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Made in ca
Longtime Dakkanaut





Hello ladies and gents


So here is the thing I play a lot of total war but only beastmen and chaos.

Now I am trying to learn orcs I am doing pretty good with base management money and so on but I got some problems that I am not sure how to deal with.

Bloody hands hate me.
Arachon pops up with a horde of 4 armies in touching distance.
My units are at like 24 days to recruit
I can't find a good way to fight terrain death. I am trying to kill vampires because they are jerks and I am buring to death faster then I can kill them.
No one wants to be my friend.

I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

OgreChubbs wrote:
My units are at like 24 days to recruit(1)
I can't find a good way to fight terrain death. I am trying to kill vampires because they are jerks and I am buring to death faster then I can kill them.(2)
No one wants to be my friend.(3)


1. Recruit locally. If you are recruiting while encamped, the time doubles/triples per how many units your are producing. Its cheaper to produce them at the settlements
2. You won't suffer attrition while raiding or traveling via the Underway. Take the settlements near the Vamps to make a safe haven to regroup and heal up.
3. You're an Orc. Destroy them.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in ca
Longtime Dakkanaut





What about as empire, I only play on max difficulty btw because if you win with less then that your like, well I won but.... could I beat it if it was harder.

As the empire by turn like 9 beastmen kill me EVERY GAME. I try and be nice because if I dont oh hell breaks out and everyone rides my ass to death.

If I stay and be nice beastmen or orcs raid me byefore turn 10.... I am so confused with this whole be nice thing.

This message was edited 1 time. Last update was at 2017/08/02 04:04:35


I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in us
Executing Exarch




Orcs and anything Chaos-related automatically hate you unless you specifically make diplomatic nice with that specific faction. So even if you're on good terms with the generic Orcs faction, another group of orcs won't necessarily like you. Plus, races that hate each other within the setting have an "enmity" rating that automatically lowers the diplomatic standing by a certain amount each turn. So even if you do someone manage to get on good terms with one of the orc factions, they'll quickly start to hate you unless you actively work to keep it up.

The problem I've found for Empire is that several turns into the game, a random horde of beastmen or orcs will spawn - usually just as your army is on the other side of your territory finishing up with the rebels. They'll go after - and probably sack - any unguarded settlements. And if you keep your army cooped up in the nearest settlement, they'll either move toward one of your other settlements, or cross into a neighbors territory to attack one of their settlements. After doing the latter, they'll hang about being ignored by the local lord who will, of course, get upset with you if you cross into his territory to deal with the problem. Unfortunately, dealing with it properly as The Empire tends to require a certain amount of luck (or lack of bad luck).

As the Empire, though, there's nothing stopping you from getting on good terms with the local Dwarves. The nearby Brettonnians might get feisty, but razing the nearest settlement will usually put a stop to that. Do NOT take the settlement, though, unless you want to start a war in Brettonia. You can go in, raze the nearest settlement, and get out, and that'll probably be the end of it. The fact that their nearest settlement has been razed means that they need to go further to attack you, and they usually don't. If you take it and try to hold it, though, then you'll have to deal with constant attacks both from the original owner, and your new neighbors.
   
Made in ca
Phanobi






Canada,Prince Edward Island

Alliances are actually very useful in this game compared to any other TW title I have played. Your allies actively try to help you out of sticky spots. Just today as I was playing, a dwarven army travelled across half the map to help me retake a city that some pesky rebels had taken from me.

I also make good use of the war coordianation stuff as I got the Tileans to clear out the bottom of the map for me while I was occupied with all the Chaosy stuff pouring out from the north.

With the Empire I found it best to expand as quickly as possible, stretching my funds to the limit in order to run several full stacks early on in the game. Try and snag two full provinces and then confederate with another larger state. Rebellions are going to happen this way and beastmen pop up quite a bit but if you have some Dwarvern allies and get walls built in all your cities then defense of them is usually a breeze with the right tactics.

Right now I am going to try Orks for the first time so I shall have to see how I fare without my glorious artillery for a change!

   
Made in ca
Longtime Dakkanaut





Well I am back for more help lol.

Here is the thing I am playing dwarfs now and am .... well lack of a better word just crap. What makes up a good army vs chaos?

Before they came I was doing pretty good took out the ork and owned the whole bottom due to confederation.

Now kholek shows up and butchers both my armies nearly flawlessly.

My army:
The king level 28
engineer giving more ammo and accuracy
Rune lord
thane
6 long beards.
1 long beard great weapons. "mistake"
4 rifles
4 organ guns
2 iron drakes


second army was
the slayer king
4 slayers
5 long beards
4 gyros the bomb ones vs large
then mass cannons.


So after all my shots where done and all ammo was gone even with both lords and engineer boosting ammo and stuff they hit with 80% hp if nto more.
Well my men got butchered beyond belief . I even picked a good battle field. A hill far left and made them run to ME. So they where even tired.

So what is a good army vs late game chaos. "the highest difficulty"

I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

OgreChubbs wrote:

So what is a good army vs late game chaos. "the highest difficulty"


The best army against late game chaos is two armies. Flee if it looks like you can't hang. Come back with some friends.

This message was edited 1 time. Last update was at 2017/09/07 01:10:16


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 nels1031 wrote:
OgreChubbs wrote:

So what is a good army vs late game chaos. "the highest difficulty"


The best army against late game chaos is two armies. Flee if it looks like you can't hang. Come back with some friends.


This. I took out Archaon and his two buddies by trapping them in the mountain pass to the right of Karak Ungor. He took and razed Karak Ungor, but I bled his army dry in the process, taking out most of his big monsters and all of his hellcannons with missile fire from the towers and walls. I had an army coming up from Grishnaks Lair and two armies who went up from Karak Kadrin using the underway.

Army composition was typically 2 cannons, 2 grudge throwers, a couple of units of quarrellers, unit or two of thunderers, couple of slayer units at max, some Hammerers are great for ripping apart heavy armoured units, rest was dwarf warriors/longbeards/ironbreakers to serve as an unbreakable wall around your missile troops with a general statted to boost their defences.

This message was edited 3 times. Last update was at 2017/09/07 19:18:59


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
 
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