fledged Slaanesh worshiper to be honest) who used to summon daemonettes... Now that is gone as well.

I also agree about the DCA/Crusader/Priest combo... Now we just have Acolytes. What is the point of a close combat Inq if she/he has no back up. I am not very likely to play an entire unit of either DCA:s or Crusaders, am I?

I really fail to see what the Inquisition will bring to the table in 8th. Or how they even will fit into new detachment system. Does this mean that I have to "get" a Vanguard Detachment and buy three seperate one-man units of Acolytes simply in order to not loose command points?

This message was edited 1 time. Last update was at 2017/05/31 14:02:53


 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Agusto wrote:
Nope, they can't use any transport. They can EMBARK upon any transport. My Inquisitor and her (old) inducted IG-regiment does not have access to Land Raiders.


Exactly, when I first started playing INQ, it was 4th ed, I could put my henchmen in a land raider, why did I lose access to my landraider!

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in fi
Ancient Venerable Dreadnought






I already posted this to the main rumour thread, but I'll repost it here as well:

Well feth, inquisitors no longer can get power armour or hellrifles... That's all my inquisitor models invalidated then...

I hate when they completely remove options. It sucks if thing you liked to use get nerfed and is not as good as it used to be, but it sucks way more if you just simply cannot use your models any more. Aren't there several official models of inquisitors in power armour, why it is not included?

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in mt
Been Around the Block



Sweden

There is nothing an Inquisitor can do that a Commisar can't do better!
   
Made in fi
Ancient Venerable Dreadnought






So, I guess I'll be building a new Inquisitor model then...

What are people's opinions on loadouts? (Not that there is much to choose from anymore...)

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in mt
Been Around the Block



Sweden

I am still trying to figure out the whole "faction" thing from the rulebook. If I have understood the wording correctly, as long as they are "Imperium", I can happily mix... say an Inquisitor, a Commisar Lord and a Primaris Psyker in a Supreme Command Detachment. Right?
   
Made in fi
Ancient Venerable Dreadnought






Agusto wrote:
I am still trying to figure out the whole "faction" thing from the rulebook. If I have understood the wording correctly, as long as they are "Imperium", I can happily mix... say an Inquisitor, a Commisar Lord and a Primaris Psyker in a Supreme Command Detachment. Right?

Yes.

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in mt
Been Around the Block



Sweden

I am just visioning an army consisting of 187 units of 1 single Acolyte as 187 Auxiliary Support Detachments in a 1500p game.
   
Made in fi
Ancient Venerable Dreadnought






I just realised that the inquisitor weapon options are even more terrible than I though. You need to replace the chainsword for ranged weapon, so any combination of (non-pistol) ranged weapon and melee weapon is illegal...

This means that both this:
https://www.games-workshop.com/en-FI/Grey-Knights-Inquisitor-with-Combi-weapon
and this:
https://www.games-workshop.com/en-FI/Grey-Knights-Inquisitor-with-Inferno-Pistol-Power-Sword *
are now illegal models...

* (text says inferno pistol but it looks like incenerator to me.)

This message was edited 1 time. Last update was at 2017/05/31 15:44:04


Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in us
Bonkers Buggy Driver with Rockets






Agusto wrote:
I am just visioning an army consisting of 187 units of 1 single Acolyte as 187 Auxiliary Support Detachments in a 1500p game.

Doesn't the auxiliary support detachment grant -1 command point? Can you even get negative command points? What about -187 of them? We'll see.

Also Grayfax seems pretty good.

I overuse ellipses constantly in my posts. Apologies in advance, unless you already read my post. In that case regular apologies instead.
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Agusto wrote:
I am just visioning an army consisting of 187 units of 1 single Acolyte as 187 Auxiliary Support Detachments in a 1500p game.
if playing matchplay, you are limited to 3 detachments at 1500pts.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in us
Longtime Dakkanaut






Coyote81 wrote:
Agusto wrote:
I am just visioning an army consisting of 187 units of 1 single Acolyte as 187 Auxiliary Support Detachments in a 1500p game.
if playing matchplay, you are limited to 3 detachments at 1500pts.


You can use Vanguard detachments and field one inquisitor for every 6 Acolyte units.

