Switch Theme:

Thoughts on the Black Crusade RPG?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Shrieking Traitor Sentinel Pilot







So I got ahold of some copies of the Black Crusade rulebooks and as a Chaos fan, it's pretty great.

However, I do know that it has a reputation for being a "difficult" RPG, and it's easy to see why. The "races" are VERY mismatched, with CSM characters being overpowered in combat, but limited in other skills and pretty hopeless at fitting into any setting that isn't Chaos dominated. The human characters are more versatile and far better at infiltration, but underpowered in combat against CSMs and other powerful threats. It seems like this makes it somewhat difficult to balance adventures to give both types of characters plenty to do.

On top of that, a lot of roleplayers could have trouble wrapping their heads around playing Chaos aligned (often oversimplified to "evil") characters.


Is it best to play Dark Heresy as a sort of "training wheels" to get used to the basic rules before attempting to play Black Crusade?

Might it be a good idea to play with ONLY CSM or human characters and not both? Or would that be too limiting? I'm asking because I was thinking, if I get a chance to run a game, of making it "enemy within" themed and limiting players to human characters who have are working in Imperium territory.

Who here has played the game, or is familiar with it? What are your thoughts?

40k is 111% science.

War Stories: https://www.youtube.com/watch?v=ZARnOFSDE_8

https://www.youtube.com/watch?v=WLmBPhA2kA0
 
   
Made in gb
Sinister Chaos Marine



West Yorkshire

I've found that in our games, it works best if either everyone is human or marine, in which case everyone is on a level playing ground so the campaign is easier to balance, have a very small number(Maybe 2 in 6 max) characters be allowed to play as marines; these guys are essentially the big guns that tower the frontline, or if there is a heavy number of people that want to play marines and others want to play exclusively humans, have the marines as special assets, so each player can make a marine but must also make a human character, each player can use their marine or human, however they must take it in turns using their marine per mission or, if the players agree, bring along the most capable marine for the situation they expect (Eg, Gladiatorial coliseum for a daemon artefact? bring the Khornate zerker, night raid? Bring the Night lord.)

My Armies
5000pts
3500pts
Friends Armies:
approx. 2000pts
Approx 3000pts
Mixed factions, unknown total points
various chapters. just started.
Deathwatch, Approx 5000pts
Approx 1500pts + Baneblade
 
   
Made in us
Seven Year War Afficianado




MN

I have played it as all humans with the enemy within theme you mentioned. It was great fun and not substantially different from many other "espionage/black ops" style campaigns except in setting.

Do you like Free Wargames?
http://bloodandspectacles.blogspot.com/ 
   
 
Forum Index » Games Workshop Board Games & Specialist/Legacy Games
Go to: