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Made in fi
Neophyte Undergoing Surgeries




Hello, do models get 1 extra attack with each chainsword? For example if I have a model with 2 attacks and 2 chainswords, does he get 4 attacks using the chainsword stats?
   
Made in us
Fresh-Faced New User




My play group had a debate about this as well, the two interpretations were:

1.) Either you have it or you don't, so you either have the chainsword benefit or you do not, so more chainswords do not provide any more attacks.

2.) Each chainsword is a unique item and so you claim the benefit for each.

Rules as they are written seem to suggest that interpretation #2 is correct, there's no guideline that denies stacking benefits and multiple copies of other weapons can all be used. It could use a FAQ from GW. Fortunately there are very few models that can select 2 chainswords, but they exist (priests for example, if memory serves).

I'd go with #2 until we get a clarification from the designers.
   
Made in us
Irked Necron Immortal





Jackson, TN

You pick one weapon to use in Melee for all of your base attacks, or split your total number of base attacks between the different weapons you have. Different weapons have different rules and those rules only apply to that one weapon.

Example: An Imperial Knight can pick two attacks of their base 4 to be with their big chainsword and two attacks for the Titanic Feet (which then becomes 6 attacks with the feet)

Having two Chainswords has no additional bonus.
   
Made in se
Ferocious Black Templar Castellan






Sweden

 Draco765 wrote:
You pick one weapon to use in Melee for all of your base attacks, or split your total number of base attacks between the different weapons you have. Different weapons have different rules and those rules only apply to that one weapon.

Example: An Imperial Knight can pick two attacks of their base 4 to be with their big chainsword and two attacks for the Titanic Feet (which then becomes 6 attacks with the feet)

Having two Chainswords has no additional bonus.


I have two attacks, I choose to split them between my two chainswords, each one tells me to attack an additional time with that weapon. Seems to work perfectly fine as long as you have at least 2 attacks base to split.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Norn Queen






 Draco765 wrote:
You pick one weapon to use in Melee for all of your base attacks, or split your total number of base attacks between the different weapons you have. Different weapons have different rules and those rules only apply to that one weapon.

Example: An Imperial Knight can pick two attacks of their base 4 to be with their big chainsword and two attacks for the Titanic Feet (which then becomes 6 attacks with the feet)

Having two Chainswords has no additional bonus.
Looks like to me you didn't bother to read the chainswords rules.

"Each time the bearer fights, it can make 1 additional attack with this weapon."

Having two chainswords means you can make 1 additional attack with each chainsword since they are separate weapons.


Automatically Appended Next Post:
 AlmightyWalrus wrote:
 Draco765 wrote:
You pick one weapon to use in Melee for all of your base attacks, or split your total number of base attacks between the different weapons you have. Different weapons have different rules and those rules only apply to that one weapon.

Example: An Imperial Knight can pick two attacks of their base 4 to be with their big chainsword and two attacks for the Titanic Feet (which then becomes 6 attacks with the feet)

Having two Chainswords has no additional bonus.


I have two attacks, I choose to split them between my two chainswords, each one tells me to attack an additional time with that weapon. Seems to work perfectly fine as long as you have at least 2 attacks base to split.
You don't even have to split them and it works fine with 1 attack. The chainswords don't trigger on using them, they trigger whenever you fight, regardless of what weapons you use.

This message was edited 1 time. Last update was at 2017/06/25 21:47:29


 
   
Made in us
Ragin' Ork Dreadnought




RAW, yes you can.
I also see no reason why you shouldn't be able to - Fluff-wise, it makes sense that having more Choppy weapons would allow you to Chop more stuff, and anyone who can do this is going to be sacrificing another weapon of equal power - Usually a Bolt Pistol.

(I'm actually thinking about doing this with my Wolf Guard, building them up into berserker-type CC beasts.)
   
Made in us
Damsel of the Lady




Waaaghpower wrote:
RAW, yes you can.
I also see no reason why you shouldn't be able to - Fluff-wise, it makes sense that having more Choppy weapons would allow you to Chop more stuff, and anyone who can do this is going to be sacrificing another weapon of equal power - Usually a Bolt Pistol.

(I'm actually thinking about doing this with my Wolf Guard, building them up into berserker-type CC beasts.)


I mean, fluff-wise we hit an issue with how many arms a a human has that can be used in combat. RAW-wise it works fine though! Attack on!
   
Made in us
Regular Dakkanaut






Fights /= attacks. It would appear that it's only +1, not +1 per attack.

Needs FAQ though, if only because people are reading it the way they want to.