Nobody has mentioned that Acolytes have 3 Wounds each for only 8 points per model, and their Look Out Sir is great because you can use your inquisitor's armor save first. So a unit of 6 Acolytes very effectively adds about 15 wounds to your Inquisitor for 48 points, plus bolters!

tournaments will set their own limits, but I expect 2000 to be more popular.



Automatically Appended Next Post:
I'm thinking for my inquisition detachment:

1-2 inquisitors

4-5 crusaders (probably boltguns, shotguns, or chainswords)

4-5 acolytes

1 Ministorum rhino so the crusaders can ride in it

This message was edited 1 time. Last update was at 2017/06/01 04:20:32


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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Well, even more wargear and options are gone this time around, and all my conversions are now illegal/invalid. We don't even get power armour anymore. We've had access to power armour for over 20 years.

Inquisitors themselves suck, the toys are gone, and everything is so limited.

I think it's time to just put the Inquisition stuff away for now.
   
Made in nl
Regular Dakkanaut





While the loss of several loadout options suck, I think that the Inquisition really lends itself as HQ options for a mixed force detachment at the moment. Meaning that you should use them in combination with any other Imperium army to fill out a detachment for them and since they can effectively ride any vehicle (the HQ and the acolytes atleast) you can put them with pretty much every imperial army.

They have become more of an alternative HQ choice for imperium armies then a standalone army. Even more so then in the last editions.

This message was edited 1 time. Last update was at 2017/06/01 09:40:58


 
   
Made in nl
Been Around the Block






 Arlen wrote:
While the loss of several loadout options suck, I think that the Inquisition really lends itself as HQ options for a mixed force detachment at the moment. Meaning that you should use them in combination with any other Imperium army to fill out a detachment for them and since they can effectively ride any vehicle (the HQ and the acolytes atleast) you can put them with pretty much every imperial army.

They have become more of an alternative HQ choice for imperium armies then a standalone army. Even more so then in the last editions.


But can i take for example Inquisitor Greyfax as one of my HQ choices in a Bigrade detachment while the rest of the units are from Astra Militarum. Is the "Imperium" keyword sufficient?

   
Made in us
Longtime Dakkanaut






 Paintalist wrote:


But can i take for example Inquisitor Greyfax as one of my HQ choices in a Bigrade detachment while the rest of the units are from Astra Militarum. Is the "Imperium" keyword sufficient?
yes

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Made in us
Guarded Grey Knight Terminator




Putting Coteaz with some Deathwatch Veterans armed with Frag Cannons seems like a great way to make use of his intercept rule.
   
Made in us
Longtime Dakkanaut






Audustum wrote:
Putting Coteaz with some Deathwatch Veterans armed with Frag Cannons seems like a great way to make use of his intercept rule.
That only affects Ordo Malleus units. Not many threatening options there, I guess Acolytes with combi-plasma weapons?

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Made in us
Guarded Grey Knight Terminator




 axisofentropy wrote:
Audustum wrote:
Putting Coteaz with some Deathwatch Veterans armed with Frag Cannons seems like a great way to make use of his intercept rule.
That only affects Ordo Malleus units. Not many threatening options there, I guess Acolytes with combi-plasma weapons?


Ah, right. Yeah that really seems to limit us. I think you're thinking of one of the best options.
   
Made in nl
Regular Dakkanaut





Spoiler:
 Paintalist wrote:
 Arlen wrote:
While the loss of several loadout options suck, I think that the Inquisition really lends itself as HQ options for a mixed force detachment at the moment. Meaning that you should use them in combination with any other Imperium army to fill out a detachment for them and since they can effectively ride any vehicle (the HQ and the acolytes atleast) you can put them with pretty much every imperial army.

They have become more of an alternative HQ choice for imperium armies then a standalone army. Even more so then in the last editions.


But can i take for example Inquisitor Greyfax as one of my HQ choices in a Bigrade detachment while the rest of the units are from Astra Militarum. Is the "Imperium" keyword sufficient?


Yup that is all you need for a detachment. The rules state that when everything has to be from one faction that this implies that this could mean Imperium or any subfaction.
The big difference is that a lot of vehicles and buffs say stuff like, you may only put Adeptus Astartes in this vehicle or buffs all nearby Astra Militarum models, so if you mix a lot of subfactions from one big faction they they might not have great synergy,
since their benefits only work for their subfaction and not for the main one like Imperium.
.
The cool part of the new Inquisition is that the inquisitors and acolytes can embark on any Imperium Vehicle, so you can put them in droppods, valkyries, chimera and what not, as long as it is a Imperium transport vehicle.
They also add a leadership buff aura that works on all friendly Imperium units, have good psychic powers and bring a very cheap 3 wound model unit to the table.

