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Made in gb
Dispassionate Imperial Judge






HATE Club, East London

A few months ago, in response to a thread on Heresy30k entitled 'Playing Heresy in 8ed', a few regular posters started sharing ideas for how we could 'fill in the gaps' and play Heresy with the 8th Edition 40k ruleset. While some people are happy with 7ed, a lot of people would prefer to switch over entirely and play both Heresy and 40k with the new rules.

Some of us ran with this, and have been working hard over the last few months to get out a first draft set of rules - most of the hard work being Grifftofer's on H30k, who has managed to copy a ridiculous amout of text and layout in such a short space of time!

UPDATE - All Documents for this project can now be found in an open Google Drive at : https://drive.google.com/open?id=1c3k0CgT0mK7usziANPHjYKL30doamz3R

Legiones Astartes: Rules/Discussion Thread



Crusade Imperialis: Rules/Discussion Thread



As a general design philosophy, we’ve tried to keep the structure and arrangement of units and armies the same as they have been in previous versions of 30k, but using the new rules system. If rules for a unit exist in 8ed, we’ve used them unchanged. When porting over rules from 7ed, we’ve tried to use equivalent 8ed rules wherever possible, and only write completely new material where necessary.

For example, Tactical Squads already have rules in 40k, so we've copied those rules, but given them the 30k weapon options. Fury of the Legion still works as a rule, so we've updated only the language of the rule to 8ed-style. However, the nuncio-vox rules don't work any more, so we've used the closest existing 40k 8ed rules that made sense (in this case, from the AM Master of Ordnance).

We hope that this will be a living community document, and discussion here and on other forums will lead to regular updates as everyone has a chance to playtest it - we haven't had much chance yet! In particular, we've included a foreword with a number of 'big' questions for answering by the community. Please join in, test the rules, and leave feedback either here or on the H30k forums - we want to make it work as well as possible!

We're also hard at work with the next document - Legion rules - which requires a bit more thought.

This message was edited 12 times. Last update was at 2018/11/21 09:48:18


   
Made in gb
Longtime Dakkanaut




Good progress!
The heresy forum doesn't seem to be working today (just me?) Have you hosted it anywhere else?

DFTT 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

I've just put in the direct download link in case people can't get to H30k!

   
Made in gb
Longtime Dakkanaut




Thanks!


Automatically Appended Next Post:
The rapier battery is actually wrong in the FW index which you have copied through . Because mixed toughness units are no longer allowed, the crew and gun are separate units after deployment.(This is the rule for all other artillery + crew type units)

Then the rule for not targeting the crew unless they are closest applies, meaning normally you have to shoot the gun, unless you get good positioning.

This message was edited 1 time. Last update was at 2017/07/03 16:46:23


DFTT 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

Looks good at first glance, but it is a lot of reading and studying to do. I guess I'll have to join that other forum in order to offer feedback and contribute ideas?

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Fixture of Dakka





Is you're goal to try and make things more playable as well as making it 8th edition?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in fi
Locked in the Tower of Amareo





Volkite chargers here are different to volkite chargers in 8th ed 40k. Intentional?

2024 painted/bought: 109/109 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Predator Cannons needs to be changed to heavy 4D3, it always had a higher rate of fire in HH.

Volkite weapons should be -1 save, and bring back Deflagrate, make it damage 1.

Grav Weapons should be, wound "vehicle" keyword on a 2+, ap -1, wounds infantry keyword if they fail a str test.

Aelos Missile laucher str6 -3 ignores line of sight

Anvillus autocannons str8 -2

Boarding shields didnt need a change.

All Centurions should be WS 2+ BS3+

Thats just what i have noticed so far, also, these may be the values GW has given for these weapons already, but if your writing your own rules, might as well fix the errors they have made.
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

I think you shouldn't do this.
You are promoting a split between 30k players, right after 30k and 40k just got splitted.

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 godardc wrote:
I think you shouldn't do this.
You are promoting a split between 30k players, right after 30k and 40k just got splitted.


Think of it this way (and i am tired of saying this), take 2 lists, done, no split, now 30k players can play with 40k players AND 30k players, AND people can choose which ruleset they like for the game! wow... options!!
   
Made in gb
Unhealthy Competition With Other Legions




Nottingham / Sheffield

A quick issue / fix:
The Caestus can only charge Fly units, but has a special rule when charging Buildings.