-three orange whips 
   
Made in de
Witch Hunter in the Shadows



Aachen

 3orangewhips wrote:
Fights /= attacks. It would appear that it's only +1, not +1 per attack.

Needs FAQ though, if only because people are reading it the way they want to.

I dont think anyone claimed it was per attack, it's per weapon with that rule and per fight, so two chains words give you two bonus attacks with them, even if you do all your other attacks with a third weapon.just like you can use all servo arms just once per fight phase , but you're not limited to a single attack with them if you have more than one (Tech marine with harness)
   
Made in us
Ragin' Ork Dreadnought




Audustum wrote:
Waaaghpower wrote:
RAW, yes you can.
I also see no reason why you shouldn't be able to - Fluff-wise, it makes sense that having more Choppy weapons would allow you to Chop more stuff, and anyone who can do this is going to be sacrificing another weapon of equal power - Usually a Bolt Pistol.

(I'm actually thinking about doing this with my Wolf Guard, building them up into berserker-type CC beasts.)


I mean, fluff-wise we hit an issue with how many arms a a human has that can be used in combat. RAW-wise it works fine though! Attack on!

I haven't seen any models that can take THREE Chainswords. If they did, I'd build them with one in each hand and the third held carefully between her teeth.
   
Made in us
Fresh-Faced New User




So a Nid could take 4 Bone Swords

As theirs seem to be pairs, and get the 2 Extra attacks as well, one for each pair?
   
Made in de
Hellacious Havoc




The Realm of Hungry Ghosts

Lfseeney wrote:
So a Nid could take 4 Bone Swords

As theirs seem to be pairs, and get the 2 Extra attacks as well, one for each pair?


Can't find a Nid in the index that has the option to take more than one pair of boneswords. A Chaos Lord (for example) can use his wargear options to get two chainswords, though.

Bharring wrote:
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Made in nz
Longtime Dakkanaut





Auckland, NZ

Snugiraffe wrote:
Lfseeney wrote:
So a Nid could take 4 Bone Swords

As theirs seem to be pairs, and get the 2 Extra attacks as well, one for each pair?


Can't find a Nid in the index that has the option to take more than one pair of boneswords. A Chaos Lord (for example) can use his wargear options to get two chainswords, though.

A hive tyrant can take two sets of monstrous boneswords. Probably not a very good loadout though.
   
Made in ru
!!Goffik Rocker!!






Waaaghpower wrote:
RAW, yes you can.
I also see no reason why you shouldn't be able to - Fluff-wise, it makes sense that having more Choppy weapons would allow you to Chop more stuff, and anyone who can do this is going to be sacrificing another weapon of equal power - Usually a Bolt Pistol.

(I'm actually thinking about doing this with my Wolf Guard, building them up into berserker-type CC beasts.)


Fluff-wise it makes sense to have a better save in mellee when you're equipped with 2 weapons. You usually use one weapon for attack and one for defence.
   
Made in us
Regular Dakkanaut






nekooni wrote:
 3orangewhips wrote:
Fights /= attacks. It would appear that it's only +1, not +1 per attack.

Needs FAQ though, if only because people are reading it the way they want to.

I dont think anyone claimed it was per attack, it's per weapon with that rule and per fight, so two chains words give you two bonus attacks with them, even if you do all your other attacks with a third weapon.just like you can use all servo arms just once per fight phase , but you're not limited to a single attack with them if you have more than one (Tech marine with harness)


Understood, and i agree. "This weapon" makes this make sense. +1 attack per chainsword.

-three orange whips 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

So my Daemon Prince gets +6 attacks! +3 for each set of Malefic Claws. Even though the rule is specifically worded to disallow this, this 'chainsword' interpretation makes it possible.

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Made in gb
Norn Queen






 puma713 wrote:
So my Daemon Prince gets +6 attacks! +3 for each set of Malefic Claws. Even though the rule is specifically worded to disallow this, this 'chainsword' interpretation makes it possible.
Why would a rule that specifically words things differently be related to chainswords in any way?
   
Made in us
Automated Rubric Marine of Tzeentch




 BaconCatBug wrote:
 puma713 wrote:
So my Daemon Prince gets +6 attacks! +3 for each set of Malefic Claws. Even though the rule is specifically worded to disallow this, this 'chainsword' interpretation makes it possible.
Why would a rule that specifically words things differently be related to chainswords in any way?


It's almost as if people think what they do because they don't read the rules.
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

 BaconCatBug wrote:
 puma713 wrote:
So my Daemon Prince gets +6 attacks! +3 for each set of Malefic Claws. Even though the rule is specifically worded to disallow this, this 'chainsword' interpretation makes it possible.
Why would a rule that specifically words things differently be related to chainswords in any way?