Have you guys already considered putting two units of 5 acolytes with storm bolters in a droppod? That is 10pt per acolyte in a 103 pt vehicle that delivers them within 12'' of an enemy unit. Meaning that for 203pt or so, you got two deepstriking units of 15 wounds each and 20 shots each right were you want them.
   
Made in nl
Been Around the Block






 Arlen wrote:
Spoiler:
 Paintalist wrote:
 Arlen wrote:
While the loss of several loadout options suck, I think that the Inquisition really lends itself as HQ options for a mixed force detachment at the moment. Meaning that you should use them in combination with any other Imperium army to fill out a detachment for them and since they can effectively ride any vehicle (the HQ and the acolytes atleast) you can put them with pretty much every imperial army.

They have become more of an alternative HQ choice for imperium armies then a standalone army. Even more so then in the last editions.


But can i take for example Inquisitor Greyfax as one of my HQ choices in a Bigrade detachment while the rest of the units are from Astra Militarum. Is the "Imperium" keyword sufficient?


Yup that is all you need for a detachment. The rules state that when everything has to be from one faction that this implies that this could mean Imperium or any subfaction.
The big difference is that a lot of vehicles and buffs say stuff like, you may only put Adeptus Astartes in this vehicle or buffs all nearby Astra Militarum models, so if you mix a lot of subfactions from one big faction they they might not have great synergy,
since their benefits only work for their subfaction and not for the main one like Imperium.
.
The cool part of the new Inquisition is that the inquisitors and acolytes can embark on any Imperium Vehicle, so you can put them in droppods, valkyries, chimera and what not, as long as it is a Imperium transport vehicle.
They also add a leadership buff aura that works on all friendly Imperium units, have good psychic powers and bring a very cheap 3 wound model unit to the table.

Have you guys already considered putting two units of 5 acolytes with storm bolters in a droppod? That is 10pt per acolyte in a 103 pt vehicle that delivers them within 12'' of an enemy unit. Meaning that for 203pt or so, you got two deepstriking units of 15 wounds each and 20 shots each right were you want them.


yes....YES! omg. 6 acolytes, all with plasma in a droppod and give them the ordo hereticus keyword. I play against many chaos players, so i can reroll failed hit and wound rolls. jeeez that hurts. If i understand the character rule right, Inquisitors can join the acolytes in the droppod as well

   
Made in nl
Regular Dakkanaut





Yup they can, as long as they are not wearing Terminator armour. But at that point you can just teleport them near your units if you want too.
   
Made in gb
Malicious Mandrake




I've been playing around with some ideas and come up with a list as follows, based on an inquisitor requisitioning stuff from everywhere. Fits into a battalion for 9 Command Points. The inquisitor and acolytes without hotshots ride in the land raider, 2 units of hotshot acolytes ride in each Razorback, the Crusaders and priest ride the immolator.

HQ
Ordo Xenos Inquisitor 61 Pts
Force Sword
Needle Pistol

Troops
3 Acolytes with Hotshots 36
3 Acolytes with Hotshots 36
Razorback with Twin Assault Cannon 100
3 Acolytes with Hotshots 36
3 Acolytes with Hotshots 36
Razorback with Twin Assault Cannon 100
4 Acolytes with needle pistol and power maul 56
3 Acolytes 24


Elites
Cybernetica Datasmith 52
4 Crusaders 60
Ministorum Priest Power Maul and Bolt Pistol 39
Immolator, Twin Heavy Bolter 85

Fast Attack
3 Deathwing Bikers with Power Swords 120
Scout Sentinel with Multilaser and Chainsaw 47
Scout Sentinel with Multilaser and Chainsaw 47

Heavy Support
2 Kastellan Robots with 3 Heavy Phsophor Blasters 220
2 Kastellan Robots with 3 Heavy Phsophor Blasters 220
Land Raider Crusader 287

Flyers
Stormtalon with Twin Assault Cannon and Skyhammer 169
Stormtalon with Twin Assault Cannon and Skyhammer 169
   
 
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