I agree with Formosa, more options is better than less options.
It also allows a community change to be made to the issues in FW's indices.

This message was edited 2 times. Last update was at 2017/07/05 13:02:58


Project Log
Neronoxx wrote:
...for the love of god can we drop the flipping jokes?
They might go over peoples heads....
 
   
Made in us
Longtime Dakkanaut




Maryland

This is really, really tempting. One of the biggest problems I've had with potentially getting into the Heresy was buying books from FW.

Something like this make playing HH in 8th with friends very easy.

   
Made in us
Fixture of Dakka





Null Zone is simply too powerful.

Invulnerable saves are already more of a scarce commodity in 30k, so are more valuable relatively. Being able to remove them so easily pushes Librarians towards auto-include.

Both the base cost on quadlaunchers and their phosphex ammo is almost half what they should be. 8th edition says artillery is expensive.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Thank, guys!

Formosa wrote:Predator Cannons needs to be changed to heavy 4D3, it always had a higher rate of fire in HH.

Volkite weapons should be -1 save, and bring back Deflagrate, make it damage 1.

Grav Weapons should be, wound "vehicle" keyword on a 2+, ap -1, wounds infantry keyword if they fail a str test.

Aelos Missile laucher str6 -3 ignores line of sight

Anvillus autocannons str8 -2

Boarding shields didnt need a change.

All Centurions should be WS 2+ BS3+

Thats just what i have noticed so far, also, these may be the values GW has given for these weapons already, but if your writing your own rules, might as well fix the errors they have made.


Ok, so the vast majority of those weapons are directly from the new FW books! I actually tend to shy away from the idea that since this is fan-made, we should change everything. I think that only changing the bare minimum is probably what will persuade more people to play. There's a group over on B&C who were working on a similar idea, but took the route of completely re-writing the Legions from the ground up, so each Legion did whatever that poster thought FW always should have done. I always think, when you get THAT far into fan-rules, nobody will want to play.

I got the impression than 8ed 40k had actually adopted 30k Predator Cannon stats anyway, since 7ed 40k Predator cannons were much worse!

godardc wrote:I think you shouldn't do this.
You are promoting a split between 30k players, right after 30k and 40k just got splitted.


Nah, we're healing the first split by allowing all the 30k players who wanted 8ed to keep playing their 40k buddies! One of the big complaints when it was announced that Heresy was staying 7ed was from people in smaller communities who mostly game against their 40k friends.

DarknessEternal wrote:Null Zone is simply too powerful.

Invulnerable saves are already more of a scarce commodity in 30k, so are more valuable relatively. Being able to remove them so easily pushes Librarians towards auto-include.

Both the base cost on quadlaunchers and their phosphex ammo is almost half what they should be. 8th edition says artillery is expensive.


Good points, thanks! We're keeping a list of reported issues and, as people playtest and keep feeding back, we'll adjust the ones that come up again and again. I've added all the points above to the list (form all comments, not just this one).


Automatically Appended Next Post:
Captyn_Bob wrote:Thanks!
The rapier battery is actually wrong in the FW index which you have copied through . Because mixed toughness units are no longer allowed, the crew and gun are separate units after deployment.(This is the rule for all other artillery + crew type units)

Then the rule for not targeting the crew unless they are closest applies, meaning normally you have to shoot the gun, unless you get good positioning.
\

Good spot - added to the list.

Tannhauser42 wrote:Looks good at first glance, but it is a lot of reading and studying to do. I guess I'll have to join that other forum in order to offer feedback and contribute ideas?


Nope, give feedback here if you like - the H30k thread is currently busier than this one, though, if you want a bigger audience!!

DarknessEternal wrote:Is you're goal to try and make things more playable as well as making it 8th edition?


At the moment, it's just to allow people to use their existing Heresy armies in the 8ed rules set. A lot of things that were OP in 7ed 30k might not be any more. But yes, if balance issues are reported, then we're totally up for changing things to give a better game. That might be something we do over the next few months as people playtest, though!

tneva82 wrote:Volkite chargers here are different to volkite chargers in 8th ed 40k. Intentional?


Will check - I think we just made them Assault so that Calivers could still exist and be Heavy (the 40k 8ed ones are Heavy, right?).

This message was edited 1 time. Last update was at 2017/07/06 10:20:27


   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 ArbitorIan wrote:
Thank, guys!

