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Made in gb
Sister Oh-So Repentia





I just thought it would be cleaner to start a new thred for 8th edition considering the old one is 243 pages.
   
Made in de
Longtime Dakkanaut




I agree, this is a good idea.

Well... whats the point of the rhino again? The Repressor is just better... the additonal point costs are almost exclusive for its heavy flamer..
   
Made in us
Badass "Sister Sin"






Camas, WA

For reference:
https://i.4cdn.org/tg/1497657055488.jpg




Automatically Appended Next Post:
So 90 points for a stock repressor that's better than an immo?


Automatically Appended Next Post:
This changes my list for 1500.



Automatically Appended Next Post:
Just having fire points again is huge.


Automatically Appended Next Post:
Here's my tentative list with the changes from Immo to Repressor:
6 Command Points at 1500

Spearhead 1

Canoness -45
5 Ret with 4 HB and SB - 89
5 Ret with 4 HB and SB - 89
5 Ret with 4 HB and SB - 89

Vanguard

Lord Commissar with PW/BP - 55
42 Conscripts - 126
Ministorum Priest with Chainsword/BP- 35
Imagifer - 40
Imagifer - 40
Imagifer - 40

Outrider Detachment

St C&2G - 250
6 Seraphim with 2 HF, Chainsword - 90
6 Seraphim with 2 HF, Chainsword - 90
5 Doms with 4 Melta, Chainsword - 118
Repressor with HF, 2xSB - 92
5 Doms with 4 Melta, Chainsword - 118
Repressor with HF, 2xSB - 92

1498

This message was edited 5 times. Last update was at 2017/06/17 17:15:45


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B.c Repressors are so dang good and i only have Rhinos and Immolators..

Anyone have a Paper Craft of the Repressor so i can make the top parts just as a Cap for my Rhinos?

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Made in us
Sadistic Inquisitorial Excruciator





To continue the discussion, I think there are still places you might take flamers over SB (also, particularly if you have a lot of them already painted). For example 4 flamer doms + Combi-Flamer is an example where the minor advantage over the SB x 5 becomes very noticeable. I don't have many flamers painted up (and I think I have 0 SB).

Flamers are also assault weapons which makes them more mobile, but SB make up for this with greater range. I imagine there might be situations where the extra mobility matters more and I imagine there are situations where staying further away from the enemy and shooting from a safe distance is better.

Conversely, I didn't see any rule about passengers firing overwatch when their vehicle is charged, so there isn't as much benefit to loading up a repressor with a lot of flamers. Although if you're planning to charge with it, the unit inside will end up at the range where flamers are useful.

My biggest problem with points changes in this edition is the change to melta though. I used to spam melta guns on every model that could take one. This was partly because we didn't have access to high RoF low AP shots and partly because I expected to lose a lot of those melta guns while delivering them into range of enemy vehicles. So essentially, I was fielding a lot of small, expendable squads that had enough melta to make them dangerous enough that they messed with my opponent's target prioritization. The new points costs make me feel that I can't treat melta guns as expendable anymore.
   
Made in de
Longtime Dakkanaut




The passengers cannot fire overwatch. They are not the target of the charge, the transport is.
   
Made in us
Longtime Dakkanaut






Well you can now put your Melts up front and take a body from the back, you keep your Melta until the last model int he unit now.

So in a way its more survivable.

If you take a Repressor you can have them even more survivable.

PS: About flamers, having a unit dedicated to flamers IMO is a good thing, b.c we can AoF, Move and Advance we can go pretty far and still shoot auto hits, or just move and advance with dbl tapping.
Tho I think im just going to take a squad of Penitent Engines and do this with them sense i have them and they are playable now

This message was edited 2 times. Last update was at 2017/06/17 17:52:51


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RoninXiC wrote:
The passengers cannot fire overwatch. They are not the target of the charge, the transport is.


Yeah, they used to be able to do that. So this is new and unfortunate.


Automatically Appended Next Post:
 Amishprn86 wrote:
Well you can now put your Melts up front and take a body from the back, you keep your Melta until the last model int he unit now.

So in a way its more survivable.

If you take a Repressor you can have them even more survivable.

PS: About flamers, having a unit dedicated to flamers IMO is a good thing, b.c we can AoF, Move and Advance we can go pretty far and still shoot auto hits, or just move and advance with dbl tapping.
Tho I think im just going to take a squad of Penitent Engines and do this with them sense i have them and they are playable now


Yeah, but in that case, why not a unit of Heavy Flamers. If you're going to invest your AoF and transport capacity in it, might as well go all in. Consider, flamers have a 1/2 chance to wound MEQ and a 1/3 chance to get through their save. Heavy flamers have 2/3 and 1/2. They are literally twice as a good as regular flamers against marines.

This message was edited 1 time. Last update was at 2017/06/17 17:57:10


 
   
Made in gb
Sister Oh-So Repentia





I had been thinking about something like this for a 2k list.