You're activating the chainsword's special rule, no matter how many chainswords you have, no? So you get +1 attack per chainsword, even if you don't activate the chainsword.

So, with the Daemon Prince, you're activating each Malefic talon's special rules, no matter how many you have, correct? So you get the +1 attack per malefic talon. However, each "profile" of the talons says that if you have two sets, you may make 3 additional attacks instead. If I am allowed to trigger a chainsword's special rule for having two of them, am I not allowed to trigger the talons' rules more than once, thereby getting +3 additional attacks for each set, since all qualifiers are met for both sets?


Automatically Appended Next Post:
Jacksmiles wrote:


It's almost as if people think what they do because they don't read the rules.


No need to be a jackass. If I didn't read the rules, I wouldn't be here discussing them.

This message was edited 1 time. Last update was at 2017/06/26 22:06:15


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Made in de
Longtime Dakkanaut




I think that's probably right, RAW. Each set of Malefic Talons has a rule that ordinarily gives you 1 additional attack with that set. If you have two sets, the rule that each set has gives you 3 additional attacks with the pair of sets instead. So with two sets you get 6 additional attacks total with the pair of sets.

That said, this strikes me as clearly unintended -- the reason that the rule says that you get to make 3 additional attacks with "them" is to indicate that this is the singular bonus you get for having two sets. I find it easy to believe that Chainswords are actually supposed to stack.
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Dionysodorus wrote:
I think that's probably right, RAW. Each set of Malefic Talons has a rule that ordinarily gives you 1 additional attack with that set. If you have two sets, the rule that each set has gives you 3 additional attacks with the pair of sets instead. So with two sets you get 6 additional attacks total with the pair of sets.

That said, this strikes me as clearly unintended -- the reason that the rule says that you get to make 3 additional attacks with "them" is to indicate that this is the singular bonus you get for having two sets. I find it easy to believe that Chainswords are actually supposed to stack.


That was my point. I don't actually play Chaos, but it seems difficult to swallow that a Daemon Prince would be able to activate a "set" twice, because he has two of them. It seems to me that he would be able to activate the "Malefic Talons" weapon once, then check to see how many sets he has for the special rule qualifier.

The example was not meant to disprove the chainsword theory, but to show that it opens up a can of worms in regard to many other units, Trygons and Daemon Princes most notable among them.

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Made in us
Regular Dakkanaut




Sets and pairs are different than singular weapons. IF the ability says you get 1 additional attack with a set, and then states if you have two sets you get 3 additional attacks with the pair of sets instead. If that is verbatim, then the INSTEAD means that the 3 additional attacks replaces the 1 additional attack per set. IF you can have more than two sets then it gets more complicated.

The reading of Malefic Talons as puma has put out there is really simply, if you have one set you get one additional attack, if you have two sets, you get three additional attacks INSTEAD of two additional attacks. So if you choose to "activate" each set independently instead of at once in total, you would only get 2 additional attacks instead of 3 additional attacks. A set of a pair, means that having just one confers no benefit whatsoever..

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Made in us
Dakka Veteran





The nids have several models that can take two pairs of talons and a couple that can take three. Warriors, Warrior Primes, and Hive Tyrants can all potentially be outfitted with two pairs of bone swords (massive in the case of Hive Tyrants) with how the units are worded currently. As stated the similar issues exist with some entries from the chaos codex. It definitely needs to be clarified. I would like to see more claws / chainswords mean more attacks, but not to ridiculous levels.
   
Made in fi
Locked in the Tower of Amareo





 Draco765 wrote:
You pick one weapon to use in Melee for all of your base attacks, or split your total number of base attacks between the different weapons you have. Different weapons have different rules and those rules only apply to that one weapon.

Example: An Imperial Knight can pick two attacks of their base 4 to be with their big chainsword and two attacks for the Titanic Feet (which then becomes 6 attacks with the feet)

Having two Chainswords has no additional bonus.


Depends on the specific bespoken. But for example assault marines "eachtime bearer fights it can make 1 additional attack with this weapon". Trigger is "when bearer fights". No need to allocate attacks for this weapon to get attack. You have 2 chainswords, +2 attacks.

If you were to have power fist and 4 chainswords you could attack your A stat attacks with fist and additional 4 attacks with chainswords.

However for example chaos terminators specifically if you have 2 of them you get extra attack. But warp talons have same wording to the assault marine so they get +2 attacks from 2 lightning claws.

Simple.

2024 painted/bought: 109/109 
   
Made in us
Regular Dakkanaut






As long as you make the "bonus" attack with the chainsword, you're good.

-three orange whips 
   
 
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