Formosa wrote:Predator Cannons needs to be changed to heavy 4D3, it always had a higher rate of fire in HH.

Volkite weapons should be -1 save, and bring back Deflagrate, make it damage 1.

Grav Weapons should be, wound "vehicle" keyword on a 2+, ap -1, wounds infantry keyword if they fail a str test.

Aelos Missile laucher str6 -3 ignores line of sight

Anvillus autocannons str8 -2

Boarding shields didnt need a change.

All Centurions should be WS 2+ BS3+

Thats just what i have noticed so far, also, these may be the values GW has given for these weapons already, but if your writing your own rules, might as well fix the errors they have made.


Ok, so the vast majority of those weapons are directly from the new FW books! I actually tend to shy away from the idea that since this is fan-made, we should change everything. I think that only changing the bare minimum is probably what will persuade more people to play. There's a group over on B&C who were working on a similar idea, but took the route of completely re-writing the Legions from the ground up, so each Legion did whatever that poster thought FW always should have done. I always think, when you get THAT far into fan-rules, nobody will want to play.

I got the impression than 8ed 40k had actually adopted 30k Predator Cannon stats anyway, since 7ed 40k Predator cannons were much worse!

godardc wrote:I think you shouldn't do this.
You are promoting a split between 30k players, right after 30k and 40k just got splitted.


Nah, we're healing the first split by allowing all the 30k players who wanted 8ed to keep playing their 40k buddies! One of the big complaints when it was announced that Heresy was staying 7ed was from people in smaller communities who mostly game against their 40k friends.

DarknessEternal wrote:Null Zone is simply too powerful.

Invulnerable saves are already more of a scarce commodity in 30k, so are more valuable relatively. Being able to remove them so easily pushes Librarians towards auto-include.

Both the base cost on quadlaunchers and their phosphex ammo is almost half what they should be. 8th edition says artillery is expensive.


Good points, thanks! We're keeping a list of reported issues and, as people playtest and keep feeding back, we'll adjust the ones that come up again and again. I've added all the points above to the list (form all comments, not just this one).


Automatically Appended Next Post:
Captyn_Bob wrote:Thanks!
The rapier battery is actually wrong in the FW index which you have copied through . Because mixed toughness units are no longer allowed, the crew and gun are separate units after deployment.(This is the rule for all other artillery + crew type units)

Then the rule for not targeting the crew unless they are closest applies, meaning normally you have to shoot the gun, unless you get good positioning.
\

Good spot - added to the list.

Tannhauser42 wrote:Looks good at first glance, but it is a lot of reading and studying to do. I guess I'll have to join that other forum in order to offer feedback and contribute ideas?


Nope, give feedback here if you like - the H30k thread is currently busier than this one, though, if you want a bigger audience!!

DarknessEternal wrote:Is you're goal to try and make things more playable as well as making it 8th edition?


At the moment, it's just to allow people to use their existing Heresy armies in the 8ed rules set. A lot of things that were OP in 7ed 30k might not be any more. But yes, if balance issues are reported, then we're totally up for changing things to give a better game. That might be something we do over the next few months as people playtest, though!

tneva82 wrote:Volkite chargers here are different to volkite chargers in 8th ed 40k. Intentional?


Will check - I think we just made them Assault so that Calivers could still exist and be Heavy (the 40k 8ed ones are Heavy, right?).


I take your point for the weapons being changed by fw, but that's for 40k, and its form of bland should not be brought to 30k, it's simply not needed, things like deflagrate meant you had to think about either taking heavy bolters or volkite, now volkite is just plain better, also fw and gw lack consistency, the aelos missile is a good example of this, str6 ap3 3 shots and ignores intervening terrain translates into 8th as str6 -3sv heavy 3, ignore line of sight.

Just saying that unnecessary removal of certain special rules from certain weapons leads to limiting options in the game
   
Made in us
Abel





Washington State

The latest GW Community Insider about new codex books told us there will be points adjustments, new units, and new rules for our armies. The Index books were a stop gap measure so people could immediately play 8th edition. Forge World's Imperial Armor series is rife with mistakes and it was obviously thrown together very quickly in answer to the Index books. Forge World probably didn't even have the IA books on their radar for updating/rewriting so quickly. Some GW manager probably walked into their office and said "update the Imperial Armor books NOW so they can be released in two weeks with 8th edition". Never mind that the lead writer for FW was literally dying.

