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Made in gb
Fully-charged Electropriest



UK

As title.
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

Key points: Flyers don't count as on the table for tabling purposes and understrength can only be taken in auxiliary detachments.

This message was edited 2 times. Last update was at 2017/07/23 17:30:18


 
   
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Loopstah wrote:
As title.
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

Key points: Flyers don't count as on the table for tabling purposes and understrength can only be taken in auxiliary detachments.


Interesting approach to try and fix flier spam.

Edit: Still nothing on Conscripts w/Commissars and Orders. GW doesn't think they're a problem? Or the FAQs are a few weeks to a month behind the still evolving meta?

This message was edited 1 time. Last update was at 2017/07/23 15:24:24


 
   
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Gathering the Informations.

Scions now can keep their Hellguns and take a vox+Hellpistol...

We're getting closer, guys. Keep poking at them for Hellguns on Tempestors and Lasguns on Sergeants!
   
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Wonder if ETC will use these FAQs; means at least 50% of the playing field tables themselves or gets tabled by having all their non-fliers alphaed.
   
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Fascinating, still have to deal with the setup phase. But an interesting approach.

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
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Razorwings also doubled in pts cost and are 3-12 now.
   
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Gloom prisms did wind up getting the limited 24" range, there goes anyone ever using that.

edit: ooh but voidblades do something now and monoliths are bs 3+!

This message was edited 1 time. Last update was at 2017/07/23 15:38:47


 
   
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UK

GSC Genesteales up to 15pts now and Pask can't order himself.

This message was edited 1 time. Last update was at 2017/07/23 15:42:49


 
   
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Also for Tau, all shield drones now have 5+FNP saves.
   
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on the forum. Obviously

Voidblades are FINALLY different from hyperphase swords, and monoliths are BS3. Awesome.

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Noooo Pask :(

BUT, he and Tank Commanders can now take Hunter Killer Missiles at least.
   
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UK

Doctoralex wrote:
Noooo Pask :(

BUT, he and Tank Commanders can now take Hunter Killer Missiles at least.


GW giveth and GW taketh away.

 
   
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 Kanluwen wrote:
Scions now can keep their Hellguns and take a vox+Hellpistol...

We're getting closer, guys. Keep poking at them for Hellguns on Tempestors and Lasguns on Sergeants!
Still, this is a good step in the right direction. Happy that this is for both the medic and the clarion vox, suddenly they feel less like a waste again and well worth taking.



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Yes! Shield drones are back.
   
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NJ

Most importantly, brimstones are still the same cost? Hmm
   
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 luke1705 wrote:
Most importantly, brimstones are still the same cost? Hmm


I speculated either way above, but my feeling is the FAQs are a month or so behind the meta. Will catch up to Brimstones and Conscripts, I think.
   
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Can the OP or a mod correct the title to say what system the FAQs are for?


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Good changes to Tau, and a nerf that made much sense (Velocity Tracker now only affects the model with it)

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 luke1705 wrote:
Most importantly, brimstones are still the same cost? Hmm


Yeah, these still appear to be "typos we just now noticed" over actual balance changes. Even the razorwing flock presumably. Otherwise they don't really make much sense.

Has anyone pointed out necrons who take morale losses can no longer reanimate? Looks like larger squads aren't even a good choice for them. Does it seem like the game designers really like MSU to anyone else?
   
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UK

 spiralingcadaver wrote:
Can the OP or a mod correct the title to say what system the FAQs are for?


Done.

 
   
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UK

responce to Flyer problems?

Page 215 – Sudden Death
Change point 2 to read:
‘If at the end of any turn after the first battle round, one player has no models on the battlefield, the game ends immediately and their opponent automatically wins a crushing victory. When determining if a player has any units on the battlefield, do not include any units with
the Flyer Battlefield Role – these units cannot operate within a combat airspace indefinitely and they cannot hold territory without ground support.




Plus
If you are playing a matched play game, you can only include an understrength unit in an Auxiliary Support Detachment

This message was edited 1 time. Last update was at 2017/07/23 17:45:09


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GhostRecon wrote:
Also for Tau, all shield drones now have 5+FNP saves.


So their only piece of Wargear is a 4++ shield, and they roll a 5+ against damage if used in their intended role.

Okay.
   
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wished it was on a 4+ ;c
   
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Don't have to worry about Cypher summoning demons while part of an Imperium force now...it has been FAQed that he cannot summon, period.
   
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changemod wrote:
GhostRecon wrote:
Also for Tau, all shield drones now have 5+FNP saves.


So their only piece of Wargear is a 4++ shield, and they roll a 5+ against damage if used in their intended role.

Okay.


Hey, if you want you could ignore the FAQ and have it not save at all. Or just house rule it to be 4+ if it's that hard on you. It's not like Drones were the new meta anyhow.
   
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changemod wrote:
GhostRecon wrote:
Also for Tau, all shield drones now have 5+FNP saves.


So their only piece of Wargear is a 4++ shield, and they roll a 5+ against damage if used in their intended role.

Okay.
The drones can still be shot at separately, and if they are protecting a character with less than 10 wounds they can easily force an enemy to. The 5+ FNP applies to mortal wounds as well, allowing them to 'save' something they normally couldn't. But if you're that unhappy you could always ignore the FAQ and make them worse

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 totalfailure wrote:
Don't have to worry about Cypher summoning demons while part of an Imperium force now...it has been FAQed that he cannot summon, period.


This actually makes me pretty sad. It would be an interesting way to spice up some lists. Not exactly thematic, but it was something you could do in 7th that seems to be entirely removed from Imperium armies for 8th.

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 mmzero252 wrote:
 totalfailure wrote:
Don't have to worry about Cypher summoning demons while part of an Imperium force now...it has been FAQed that he cannot summon, period.


This actually makes me pretty sad. It would be an interesting way to spice up some lists. Not exactly thematic, but it was something you could do in 7th that seems to be entirely removed from Imperium armies for 8th.


I guess you could also spice up lists by letting armies do things they aren't supposed to do.. An Imperium army that summons demons isn't Imperium, it's called Chaos. Just like the stupidity of Eldar summoning demons early on.

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 NinthMusketeer wrote:
changemod wrote:
GhostRecon wrote:
Also for Tau, all shield drones now have 5+FNP saves.


So their only piece of Wargear is a 4++ shield, and they roll a 5+ against damage if used in their intended role.

Okay.
The drones can still be shot at separately, and if they are protecting a character with less than 10 wounds they can easily force an enemy to. The 5+ FNP applies to mortal wounds as well, allowing them to 'save' something they normally couldn't. But if you're that unhappy you could always ignore the FAQ and make them worse


Oh, shield drones have always been a complete waste of time and probably always will be. I'm just commenting on them being even worse at their job than they needed to be.
   
 
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