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2017/07/27 20:44:07
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
HQ Farseer Skyrunner (witchblade, twin shuriken catapult on jetbike)
Farseer Skyrunner (witchblade, twin shuriken catapult on jetbike)
Warlock Skyrunner (witchblade, twin shuriken catapult on jetbike)
TROOPS Guardians x20 (2x bright lance heavy weapon platforms)
Guardians x20 (1x shuriken cannon and 1x starcannon heavy weapon platforms)
Dire Avengers x10 (shuriken catapults, exarch, diresword and sh pistol)
HEAVY SUPPORT War walkers x3 (bright lances, starcannon)
Vaul's wrath support battery (3x vibro cannon)
FLYER Crimson Hunter (2 lances and a starcannon)
BLOOD ANGELS DEPLOYMENT
Scouts take up position in the fort, tanks and transports fan out, Rapiers, Devastators and Captain in ruins and jump units in orbit…
BIEL-TAN DEPLOYMENT
Sneaking in the shadows, out of sight…
BIEL-TAN TURN 1
Eldar swarm over the side of the fort and make short work of the Blood Angels scouts…
First Blood
The Crimson Hunter and Artillery barely scratch the paintwork of the Blood Angels armour but the Vyper does some damage to a Baal Predator after a Farseer weakens it with Doom…
The War Walkers take out a Rapier before it has a chance to fire – the gunners duck for cover and come out unscathed…
BLOOD ANGELS TURN 1
The Sanguinary Guard and their commanders descend from orbit and make an immense leap to slice through the Eldar artillery like a hot knife through butter…
The Blood Angels armour focuses fire on the Crimson Hunter and blow it out of the sky…
BIEL-TAN TURN 2
The Vyper finishes off the Baal Pred…
Despite their master-crafted armour and concealed position, the Sanguinary Guard take heavy losses from massed Eldar firepower…
BLOOD ANGELS TURN 2
The Red Thirst takes the Sanguinary Guard and their escort, and they charge headlong into a massacre of overwatch and failed charges…
The remaining Baal Pred and Devastators whittle away at the Eldar in the fort…
BIEL-TAN TURN 3
It takes the entire Eldar force to bring down the Blood Angels HQs…
Slay the Warlord
BLOOD ANGELS TURN 3
With the forward position overrun, the Blood Angels consolidate to defend their own objective…
BIEL-TAN TURN 4
The Eldar march en-masse, taking pot-shots as they go…
BLOOD ANGELS TURN 4
Blood Angels covering fire makes short work of the Guardians…
BIEL-TAN TURN 5
The remaining Eldar continue to put pressure on the defenders…
BLOOD ANGELS TURN 5
The beleaguered Angels make a last stand around the objective, with the Devastators and Rapier providing covering fire under command of the lone Captain…
BIEL-TAN TURN 6
In a brutal round of shooting, the remaining Eldar take down the tactical marines to a man. Dire Avengers move on the objective and jetbike-borne Farseers threaten the Blood Angels’ position…
BLOOD ANGELS TURN 6
Devastators and Rapier fire whittle down the Dire Avengers and destroy another Walker. The Rhino rams the Avengers killing another, but three remain to claim the objective. The other Rhino does likewise to the Farseers but fails to finish them…
Linebreaker
Meanwhile the lone Warlock has sneaked onto the Eldar’s own objective…
FINAL SCORE
BIEL-TAN: 9
BLOOD ANGELS: 0
A sad day for Baal.
Lessons learned:
spectacular as the charge from deep strike was (I rolled 11, 10, 10 and 9 to bring the Guard, Libby and Priest all into combat), this left them in a vulnerable position with so many of the Eldar still being in that half of the battlefield. This was compounded when the Red Thirst took me and I attempted to make another assault the following turn, when I should have counted my blessings and fallen back to a defensive position – especially as the Priest can revive one squad member per turn (and indeed did so once).
In general I also spread my forces out too much and should have kept everything tighter, units supporting each other. I forgot until the last turn that Rhinos can charge (and thus eat Overwatch!). I also kept forgetting my Command Points and ended the game with 6 out of 7 un-spent…
This message was edited 4 times. Last update was at 2017/08/10 19:41:55
2017/07/27 21:48:08
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
Could you zoom out more on the pictures next time? Can't see what the whole board looks like.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
2017/07/27 22:46:03
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
Thanks for the report - my son is looking at building BA or Flesh Tearers. That was some nasty firepower coming at your HQ!
Your Rhino had a spectacular charge killing four Dire Avengers. My Rhinos have 3 Attacks with WS 6+. Was this through a combination of shooting, charging and a failed morale test?
All you have to do is fire three rounds a minute, and stand
2017/07/28 06:58:49
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
ColonelFazackerley wrote:It was a fun game. It was close in terms of models left on the table.
True, at least the Blood Angels made it a costly victory for the Eldar!
ColonelFazackerley wrote:Charging a 20 strong guardian squad with guide up for rerolls is brave.
When that decision was made there were only two Sanguinary Guard left (plus one more got resurrected on the way). I think they had a little too much faith in their armour
ColonelFazackerley wrote:The Blood Angels captain also needs to remember that command points are no use in the afterlife.
Well he lives to fight another day, so beware!
TangoTwoBravo wrote:Thanks for the report - my son is looking at building BA or Flesh Tearers. That was some nasty firepower coming at your HQ!
Your Rhino had a spectacular charge killing four Dire Avengers. My Rhinos have 3 Attacks with WS 6+. Was this through a combination of shooting, charging and a failed morale test?
Yes I think the Devastators actually killed those ones on the left, the Rhino got the one next to the three survivors. I'll edit that. It is 3A 6+ – I remember it getting at least one 6 to hit.
2017/07/28 19:02:00
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough.
2017/08/01 12:20:02
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)
@OP, how did you run both a Spearhead and Batallion? You would need 3 HQ minimum (1 for Spearhead, 2 for battalion).
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia
2017/08/10 19:43:01
Subject: 8th Edition Blood Angels vs Biel-Tan (2000 points)