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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

With these folks!

In Development: Wrath & Glory for Warhammer 40,000 Roleplay

The time has come once again to step into the grim darkness of the 41st millennium!

Roleplaying game company Ulisses North America have acquired the Warhammer 40,000 Roleplay licence and would like to announce their first product line, Wrath & Glory.

Spoiler:


Ross Watson has been tapped to develop this new product line for Ulisses North America. Watson is best known for his role as lead developer for Rogue Trader and Deathwatch, as well as his numerous contributions to other Warhammer 40,000 Roleplay products. He is very experienced with the world and the game in all its incarnations.



Warhammer 40,000 Roleplay: Wrath & Glory is a roleplaying game set in the universe of Games Workshop’s Warhammer 40,000. The setting is a dark, Gothic future where the galaxy-spanning Imperium of Man is beset by horrific threats and endless war. In Wrath & Glory, players join to tell stories of mystery, action, and terror amongst the bloodstained stars. You may take on the roles of characters fighting against the tide of corruption sweeping the galaxy, struggling to keep alive a glimmer of hope as others revel in the consuming flames.

Wrath & Glory launches in 2018 with the Wrath & Glory Core Rulebook. Inside are rules for character creation, task resolution, combat, and other activities your character may employ as they explore the grim darkness of the far future. In Wrath & Glory, your characters glimpse the grime on the cherub’s wings, the hint of regret in the Radical’s eyes, and confront their own worst fears in the Harlequin’s mask.

Spoiler:


Ulisses North America will hold a seminar at Gen Con 2017, where Ross Watson will discuss further details about the game and the products that are in development. If you can’t make it to Indianapolis, there will be video of the seminar available afterwards.

In anticipation of this release, Ulisses North America have launched a teaser website that includes a few Frequently Asked Questions, as well as a link to the Gen Con seminar. You can also read the official press release here.

If you want all the details about these new RPG products as soon as they are available, you can sign up for a mailing list specifically for Warhammer 40,000 Roleplay.

In the meantime, if you are eager to revisit previous Warhammer 40,000 Roleplay products such as Rogue Trader, Dark Heresy, and Deathwatch, they will be available soon on DriveThruRPG!



Sorry, the pictures are huge.

Link to the FAQ.

And... a press release, I think, I'm posting all this very quickly, sorry.

And a Teaser Site, which probably has the same links above.

Have at it!


This message was edited 13 times. Last update was at 2024/01/25 17:50:25


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
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Boston

Great news! I've really missed the FFG efforts along these lines. I didn't even play Dark Heresy, but I loved the periodic narrative infusions it injected into the setting. Hopefully Ulissis will feel and further these efforts.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's back under the stalwart command of Ross Watson, the man who first got the 40K RPGs going when they moved from Black Industries to FFG.

He's also the guy who brought me on board as a play-tester and later writer.

This is good news overall. I'm very excited.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in in
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Otiose in a Niche






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My poor wallet

And bookshelves

Congrats to Watson and best of luck to HBMC!

 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Good news for 40k fans (and especially HBMC!). Ross Watson has worked on alot of things that I've appreciated over the years besides 40k rpg like D&D and more recently Star Wars. The last time I heard his name was in relation to the Savage Worlds Rifts rpg. I wonder if he's going to continue his involvement with that last one as it's been kind of dead in the water for months with no news of upcoming products (similar to the 40k rpgs before their cancellation).

HBMC, if you have any pull with the new ant overlords, please pass on my sincerest wishes that they NOT divide up the 40k universe into MSU (minimum sellable universes) rpg equivalents. I'd love to be able to cohesively play marines with normal humans (and maybe even a foul xenos occasionally) without compatibility issues. The biggest complaint that I had with the FFG games was the fracturing of the universe and playerbase into a half dozen different enough in practice to be difficult but not too different superficially to make you think you can't easily fix it games.

This message was edited 1 time. Last update was at 2017/08/11 15:34:10


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in fi
Courageous Space Marine Captain






So will it use the same awful system as the previous 40K RPGs?

   
Made in fr
Pewling Menial




 Crimson wrote:
So will it use the same awful system as the previous 40K RPGs?


No! \o/
What system does Wrath & Glory use?
Wrath & Glory has a brand-new game system involving dice pools of d6s to represent your character’s abilities. The game focuses on highlighting brutal combat, fast action, and a deep immersion into the setting of the 41st Millennium.
   
