Outrider Detachment
HQ
Company Master - Plasma Pistol, Power Fist - 101
Elites
Veteran Squad (3) - 3 Plasma Pistol, Storm Shield, Power Fist - 94
Veteran Squad (3) - 3 Plasma Pistol, Power Fist - 89
Fast Attack
Ravenwing Bikes (3) - 2 Plasma Gun, Combi Plasma, Twin Bolters - 143
Ravenwing Bikes (3) - 2 Plasma Gun, Combi Plasma, Twin Bolters - 143
Black Knights (4) - Plasma Talon, Corvus Hammer - 200
Heavy Support
Devastator Squad (5) - 4 Missile Launcher - 165
Devastator Squad (5) - 4 Missile Launcher - 165
Dedicated Transports
Razorback - Twin Assault Cannon - 100
Razorback - Twin Assault Cannon - 100
Razorback - Twin Assault Cannon - 100
Razorback - Twin Assault Cannon - 100
Grand Total: 1500
A list I've been working on it light of the Horde Meta, but also accounting for the MEQ I still see at my local stores. The main idea is to field as many twin AC Razorback as possible, with some anti armor and anti MEQ on the side. I've been playing with 2-3 man company veteran squads to do this, and then using (as I understand) the 8th edition ruling to deploy them all with the commander in one transport, try to position the Storm Shield squad to take hits first, wreak havoc with plasma, before charging in and hitting hard with three power fists. Devastators are meant for back-line work, although I'm not sure if my weapon configurations for them are optimal. The bikes do what they do best--move in quick, and bring in hard hitting weapons of all sorts to keep the opponent honest.
I'm not completely sure if I have a good mix of boys vs toys, and would like some feedback on how to optimize this list. I'm not above doing detachments, but I only have, at maximum, six Black Knights. Otherwise I'm fairly flexible on the deployment front.
An older list I had used a Nephiliem Jetfighter as well. I'm curious to know if people think it, or it's Dark Talon cousin, are worth using. Please let me know.
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