Another take at the list, with a minimal renegade presence in first list. I'm taking one of these lists on saturday gaming morning! So, i'd like some ideas
Vanguard detachment-
Sorceror (smite, warp speed prescience)
plasmapistol, force stave
10 noise marines
icon of excess, power sword, 10 blasters
5 noise marines
5 blasters
5 noise marines
5 blasters
Rhino, combibolter
Vanguard detachment 2-
Daemon Prince (smite, warp gaze)
dual claws, warp bolter
5 Berzerkers
chainaxe+chainsword, icon, powerfist
5 Berzerkers
chainaxe+chainsword, icon, powerfist
Rhinco, c.bolter
5 Marauders (Stalkers)
2 sniper rifles
5 Havocs
4 lascannons
Fortification-
Chaos Bastion, 4 heavy bolters
Total 1500
7 drops for a decent chance of getting first turn.
Long range support is the weak spot, with only 4 heavy bolters and havocs.
Assault should be covered with 20 noise marines and 10 zerkers...
Another variant has.:
Vanguard detachment-
Sorceror (smite, warp speed prescience)
plasmapistol, force stave
10 noise marines
icon of excess, power sword, 10 blasters
5 Berzerkers
chainaxe+chainsword, icon, powerfist
5 Berzerkers
chainaxe+chainsword, icon, powerfist
Rhinco, c.bolter
Spearhead detachment 2-
Daemon Prince (smite, warp gaze)
dual claws, warp bolter
5 Havocs
4 lascannons
5 Havocs
4 autocannons
5 Havocs
2 missile launcher
1 lascannon
1 autocannon
Fortification-
Chaos Bastion, 4 heavy bolters
Total 1500
This secnd list has a lot more firepower but 1 less melee treath. Wich one do you prefere? Any suggestions?