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Made in us
Regular Dakkanaut





I just ordered the main rule book and I'm still learning but was hoping to get tips from any players so I avoid wasting money. I'm very interested in the german blitzkrieg army box or putting together a USA airborne army because the mohawks are so awesome. The airborne do not have a bundle and the germans are easier to get into the game with because of the army box. Any tips with army comps and what I should buy and shouldn't buy if I decide on the airborne?

Do they have to play the glider? Can I play tanks? Im coming from 40K so this might be totally new and I am in that games army comp mind set. I dont want a crazy over powered army but I dont like playing with units that are garbage. I've wasted so much on 40K over the years so I'd like to get 1000pt of everything I'm going to play with.

This message was edited 1 time. Last update was at 2017/06/05 13:55:44




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Made in gb
Fixture of Dakka






Glasgow, Scotland

The composition of Bolt Action forces vary, but at a minimum they're larger the same as a 40K force > one commander, and two infantry squads (usually of a fairly generic type).

From there you'll then be able to add more units. You can usually have a few infantry units, weapons teams and trucks without having to bother about the maximum number unless you're playing the Soviets. On top of that there's typically more specialist units, with a max of one per type -i.e. artillery pieces, armoured cars and tanks. You can increase the limit of troops by taking a second platoon - i.e. a HQ + two infantry squads, in case you're playing larger games. For the smaller stuff I wouldn't bother.

In your basis 1000pts game you'd want to run something like: 1 HQ, 4-6 infantry squads, then depending on your tastes the rest of the points on support stuff > usually a tank.

Bolt Action is a squad based game. Its not like 40K in that you can run 3 tanks in a 1000pts game. Its about the squads, then some stuff backing them up. If you want a load of Tanks you can use the Tank Wars supplement to build a list (with your opponent's consent) which allows for a focus on tanks with mechanised infantry.

With the Airborne no, they don't require a glider as far as I'm aware. There's rules for Gliders in the supplements, but paratrooper squads function as regular infantry with no specific parachute rules barring the supplements (as in the real world you don't drop directly onto the enemy position).

If you're building a force, besides what I mentioned above either look at a historic unit and just copy them, or pick and choose what you want for a fictional force. I don't play the US, so I'm not sure what options they have, but I'd imagine that their theatre selector (i.e. a list of limitors for certain battles, entirely optional) presumably will be light on the heavier stuff. Presumably the US had a light tank like the British Tetrarch (no, the Locust doesn't count, though scratch build one if you want ) which may compensate for this, otherwise armoured cars are nice. In general I won't leave home without something armoured.

Just search for Bolt Action lists to get an idea, then mix in whatever models you like the look of. You don't have to make a strictly competitive army, I mean if you want to be realistic you could have a Japanese force with Inter-War Tankettes going up against Late-War US Shermans. My own German force is literally made up of whatever shiny thing I wanted to make this week (to the point that its taken me over a year to make 4 riflemen squads).

   
Made in us
Regular Dakkanaut





 Wyrmalla wrote:
The composition of Bolt Action forces vary, but at a minimum they're larger the same as a 40K force > one commander, and two infantry squads (usually of a fairly generic type).

From there you'll then be able to add more units. You can usually have a few infantry units, weapons teams and trucks without having to bother about the maximum number unless you're playing the Soviets. On top of that there's typically more specialist units, with a max of one per type -i.e. artillery pieces, armoured cars and tanks. You can increase the limit of troops by taking a second platoon - i.e. a HQ + two infantry squads, in case you're playing larger games. For the smaller stuff I wouldn't bother.

In your basis 1000pts game you'd want to run something like: 1 HQ, 4-6 infantry squads, then depending on your tastes the rest of the points on support stuff > usually a tank.

Bolt Action is a squad based game. Its not like 40K in that you can run 3 tanks in a 1000pts game. Its about the squads, then some stuff backing them up. If you want a load of Tanks you can use the Tank Wars supplement to build a list (with your opponent's consent) which allows for a focus on tanks with mechanised infantry.

With the Airborne no, they don't require a glider as far as I'm aware. There's rules for Gliders in the supplements, but paratrooper squads function as regular infantry with no specific parachute rules barring the supplements (as in the real world you don't drop directly onto the enemy position).

If you're building a force, besides what I mentioned above either look at a historic unit and just copy them, or pick and choose what you want for a fictional force. I don't play the US, so I'm not sure what options they have, but I'd imagine that their theatre selector (i.e. a list of limitors for certain battles, entirely optional) presumably will be light on the heavier stuff. Presumably the US had a light tank like the British Tetrarch (no, the Locust doesn't count, though scratch build one if you want ) which may compensate for this, otherwise armoured cars are nice. In general I won't leave home without something armoured.

Just search for Bolt Action lists to get an idea, then mix in whatever models you like the look of. You don't have to make a strictly competitive army, I mean if you want to be realistic you could have a Japanese force with Inter-War Tankettes going up against Late-War US Shermans. My own German force is literally made up of whatever shiny thing I wanted to make this week (to the point that its taken me over a year to make 4 riflemen squads).



thanks for the help!




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Shade of Despair and Torment







Look at this on eBay:

https://www.ebay.com/itm/272726257014

FOW 2k pt Painted German Army 2nd SS or Panzergrenadiers +more

This message was edited 1 time. Last update was at 2017/06/20 16:03:10


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