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2017/07/20 13:51:29
Subject: Who can shoot, who is shot?
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Fresh-Faced New User
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Context:
- Player 1 has a unit of 30 Termagants, each equipped with a Devourer. Player B has a squad of 10 Deathwatch Veterans.
- 29 of the 30 Termagants are hidden behind a tall building. Only 1 Termagant is within Devourer range, and sees the other unit.
- This Termagant only sees 1 Veteran, because the 9 other Astartes are completely hidden behind a tall building.
Questions:
1- Do the 30 Termagants shoot, even if 29 of them are not within range, and/or do not see the targeted unit?
2- Do all 10 Veterans can die, even if only a single model is seen by the shooting unit and/or within range of the shooting unit?
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2017/07/20 13:53:44
Subject: Re:Who can shoot, who is shot?
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Experienced Maneater
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1: No, each model that wants to shoot has to have LoS (ignore own unit for measuring LoS) and needs to be within range.
2: Yes, when 1 model from the unit can be seen, the whole unit can be wiped out.
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2017/07/20 14:11:06
Subject: Re:Who can shoot, who is shot?
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Norn Queen
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Hanskrampf wrote:1: No, each model that wants to shoot has to have LoS (ignore own unit for measuring LoS) and needs to be within range.
2: Yes, when 1 model from the unit can be seen, the whole unit can be wiped out.
This is indeed correct. Shooting is on a model by model basis, casualties are unit wide.
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2017/07/22 13:36:02
Subject: Re:Who can shoot, who is shot?
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Neophyte undergoing Ritual of Detestation
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BaconCatBug wrote: Hanskrampf wrote:1: No, each model that wants to shoot has to have LoS (ignore own unit for measuring LoS) and needs to be within range.
2: Yes, when 1 model from the unit can be seen, the whole unit can be wiped out.
This is indeed correct. Shooting is on a model by model basis, casualties are unit wide.
I appreciate that is RAW... but wow that is stupid (casualties part).
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2017/07/23 17:49:05
Subject: Who can shoot, who is shot?
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Dakka Veteran
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It might be stupid but it prevents even more stupid sniping shenanigans.
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2017/07/23 21:39:04
Subject: Who can shoot, who is shot?
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Second Story Man
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Wagguy80 wrote:It might be stupid but it prevents even more stupid sniping shenanigans.
It also speeds up the game without having to worry about such things.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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2017/07/26 07:04:23
Subject: Re:Who can shoot, who is shot?
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Fresh-Faced New User
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Kahor wrote: BaconCatBug wrote: Hanskrampf wrote:1: No, each model that wants to shoot has to have LoS (ignore own unit for measuring LoS) and needs to be within range.
2: Yes, when 1 model from the unit can be seen, the whole unit can be wiped out.
This is indeed correct. Shooting is on a model by model basis, casualties are unit wide.
I appreciate that is RAW... but wow that is stupid (casualties part).
It helps to think the shooting actually takes place 'around' the time of the action - not actually when the dice are rolled. So those models that just moved behind the building (apart from the straggler) last time they moved were hit just as they were going there. That unit that gets wiped because one guy was around the corner were all advancing out when they got shot at etc etc.
Helps take away the 'rage' lol
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2017/07/28 17:26:47
Subject: Re:Who can shoot, who is shot?
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Nihilistic Necron Lord
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One thing to remember. If some models of my unit are in cover, and some are not, and i remove the models which are not in cover, the remaining models do get cover bonus.
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