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Chapter Tactics Leaks! Black Templar, Imp Fists, Salamanders, Iron Hands  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut




Northridge, CA

Someone messed up over at GW and put the rest of the Chapter Tactics in the same image folder and now you can literally go find them with enough trial and error.

http://imgur.com/a/DAvUr

Black Templars
Spoiler:

Imperial Fists
Spoiler:

Salamanders
Spoiler:



Iron Hands
Spoiler:


You can find these by using this link
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/07/WSChapterFocusBoxout.jpg
And changing the URL. For the Salamanders, change the end to SALChapterFocusBoxout.jpg for instance.

Thanks Dragon-Scale on reddit!

BEFORE GW MOVES THE FILES EVERYONE TRIAL AND ERROR THE CRAP OUT OF IT TO FIND THE REST!

This message was edited 4 times. Last update was at 2017/07/18 16:16:22


 
   
Made in us
Legendary Master of the Chapter






Iron hands: sad trombone

Little sad that half the imp fist one is pointless as no one ever takes fortifications but hot damn ignore cover.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

So we're already seeing imbalances.

IF vs Salamanders. Just play Salamander lists as IF to get Ignores Cover back on your flamers.

BT CT is predictable, and thankfully not entirely useless. Would have preferred a set +X" though.

This message was edited 1 time. Last update was at 2017/07/18 15:58:38


 
   
Made in us
Legendary Master of the Chapter






 Selym wrote:
So we're already seeing imbalances.

IF vs Salamanders. Just play Salamander lists as IF to get Ignores Cover back on your flamers.

BT CT is predictable, and thankfully not entirely useless. Would have preferred a set +X" though.


ehhhhhhhh salamanders is basicly old master crafted as new master crafted gives an extra damage or something.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
Nasty Nob






How do you get chapter tactics? Are they just a free bonus like they were in 7th edition? If so, I hope the marine points costs have been increased to reflect them.
[Thumb - RGChapterFocusBoxout.jpg]


   
Made in ie
Norn Queen






Dublin, Ireland

Ally a bunch of all these chapter tactic units together into a coherent force and you'd have a key for every lock.....
#scary

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Legendary Master of the Chapter






 Perfect Organism wrote:
How do you get chapter tactics? Are they just a free bonus like they were in 7th edition? If so, I hope the marine points costs have been increased to reflect them.


80% sure it will be restrictive force org based

otherwise it could be CP trade in.

but i highly doubt it will cost actual list building points. only by the fact that adjusting EVERYTHING is something i cant see underpaid GW interns wanting to do.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Slippery Ultramarine Scout Biker




 Ratius wrote:
Ally a bunch of all these chapter tactic units together into a coherent force and you'd have a key for every lock.....
#scary


Not possible with the 3 detachment limit. Could be done in open play possibly.
   
Made in us
Longtime Dakkanaut




Northridge, CA

HAHA oh boy you can even see the images for the other chapter focuses which is great.
Spoiler:


SAL is the only one I've been able to find so far.

This message was edited 1 time. Last update was at 2017/07/18 16:02:33


 
   
Made in gb
Neophyte Undergoing Surgeries




 Desubot wrote:
Iron hands: sad trombone

Little sad that half the imp fist one is pointless as no one ever takes fortifications but hot damn ignore cover.


In tears as well. I'm hoping that we get a nice relic or warlord trait to make up for it. Plus side is that this would stack up with the venerable dread's 6 to ignore wounds as well! Didn't they also say that each chapter would get its own psychic powers as well? I would love a bit of technomancy from my librarians. Maybe GW could make up for that chapter tactic by finally giving us a bloody named character or something!

It seems like black templars are the real winners here, that reroll charges is going to be brutal. Salamanders is going to be a beast tactics for dreads and characters, especially if they're toting meltaguns or multimeltas.
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Perfect Organism wrote:
[I would like some balance, please]



Unlikely.
   
Made in gb
Steady Space Marine Vet Sergeant




England

Interesting. I'm glad that IF don't just have to stick to countless Boltguns anymore, guess they were right you can play any build you like with a Space Marine army. Black Templars seem to be the way to go playing Deep Striking armies, and even general Melee armies, reroll charge is huge in my opinion, but is more situational than some other Chapter Tactics. Like the Raven Guard one will affect your entire army, but Black Templars will only really be effective on Melee units. But then again, those same RG tactics will be useless against Melee armies. I really like this rock paper scissors system, but it is still flexible - there are still circumstances where scissors could beat rock.

If you can't believe in yourself, believe in me! Believe in the Dakka who believes in you!  
   
Made in de
Witch Hunter in the Shadows



Aachen

I'm currently repainting my marines to Salamanders (unrelated to the new edition though) , seems underwhelming at first but being able to reroll all of those damn 1-shot heavy weapons for both to-hit and to-wound is probably going to be pretty awesome.
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 WarbossDakka wrote:
Black Templars seem to be the way to go playing Deep Striking armies, and even general Melee armies, reroll charge is huge in my opinion, but is more situational than some other Chapter Tactics..
Given how I've previously played my Black Templars, it's far from situational. Angry EC-based massacres, AWAY!

This message was edited 1 time. Last update was at 2017/07/18 16:12:22


 
   
Made in us
Longtime Dakkanaut







The Salamander bonus looks best for 2-man Lascannon/Multimelta teams, or for some sort of Forgeworld C-Beam shenanigans.

Iron Hands got hosed. Probably because "Smashbane OP please nerf."