Made in fi
Courageous Space Marine Captain






 TheGuest wrote:
 Crimson wrote:
So will it use the same awful system as the previous 40K RPGs?


No! \o/
What system does Wrath & Glory use?
Wrath & Glory has a brand-new game system involving dice pools of d6s to represent your character’s abilities. The game focuses on highlighting brutal combat, fast action, and a deep immersion into the setting of the 41st Millennium.

Excellent! I like dice pools.

   
Made in us
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 warboss wrote:


HBMC, if you have any pull with the new ant overlords, please pass on my sincerest wishes that they NOT divide up the 40k universe into MSU (minimum sellable universes) rpg equivalents. I'd love to be able to cohesively play marines with normal humans (and maybe even a foul xenos occasionally) without compatibility issues. The biggest complaint that I had with the FFG games was the fracturing of the universe and playerbase into a half dozen different enough in practice to be difficult but not too different superficially to make you think you can't easily fix it games.


Yes, please!

I'll be collecting all of these from the start - I made the 'mistake' of not doing it last time around, and regretted it...


...but not this time!

   
Made in us
Winged Kroot Vulture






 Alpharius wrote:
 warboss wrote:


HBMC, if you have any pull with the new ant overlords, please pass on my sincerest wishes that they NOT divide up the 40k universe into MSU (minimum sellable universes) rpg equivalents. I'd love to be able to cohesively play marines with normal humans (and maybe even a foul xenos occasionally) without compatibility issues. The biggest complaint that I had with the FFG games was the fracturing of the universe and playerbase into a half dozen different enough in practice to be difficult but not too different superficially to make you think you can't easily fix it games.


Yes, please!

I'll be collecting all of these from the start - I made the 'mistake' of not doing it last time around, and regretted it...


...but not this time!


Never played the FFG version but the hairsplitting of the mythos really turned me off. So I hope it is all a solid whole for the chance to play what you want with whomever.

I'm back! 
   
Made in us
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Where ever the Emperor needs his eyes

Awesome, very much looking forward to this, had/still having, a blast with the FFG games.
   
Made in us
Fixture of Dakka





Steelcity

Anything is better than FFG with their proprietary dice nonesense

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 Kirasu wrote:
Anything is better than FFG with their proprietary dice nonesense


But their 40k games didnt have proprietary dice.
   
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Steelcity

 VictorVonTzeentch wrote:
 Kirasu wrote:
Anything is better than FFG with their proprietary dice nonesense


But their 40k games didnt have proprietary dice.


I'm sure they would have fixed that oversight, since WHFB RPG did as does every other game they make.

Keeper of the DomBox
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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Interestingly Dark Heresy 2.0 was spared the proprietary dice endless counter wide awake nightmare that plagued WFB 3rd Ed.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
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Very interesting

And of course, one just needs the Core Book to be solid, because that's how all the best RPGs roll! (though solid fare in the ancillary books is always welcome. It's just the core you really need though)

   
Made in us
Veteran Inquisitor with Xenos Alliances






While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.
   
Made in ca
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 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.

There is a story that FFG was originally going to be making a battlefleet gothic game for GW, but took the system and used it for Star Wars Armada. I would be pretty pissed as GW if this happened. Not to mention they went into direct competition with selling minatures now. They were also doing less and less with the license anyways and pumping everything into milking Star Wars. I'm glad they lost it they were getting really lazy with it.


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.
   
Made in us
Veteran Inquisitor with Xenos Alliances






 Gamgee wrote:
 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.

There is a story that FFG was originally going to be making a battlefleet gothic game for GW, but took the system and used it for Star Wars Armada. I would be pretty pissed as GW if this happened. Not to mention they went into direct competition with selling minatures now. They were also doing less and less with the license anyways and pumping everything into milking Star Wars. I'm glad they lost it they were getting really lazy with it.


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.
The story is that FFG approached GW about making BFG and when GW said "NO!" that's when FFG reskinned their game to their other licenced IP to make Armada. As FFG became more successful GW was saying "no" more often than before.

This message was edited 1 time. Last update was at 2017/08/11 16:37:43


 
   
Made in gb
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 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.


Not sure we ever good proof conclusive of who/why the FFG/GW relationship ended. All we know is that it did.

   
Made in us
Fixture of Dakka





Steelcity

 Gamgee wrote:
 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.