Outrider:
Big C with 2 Little Gs -250
10 Seraphim with 2x2 Hand Flamers -134
5 Dom with 4 Melta -118
5 Dom with 4 Melta -118
5 Dom with 4 Melta -118
Immolator with Immolation Flamer -103
Immolator with Immolation Flamer -103
Immolator with Immolation Flamer -103

Spearhead:
Canoness with Combi-Plasma -60
3 Penitent Engines -387
5 Retributors with 4 Heavy Bolters -85
5 Retributors with 4 Heavy Bolters -85

Battalion:
Canoness with Combi-Plasma, Power Sword -64
Canoness with Combi-Plasma, Power Sword -64
5 Battle Sisters with 1 Heavy Bolter. Condemnor Boltgun -56
5 Battle Sisters with 1 Heavy Bolter, Condemnor Boltgun -56
5 Battle Sisters with 1 Heavy Bolter, Condemnor Boltgun -56
Imagifier -40

Total: 2000 Points, 106 PL, 8 CP

Rush forward with Big C, Seraphim, Dominions and Immolators and hope that's a big enough distraction for the penitent engines to make it up the table and into combat. I'm not completely set with the wargear though, I keep thinking about cutting down on the combi-plas, power swords and condemnors to try to fit in a hospitaller.

But with the repressor rules looking like this i think it i may just have to finally get round to designing and 3D printing a conversion kit for a couple of my, now surplus, rhinos.

This message was edited 1 time. Last update was at 2017/06/17 18:01:22


 
   
Made in gb
Sister Oh-So Repentia





Penitent engines dont have AoF much sadness or i would run them for sure.
   
Made in ca
Missionary On A Mission





GTA

Ahh new edition new thread

I am still trying to absorb all of the changes and figure things out from all over again. I am lucky though as I have a very large collection so I am not wanting for much. I did start painting 2 imagfiers though lol.

I do like the idea of a conscript blob modeled as Frateris Militia and would like to work on that at some point.

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 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in gb
Sister Oh-So Repentia





Yeah... if only they could AoF and if only priests could give them +1 attack and if only canonesses could give them reroll 1s.

They still look crazy dangerous in CC, a squad of 3 ripping gak apart and then getting a second attack phase. went for a squad of 3 so that I could reroll that one dice roll 4+ rather than splitting them into singles and banking on breaking even on multiple rolls.
   
Made in us
Missionary On A Mission






Repressors are an easy conversion from a basic rhino. Couple of pieces of city of death terrain and a heavy flamer and you are all set. Though what Sisters army doesn't love just a bit more bling?

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Bretonnians

 
   
Made in us
Badass "Sister Sin"






Camas, WA

I've posted my Repressor conversions from Immos, PE Drivers and IG Dozer blades before. It's super easy.


Automatically Appended Next Post:
Drider wrote:
I had been thinking about something like this for a 2k list.

Outrider:
Big C with 2 Little Gs -250
10 Seraphim with 2x2 Hand Flamers -134
5 Dom with 4 Melta -118
5 Dom with 4 Melta -118
5 Dom with 4 Melta -118
Immolator with Immolation Flamer -103
Immolator with Immolation Flamer -103
Immolator with Immolation Flamer -103

Spearhead:
Canoness with Combi-Plasma -60
3 Penitent Engines -387
5 Retributors with 4 Heavy Bolters -85
5 Retributors with 4 Heavy Bolters -85

Battalion:
Canoness with Combi-Plasma, Power Sword -64
Canoness with Combi-Plasma, Power Sword -64
5 Battle Sisters with 1 Heavy Bolter. Condemnor Boltgun -56
5 Battle Sisters with 1 Heavy Bolter, Condemnor Boltgun -56
5 Battle Sisters with 1 Heavy Bolter, Condemnor Boltgun -56
Imagifier -40

Total: 2000 Points, 106 PL, 8 CP

Rush forward with Big C, Seraphim, Dominions and Immolators and hope that's a big enough distraction for the penitent engines to make it up the table and into combat. I'm not completely set with the wargear though, I keep thinking about cutting down on the combi-plas, power swords and condemnors to try to fit in a hospitaller.

But with the repressor rules looking like this i think it i may just have to finally get round to designing and 3D printing a conversion kit for a couple of my, now surplus, rhinos.

You definitely need to swap the Immos for Repressors. Also, I'm not sold on the points in the Battalion being well spent.

This message was edited 1 time. Last update was at 2017/06/17 19:16:26


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Can you post again?

I have an Idea to use some extra Rhino parts.

This message was edited 1 time. Last update was at 2017/06/17 19:34:59


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Made in gb
Sister Oh-So Repentia





I suppose it depends on how much you value the command points, In my test games at 1000 points I found that 4 or 5 points was to few and i'd be running out before the end of the game. That reroll is just to good. So I figured that adding in the battalion for less than 300 points tax was a good way to get a few more CPs for larger games.
   