Imperial Fists are sadface.

Raven Guard get to be the best Chapter this edition. The internal balance is real.
   
Made in us
Legendary Master of the Chapter






nekooni wrote:
I'm currently repainting my marines to Salamanders (unrelated to the new edition though) , seems underwhelming at first but being able to reroll all of those damn 1-shot heavy weapons for both to-hit and to-wound is probably going to be pretty awesome.


Msu or combat squading tacticals might be worth it. for sally.

Imp fist black templar, sally seems good all the time so i can see them being slightly weaker then the others

Smurfs are pretty strong but will be very situational

White scars got hooked up.

Raven guard got hooked up too.

This message was edited 1 time. Last update was at 2017/07/18 16:13:26


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Longtime Dakkanaut





Toronto

Did they mix up Imperial Fists and Iron Warriors?

   
Made in us
Legendary Master of the Chapter






 McGibs wrote:
Did they mix up Imperial Fists and Iron Warriors?


They are both good at offensive and defensive.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Yellin' Yoof





 McGibs wrote:
Did they mix up Imperial Fists and Iron Warriors?


I know, right? I expected bonuses when in cover, not the opposite. Strange call by GW.
   
Made in gb
Sinewy Scourge




 Desubot wrote:


Raven guard got hooked up too.



What does this mean? Where I'm from it would mean someone found them a sex partner. I doubt that is what it means in this context. Sorry, I suck at american slang.

This message was edited 1 time. Last update was at 2017/07/18 16:16:22


 
   
Made in us
Longtime Dakkanaut







 McGibs wrote:
Did they mix up Imperial Fists and Iron Warriors?


Irony Within, Irony Without!
   
Made in be
Fresh-Faced New User





I have never been more happy to be a Salamander player in 17 years

What's the problem with the Iron Hands Tactic?

It looks solid to me?

"Honour, Compassion and Self-sacrifice" 
   
Made in de
Longtime Dakkanaut




Templars' seems only okay. Re-rolling charges is primarily relevant if you're deep-striking with more than one unit (otherwise you can just use a CP). So it strongly pushes them towards that style of play but I don't know that that's a very strong style of play in the first place.

Siege Masters' is going to be a huge deal in some matchups and useless in others.

Salamanders' is incredible. If you're shooting a large number of shots, it is like you're getting an extra 1.67 shots in the volley, which is fine. If you're shooting one shot which hits and wounds on a 3+, it is a 77% increase in expected damage. This is a huge boost in damage output for ranged dreadnoughts but also for the special/heavy weapons in tactical squads.

Iron Hands' is fine. Can't complain about 6+ FNP. This is probably overall preferable to Raven Guard's thing against BS3+. It's also worth noting that FNP plays really nicely with multi-wound models like bikers and Terminators since they're far more likely to survive a plasma hit.
   
Made in gb
Sinewy Scourge




Eligius wrote:
I have never been more happy to be a Salamander player in 17 years

What's the problem with the Iron Hands Tactic?

It looks solid to me?



Iron hands are supposed to be good at fortifying positions, Iron Warriors at taking them, it's why they are fluff rivals.
   
Made in gb
Neophyte Undergoing Surgeries




 Desubot wrote:
nekooni wrote:
I'm currently repainting my marines to Salamanders (unrelated to the new edition though) , seems underwhelming at first but being able to reroll all of those damn 1-shot heavy weapons for both to-hit and to-wound is probably going to be pretty awesome.


Msu or combat squading tacticals might be worth it. for sally.

Imp fist black templar, sally seems good all the time so i can see them being slightly weaker then the others

Smurfs are pretty strong but will be very situational

White scars got hooked up.

Raven guard got hooked up too.



Iron hands not even worth mentioning lol. At least I won't feel bad for using the codex against opponents still on the index.
   
Made in ca
Longtime Dakkanaut





Toronto

 Desubot wrote:
 McGibs wrote:
Did they mix up Imperial Fists and Iron Warriors?


They are both good at offensive and defensive.



Well yeah, all marines are good at everything. But the super reductive gimmick between fists and warriors is that the fists build the fortresses, and the warriors knock em down.

   
Made in us
Legendary Master of the Chapter






Drager wrote:
 Desubot wrote:


Raven guard got hooked up too.



What does this mean? Where I'm from it would mean someone found them a sex partner. I doubt that is what it means in this context. Sorry, I suck at american slang.


i dont want to explain because its funny but i probably should

So far White scars and Raven guard both got very good chapter tactics.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
Sinewy Scourge




 Desubot wrote:
Drager wrote:
 Desubot wrote:


Raven guard got hooked up too.



What does this mean? Where I'm from it would mean someone found them a sex partner. I doubt that is what it means in this context. Sorry, I suck at american slang.


i dont want to explain because its funny but i probably should

So far White scars and Raven guard both got very good chapter tactics.


Thanks and it is funny. I was just imagining Khan getting introduced to a girl at a party, maybe by Fulgrim.
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Raven guard, totally balanced.... 8th ed garbage fire continues to burn ever brighter. The fists one is adorable.

This message was edited 1 time. Last update was at 2017/07/18 16:24:05


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Mutilatin' Mad Dok






Super sad about the Imperial Fists tactic. It's my least favorite by a pretty wide margin. Cover bonus to armor rarely comes up and when it does, it doesn't usually make a significant difference.

My Crimson Fists are probably gonna "counts as" something else.

   
 
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