The point here is that basing a lot of stuff on Imperial Armor, as poorly written as it is, is not a good idea to base these rules on.

8th ed 40K will not have "standardized weapons". It's going to follow the patterns set in Age of Sigmar, where a weapon is immaterial, it's the unit stats that matter. A Bolter in an Ultramarines hands will have different stats then a Bolter in a Blood Angel's hands. The Bolter might be standardized across an Ultramarine force, but it may not be the same in a Blood Angel's force. Don't get hung up on standardizing weapons and trying to balance units around wargear and wargear options. Balance the units and modify their weapons as needed.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in au
Mutilatin' Mad Dok





Australia

Legion Command Squad. It says they're armed with 'armed with a boltgun, bolt pistol, frag grenades and krak grenades' but in wargear options it says 'Any model can replace its chainsword with an item from the Melee Weapons list'.

Missing a chainsword in default wargear.

ATTENTIONS PAINTERS AND MODELLERS, LEND ME YOUR EARS
If you want to take good pictures - please follow these instructions. It will make it a lot easier for Dakka to constructively critique your stuff/ shower your masterpiece in praise
https://www.warhammer-community.com/2016/11/13/the-model-photo-how-to-photograph-models-for-display/

Alternative, click and drag the below picture onto a new tab.



 
   
Made in us
Charging Bull






Do you guys plan on doing a battlescribe file for this ruleset?
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Novelist47 wrote:Legion Command Squad. It says they're armed with 'armed with a boltgun, bolt pistol, frag grenades and krak grenades' but in wargear options it says 'Any model can replace its chainsword with an item from the Melee Weapons list'.

Missing a chainsword in default wargear.


Thanks! Noted for the next version!

Forcast wrote:Do you guys plan on doing a battlescribe file for this ruleset?


I'd love to, and used to write BS files, but with the recent versions my basic programming skills are stretched to breaking and It's going to be quite a big job for me or Griff to either start one from scratch or get our heads around the current 8ed 40k ones to rewrite them. If anyone else wants to join in we'd totally be up for that!

Just so everyone knows, we're currently putting together the Legion Rules (we were waiting to see what the SM and CSM rules were and how GW were handling stratagems) which should be out by the end of the month. When that comes out, we'll also release the v2.0 of the basic rules, as we think we've found a way to use 8ed Army Building rules and still make Rites of War work. There also might be other general changes to equipment rules and the like based on feedback...

   
Made in us
Charging Bull






 ArbitorIan wrote:
Novelist47 wrote:Legion Command Squad. It says they're armed with 'armed with a boltgun, bolt pistol, frag grenades and krak grenades' but in wargear options it says 'Any model can replace its chainsword with an item from the Melee Weapons list'.

Missing a chainsword in default wargear.


Thanks! Noted for the next version!

Forcast wrote:Do you guys plan on doing a battlescribe file for this ruleset?


I'd love to, and used to write BS files, but with the recent versions my basic programming skills are stretched to breaking and It's going to be quite a big job for me or Griff to either start one from scratch or get our heads around the current 8ed 40k ones to rewrite them. If anyone else wants to join in we'd totally be up for that!

Just so everyone knows, we're currently putting together the Legion Rules (we were waiting to see what the SM and CSM rules were and how GW were handling stratagems) which should be out by the end of the month. When that comes out, we'll also release the v2.0 of the basic rules, as we think we've found a way to use 8ed Army Building rules and still make Rites of War work. There also might be other general changes to equipment rules and the like based on feedback...


We could essentially take what they have for 8th edition Space Marines already and modify the file to fit your points and force org chart. that way we don't have to write every single rule from scratch.

My problem is I always have a hard time finding a way to share the file once its done so other people can edit.
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

 Forcast wrote:

We could essentially take what they have for 8th edition Space Marines already and modify the file to fit your points and force org chart. that way we don't have to write every single rule from scratch.

My problem is I always have a hard time finding a way to share the file once its done so other people can edit.


Well, we could definitely get them up on Github, since the current Battlescribe gives you a display of all game systems that site's repository currently has. Sharing them it the bit I reckon I can do.

I also thought to use the existing SM ones, but they're now written in a way that tracks tons of info back to the parent Warhammer 40k gst, and it's definitely got to the point where it's beyond my ability!