Made in us
Fresh-Faced New User




I'm sorry but I can't find out Repressor from our index. Can you tell me what page number is it?
   
Made in us
Longtime Dakkanaut






jim300 wrote:
I'm sorry but I can't find out Repressor from our index. Can you tell me what page number is it?


Its in FW, some leaks are out for them, 3rd posts in there is a link.

This message was edited 1 time. Last update was at 2017/06/17 19:36:04


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Made in us
Badass "Sister Sin"






Camas, WA

 Amishprn86 wrote:
Can you post again?

Yeah so.

Immolator
Magnetized PE Driver to the front for the 'extra armor/wounds'
Magnetized IG Dozer Blade
Magnetized Cupola SB with Immolator HF

All of it is removable so I can swap between Immo/Repressor.

Here's the original of the three I made :

and here's a more recent one after I swapped for more hardy dozers:

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North Aurora, Illinois

Looks like a lot of initial lists are leaving Exorcists out. Are they that much worse in 8th or are H.Bolter sisters just better?

Also what happened to Canoness Veridyan?
   
Made in us
Badass "Sister Sin"






Camas, WA

Fixed2bbroken wrote:
Looks like a lot of initial lists are leaving Exorcists out. Are they that much worse in 8th or are H.Bolter sisters just better?

Also what happened to Canoness Veridyan?

I take Exorcists at 2000. Basically, I just add 3 of them to my existing list. At 1500, they take up too many points.

Canoness Veridyan basically gave her cool bubble to the normal canoness.

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 dracpanzer wrote:
Repressors are an easy conversion from a basic rhino. Couple of pieces of city of death terrain and a heavy flamer and you are all set. Though what Sisters army doesn't love just a bit more bling?


That doesn't add the top bit with the firepoints, does it? I imagine that's the most relevant thing (even though you don't draw LoS from them, they are what makes the vehicle distinctive).
   
Made in us
Badass "Sister Sin"






Camas, WA

Mavnas wrote:
 dracpanzer wrote:
Repressors are an easy conversion from a basic rhino. Couple of pieces of city of death terrain and a heavy flamer and you are all set. Though what Sisters army doesn't love just a bit more bling?


That doesn't add the top bit with the firepoints, does it? I imagine that's the most relevant thing (even though you don't draw LoS from them, they are what makes the vehicle distinctive).

My thought on this is that the Immolator/Sister Rhino already has the top bit with the little stain glass windows. For the immolator, they can't reach the firepoints because they are blocked by all the gunnery stuff. For my Rhinos, I use stock rhinos without the top bit to distinguish. It has worked well for years for me.

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Ah, I meant the "look" of the back with the extra high/firing ports.

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Made in nl
Confessor Of Sins






 Amishprn86 wrote:
Ah, I meant the "look" of the back with the extra high/firing ports.


I think they are easily distinguished from normal rhinos if you use those next to the 'raised' immo-Repressors.

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Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Badass "Sister Sin"






Camas, WA

 Shandara wrote:
 Amishprn86 wrote:
Ah, I meant the "look" of the back with the extra high/firing ports.


I think they are easily distinguished from normal rhinos if you use those next to the 'raised' immo-Repressors.


Yeah, I've never had a problem with an opponent being able to easily distinguish them.



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Regular Dakkanaut





Holy Terra

On the subject of Forgeworld: are Avenger Strike Fighters still a thing we can take? It's taking me forever to finish painting mine and I'm just curious if there's a point (I'll still finish it of course but figured I'd ask.)

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Made in us
Badass "Sister Sin"






Camas, WA

You can take it in a detachment, but it won't have the Ordo keyword.

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Its the look that i wanted tho.



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Made in us
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 pretre wrote:
Mavnas wrote:
 dracpanzer wrote:
Repressors are an easy conversion from a basic rhino. Couple of pieces of city of death terrain and a heavy flamer and you are all set. Though what Sisters army doesn't love just a bit more bling?


That doesn't add the top bit with the firepoints, does it? I imagine that's the most relevant thing (even though you don't draw LoS from them, they are what makes the vehicle distinctive).

My thought on this is that the Immolator/Sister Rhino already has the top bit with the little stain glass windows. For the immolator, they can't reach the firepoints because they are blocked by all the gunnery stuff. For my Rhinos, I use stock rhinos without the top bit to distinguish. It has worked well for years for me.


I mainly bring this up because of a complaint I got one time one time I was fielding an inquisition razorback with TL assault cannon and psybolt ammo. I had modeled it using the GK Psycannon bits since at the time the two weapons had a the same stats. My opponent complainted that it looked too much like a heavy bolter. So I feel like we should definitely be trying hard to make unique stuff distinguishable.
   
 
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