Deus Mortis wrote:Vanillla, don't know about the missions yet. But the first game will be kill them all games.
Was thinking of bumping the fusiliers to
FO's and adding a
FO Father Knight to try those nimbus grenades.
You better off upgrading the fusiliers to medics to be honest. For the father knight you are probably better off taking him as an assault hacker. That makes the father knight a good anti hacker option since he has bst of 9 as well as the assault hacking device. PanO lists can be vulnerable to hackers since we have so many good heavy infantry.
Specialists can be very powerful in infinity but a lot of that depends on the mission. In order to complete a lot of the missions you need specialists, which are things like hackers, FOs, or engineers. Some objectives in missions are easier for certain specialists to do.
I play vanilla PanO normally and it has lots of good heavy infantry, powerful ranged options but somewhat weak specialists. Usually I end up trying to control the board and/or kill the enemy with my big guns and tags so my specialists can complete the objectives unmolested.
As far as what to start with I would look to try get medics or doctors into the lists since being able to revive your unconscious models is very useful. PanO also has some really good
TO camo options as well such as the crock man and the swiss guard. The swiss guard with missile launcher can be devastating reacting to the enemy from hidden deployment. Also as far as heavy infantry goes the aquila guard with
HMG is a really powerful model and the knights are good as well.
I know they are coming out with a new beyond icestorm box set for expanding the started.
link Beyond that the PanO support pack would be a good buy, and maybe the fusiliers box.