   
Made in gb
Irked Blood Angel Scout with Combat Knife




I think it's great what your doing. Not for me got plenty of Heresy opponents locally but people who have created Heresy armies and only have 40k opponents have got left out by the change of rules.

 
   
Made in fi
Furious Raptor



Finland

I just wanted to drop in and commend you for your work - I'm actually quite happy with the stuff you have done!

Few things I would like to bring out:
-Legion Recoissance unit is missing Nuncio-Vox option.
-Angel's wrath Hit&Run stratagem looks too expensive at 3 CP. I would suggest cost of 2 CP. Although Legion Assault Squad is definitely more powerful with the 8th editions changes to how melee weapons function, so I'm not sure about this.


For Nuncio-vox I have following suggestion:
Nuncio-Vox Stratagem
1 OR 2 CP "Targeting Priority": Nominate one enemy unit and one unit of same <Keyword>/<Legion>/etc. at start of shooting phase. For rest of the phase nominated <Keyword> unit will get +1 to hit rolls and +1 to wound rolls for attacks that target nominated enemy unit.
Justification for this is that Legion Recoissance Squad with sniper rifles should be somewhat scary unit in general, mortal wound thing is nice, but with current wording it's very inefficient, 10 such marines will make average of 1.85 wounds per turn against 3+ saved character, which drops to 1 wound against 2+ save characters. Additionally with currently suggested rules Legion Recoissance Squad would remain still horribly inefficient against rapier batteries even though by common sense snipers should be the hard counter to such units. And by that logic Rapier's Crew should have Character keyword to be targeted by snipers, but easier would be to rule sniper rifle to just override both Character and Space Marine Crew targeting rule for closest target.

One obvious flaw with above nuncio-vox stratagem would be that everyone would just drop combi-plasma seekers and use it for them. Therefore seekers shouldnt really have access to Nuncio-vox anymore with the stratagem. Actually even better would be that Nuncio-vox could only be bought on Troop FoC slot choices and the one HQ currently. This might provide extra incentive for people to use troops, while still with above suggested Stratagem wording it could be only used once per Shooting Phase to limit spamming of the ability.

Positive commendation goes for the Phospex rapiers seeming to be a bit less threatening which is big plus. 7th Edition rapiers are just excessively difficult to remove for their price and damage they can inflict on 3+ save troops.

This message was edited 1 time. Last update was at 2017/08/28 12:45:42


 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

So, first, UPDATES!

We've updated the Legiones Astartes book to v2.0 and also done the first version of the Legions book. We're still going through and adding in characters, and need suggestions for points and power levels on the Primarchs, but all the Legions are there. I've also included links for v1.00 of our Crusade Imperialis list - it's just IM&C now but SA are being worked on. Other forums are working on Talons and Mechanicum, though we haven't had a chance to get them typed up and formatted yet.

Kasper Hawser wrote:I think it's great what your doing. Not for me got plenty of Heresy opponents locally but people who have created Heresy armies and only have 40k opponents have got left out by the change of rules.


Oh me too - lots of opponents around if I wanted to carry on with 7ed, but I much prefer 8ed and don't want to play both systems at the same time.

Thankfully, my club has been well up for playing it and testing these rules - partly because they allowed a lot of people with heresy armies to try out 8ed relatively soon after release.

Ghorgul wrote:I just wanted to drop in and commend you for your work - I'm actually quite happy with the stuff you have done!

Few things I would like to bring out:
-Legion Recoissance unit is missing Nuncio-Vox option.
-Angel's wrath Hit&Run stratagem looks too expensive at 3 CP. I would suggest cost of 2 CP. Although Legion Assault Squad is definitely more powerful with the 8th editions changes to how melee weapons function, so I'm not sure about this.


For Nuncio-vox I have following suggestion:
Nuncio-Vox Stratagem
1 OR 2 CP "Targeting Priority": Nominate one enemy unit and one unit of same <Keyword>/<Legion>/etc. at start of shooting phase. For rest of the phase nominated <Keyword> unit will get +1 to hit rolls and +1 to wound rolls for attacks that target nominated enemy unit.
Justification for this is that Legion Recoissance Squad with sniper rifles should be somewhat scary unit in general, mortal wound thing is nice, but with current wording it's very inefficient, 10 such marines will make average of 1.85 wounds per turn against 3+ saved character, which drops to 1 wound against 2+ save characters. Additionally with currently suggested rules Legion Recoissance Squad would remain still horribly inefficient against rapier batteries even though by common sense snipers should be the hard counter to such units. And by that logic Rapier's Crew should have Character keyword to be targeted by snipers, but easier would be to rule sniper rifle to just override both Character and Space Marine Crew targeting rule for closest target.