There is a story that FFG was originally going to be making a battlefleet gothic game for GW, but took the system and used it for Star Wars Armada. I would be pretty pissed as GW if this happened. Not to mention they went into direct competition with selling minatures now. They were also doing less and less with the license anyways and pumping everything into milking Star Wars. I'm glad they lost it they were getting really lazy with it.


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.


The Imperials kill the Xenos, that's what will happen because that's how the entire fluff works.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
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Where ever the Emperor needs his eyes

 Gamgee wrote:


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.


Mixed race could happen in RT, it just had to be ran effectively and everyone needed to be on the same page for it to not fall apart immediately.
   
Made in ca
Longtime Dakkanaut





 VictorVonTzeentch wrote:
 Gamgee wrote:


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.


Mixed race could happen in RT, it just had to be ran effectively and everyone needed to be on the same page for it to not fall apart immediately.

Yep I played mixed race once and it worked well enough. Heh it probably helped my Rogue Trader basically was so crazy he tracked down dark eldar and hired some on as mercenaries haha. Good times. We also had a kroot and a psychopath killer. Then your typical rogue trader characters.

This message was edited 1 time. Last update was at 2017/08/11 16:52:13


 
   
Made in nl
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We'll find out soon enough eh.

 tinfoil wrote:
Great news! I've really missed the FFG efforts along these lines. I didn't even play Dark Heresy, but I loved the periodic narrative infusions it injected into the setting. Hopefully Ulissis will feel and further these efforts.


Agreed, I'm not a big P&P roleplayer, but I love they exist just for the sheer amount of background material they churn out. Hopefully the new team can continue to live up to the excellent FFG sourcebooks, having one of the previous bigwigs in charge is promising in that regard.

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Vigo. Spain.

 Kirasu wrote:
 Gamgee wrote:
 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.

There is a story that FFG was originally going to be making a battlefleet gothic game for GW, but took the system and used it for Star Wars Armada. I would be pretty pissed as GW if this happened. Not to mention they went into direct competition with selling minatures now. They were also doing less and less with the license anyways and pumping everything into milking Star Wars. I'm glad they lost it they were getting really lazy with it.


As for the new rpg. So hyped. If this rpg is good it might get me to come out of GM retirement for a campaign. I want to see the madness that is a mixed race party.


The Imperials kill the Xenos, that's what will happen because that's how the entire fluff works.


Unless you are a Rogue Trader. Or a Inquisitor with a Xenos Retinue. Or a independent party like a Planetary Governor that has pacts with Dark Eldar (Used normally as Mercenaries for Humans), with Orks or with the Tau.
40K is a very big galaxy. Don't put it black or white.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
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But it is black or white. The absurdities thereof are part of the point of the satire.

This message was edited 1 time. Last update was at 2017/08/11 23:47:47


Efficiency is the highest virtue. 
   
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Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I don't disagree that for the big part is a very radical galaxy, and is what is make the universe so interesting. But theres still room for more gray areas, and subtle plots.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Auspicious Aspiring Champion of Chaos






 Mad Doc Grotsnik wrote:
 aka_mythos wrote:
While I realize FFG's success was due to other IP, I will always be apprehensive of buying into a GW licensed (non-video) game because GW has shown it won't tolerate a partner being "too" successful.


Not sure we ever good proof conclusive of who/why the FFG/GW relationship ended. All we know is that it did.


Indeed. I'm sure there was more to the story than "FFG good, GW bad". It probably had just as much to do with the fact that with X-Wing and Armada, and the then-in-development Rune Wars, FFG was starting to become a direct competitor to GW. If Naughty Dog Studios started developing their own console, I bet things would get a little awkward between them and Sony as well.

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of intreast is the fact that the old FFG stuff will be avaliable as PDF again. thats good news for people who decide they prefer the old system.

also the fact that the game is set in "modern times" for 40k is intreasting. this would REALLY flesh out some things.

Opinions are not facts please don't confuse the two 
   
Made in au
Longtime Dakkanaut





Wrath & Glory allows players to take on the roles of characters from the Warhammer 40,000 setting, including intrepid agents of the Imperium of Man and even some of the classic alien races that populate the galaxy.


That from their website. This strongly suggests that players will be able to make alien characters. I suspect the likely suspects might be Eldar (of some form, like Corsair or Ranger) and Tau. Both are races that have had some degree of non-violent interactions with some parts of the Imperium (despite the official Imperial propaganda line).
   
 
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