One obvious flaw with above nuncio-vox stratagem would be that everyone would just drop combi-plasma seekers and use it for them. Therefore seekers shouldnt really have access to Nuncio-vox anymore with the stratagem. Actually even better would be that Nuncio-vox could only be bought on Troop FoC slot choices and the one HQ currently. This might provide extra incentive for people to use troops, while still with above suggested Stratagem wording it could be only used once per Shooting Phase to limit spamming of the ability.

Positive commendation goes for the Phospex rapiers seeming to be a bit less threatening which is big plus. 7th Edition rapiers are just excessively difficult to remove for their price and damage they can inflict on 3+ save troops.


Just seen these! I'll go through and check if we've already fixed any of this, otherwise it'll be on the list for the next version, and we'll put the nuncio-vix stratagem on the list for discussion. Stratagems for generic legions are being developed at the moment...

And yes, we've copied rules over as much as possible, but yeah - with things like phosphex, kraken penetrators or shatter shells, which don't exist in 8ed yet, we were a bit freer to rebalance a bit!!

This message was edited 1 time. Last update was at 2017/09/01 07:14:04


   
Made in us
Regular Dakkanaut




Japan

I'm getting a 404 from all three links, we're they removed?
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

So before things went down I was looking at the Night Lords, and I'm not quite sure that anyone would ever use the Terror Assault list's Strategem.

I get that they suffer -1 BS like the enemy for balance, but it seems the sort of negative that would make people not use it, and run contrary to the fluff of the Legion being able to see in the dark.
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Apologies for the outage - one day after uploading this, Dropbox changed all their settings and all the links changed.

Should be working again now...

VictorVonTzeentch - REALLY GOOD POINT. We should totally just make that something that happens to the enemy, as a way of representing Night Vision....!

   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

I dont mean to jump on the Night Lords again, but Nostraman Blood and Seeds of Dissent, particularly Nostraman Blood seem like the biggest negatives of any of the Legions.

I seriously hope you dont go up against Ultramarines with them.

Now to a wargear thing, don't get me wrong I love that you guys made Banestrike Bolts into a worthwhile piece of kit, but shouldn't they have something like the Vengeance Rounds "-3 inches to range if used in a Bolt Pistol and -6 inches to range if used in a Bolter, Bolter Profile of a Combi-Weapon and Heavy Bolter"

Oh and I am not sure anyone would ever take a Power Dagger for the Alpha Legion for any reason.

Oh and why does Alpharius' Plasma Blaster on overcharge kill him flat out on a 1, but Angron's Pistol on overcharge is just 1 mortal wound?

This message was edited 2 times. Last update was at 2017/09/04 19:46:12


 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

 VictorVonTzeentch wrote:
I dont mean to jump on the Night Lords again, but Nostraman Blood and Seeds of Dissent, particularly Nostraman Blood seem like the biggest negatives of any of the Legions.

I seriously hope you dont go up against Ultramarines with them.

Now to a wargear thing, don't get me wrong I love that you guys made Banestrike Bolts into a worthwhile piece of kit, but shouldn't they have something like the Vengeance Rounds "-3 inches to range if used in a Bolt Pistol and -6 inches to range if used in a Bolter, Bolter Profile of a Combi-Weapon and Heavy Bolter"

Oh and I am not sure anyone would ever take a Power Dagger for the Alpha Legion for any reason.

Oh and why does Alpharius' Plasma Blaster on overcharge kill him flat out on a 1, but Angron's Pistol on overcharge is just 1 mortal wound?


Ha! No worries - we don't play every Legion so it's good that people who have experience with Legions we don't are feeding back!

I've added all your comments to the corrections list - we'll go over the NL balance. Both of their disadvantages are really characterful so we wanted to include them but maybe we've pitched them too high.

And yeah, missed the plasma blaster. Looks like Alf might need a 'plasma snake-o-matic' with its own special stat line!

   
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Its absolutely a fluffy and characterful disadvantage, it just seems not inline with most of the other Legions who either have no real drawbacks, or have one.
   
 
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