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Made in us
Mekboy Hammerin' Somethin'




Alaska

Something I've been thinking about recently is the Snakebite clan of orks and the possibility that they could be designed* to be ork colonists of a sort. As far as I know there isn't anything in the fluff backing this up, but I think it's a fun idea.

What I'm thinking is that when an ork WAAAAGH! is getting ready to move on after beating a world's defenders and looting everything of value that some Snakebite clan orks will get the feeling that they should stay behind.

Of course orks don't really need to leave behind colonists, as they're seeding spores wherever they go**. On the other hand, I think having some bigger and more experienced boyz to show the yoofs how to be a proper orks and to kick the grots around might really jumpstart the process of orks getting past the feral stage.

Snakebites seem like a natural fit for this job with their preference for low-tech methods. Most of the valuable stuff already having been looted wouldn't bother them. They wouldn't be trying to take the flashiest whatsits with them so the boss of the WAAAAGH! would be less likely to balk at their dropping out. They are known for making heavy use of squigs and grots, so their favored "tools" would be emerging relatively quickly. I also imagined many ork support oddboyz like brewboyz would frequently be Snakebites. It would also give the Snakebites who stayed and opportunity to raise more squigs.

They would also serve to help keep remnants of the enemy from regrouping and re-taking the planet. I don't imagine the orks would bother with the (relatively) boring work of doing a thorough search for enemies that are hiding out, as long as they aren't causing too much trouble. If there isn't much left to fight or loot I'd guess that most of the orks would want to move on to the next world. Leftover enemies could pose a significant threat to feral ork communities just starting to spring up and not yet prepared to defend themselves.

On the other hand I think I remember reading once that the Snakebites were the most nomadic of the ork groups, which would pretty much invalidate this theory unless that referred to them being nomadic on a planet rather than in-between solar systems. I would think that Snakebites would construct star ships less frequently than other clans.

*This is going with the theory that the orks are an engineered race. Since the same clans seem to show up across the galaxy, I like to imagine that the clans themselves were part of the design as much as the oddboyz, the ork language and their innate understanding of simple strategy and tactics.

**Going with the spore theory of orkoid reproduction.

YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in gb
Agile Revenant Titan






Yeah that makes sense

They're also an insurance policy against getting landed on a planet without sufficient tech to scavenge to bump-start their production. They can still pose a threat even when completely cut off from supplies.

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in de
Krazy Grot Kutta Driva





Pretty sure the clans are part of the ork design since all the different clans cover different kinds of warfare.

In my head the Snakebites were always some kind of backup.
They would stay behind, with all the tech gone with the Waaaagh they could slowly grow in numbers.

With the population increasing and different orks growing up they would get all the other clans back as well.
After some time until there are enough orks + enough tech there will be a new Waaagh.

Even with all the Orks of the Waaagh being killed for whatever reason (Warpstorm, Exterminatus, etc..) they would still have their Snakebites as backup to grow a new Waaagh.

This way one world can be the origin of limitless new Waaaghs.

Since a single Orkboy can start a new population of Orks like a Symbiont, it could even be possible they drop a handfull Snakebites on every planet a Waaagh passes for just that reason.


We need a Age of Empires aquivalent were you slowly grow an Ork population.
   
Made in us
Krazed Killa Kan






I always felt that what made a Snakebite different than other Orks is that they prefer the more feral or fantasy era tech even when they have access to more advanced goodies. They are the ones who ride squigs, boars, or whatever while the Evil Suns are zooming around on bikes or the goff stormboyz go flying overhead.

That being said along with the whole nomadic thing, they might be more inclined to not follow a WAAAGH into space and instead mill around fighting with whatever lives on the planet (hunting giant squigs, deathworld flora/fauna, humans, etc) instead of going on a system wide conquest. A nomad Ork might not settle down in one place but they also wouldn't necessarily stick with the mob either.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

 Ynneadwraith wrote:
They're also an insurance policy against getting landed on a planet without sufficient tech to scavenge to bump-start their production. They can still pose a threat even when completely cut off from supplies.

That makes sense.


Automatically Appended Next Post:
 Grotrebel wrote:
In my head the Snakebites were always some kind of backup.
They would stay behind, with all the tech gone with the Waaaagh they could slowly grow in numbers.

With the population increasing and different orks growing up they would get all the other clans back as well.
After some time until there are enough orks + enough tech there will be a new Waaagh.

Even with all the Orks of the Waaagh being killed for whatever reason (Warpstorm, Exterminatus, etc..) they would still have their Snakebites as backup to grow a new Waaagh.

This way one world can be the origin of limitless new Waaaghs.

Since a single Orkboy can start a new population of Orks like a Symbiont, it could even be possible they drop a handfull Snakebites on every planet a Waaagh passes for just that reason.

That's pretty much what I was thinking too.


 Grotrebel wrote:
We need a Age of Empires aquivalent were you slowly grow an Ork population.

That sounds really fun!


Automatically Appended Next Post:
 Vankraken wrote:
That being said along with the whole nomadic thing, they might be more inclined to not follow a WAAAGH into space and instead mill around fighting with whatever lives on the planet (hunting giant squigs, deathworld flora/fauna, humans, etc) instead of going on a system wide conquest. A nomad Ork might not settle down in one place but they also wouldn't necessarily stick with the mob either.

That makes sense. Being nomadic can mean different things in different contexts.

This message was edited 2 times. Last update was at 2017/08/13 18:52:41


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

Cool idea, that could be part of the Snakebite culture. However, I can't really see any Ork staying behind after a Waargh passes through to play house.

In the story the Snakebites are noted for wandering off and commonly hitching rides with freebootas, so I've always thought of them as the pioneers and explorers of Ork society. It makes sense to me that as the Ork population on a planet increases and the technology level rises the Snakebites increasingly look for wilder and less developed places to go to which eventually means finding a new planet.

They remind me a lot of the roughly toughly Boers haha!

This message was edited 1 time. Last update was at 2017/08/14 09:17:46


 
   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

Interesting view. Snakebites the trailblazing pioneers of 40k!

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in gb
Screamin' Stormboy





SNAKEBITES? YOU MEAN DOSE GITS WHU FINK DAKKA IS AN ANGRY SQUIG
DEY DONT STAY BEHIND YOU STUPID GROT
WE DUMP EM BEHIND
AINT GOT NO DAKKA
AINT GOT NO VEEHKILLS
AINT GOT NO CUNNIN' BRUTALS
AINT GOT NO BRUTAL CUNNIN'
AINT GOT NO PLACE IN A GOOD WAAAAAGH!
   
Made in us
Shrieking Traitor Sentinel Pilot







 Kroem wrote:
Cool idea, that could be part of the Snakebite culture. However, I can't really see any Ork staying behind after a Waargh passes through to play house.

In the story the Snakebites are noted for wandering off and commonly hitching rides with freebootas, so I've always thought of them as the pioneers and explorers of Ork society. It makes sense to me that as the Ork population on a planet increases and the technology level rises the Snakebites increasingly look for wilder and less developed places to go to which eventually means finding a new planet.

They remind me a lot of the roughly toughly Boers haha!


Yeah, this more closely fits my view of them as well. It would make them colonists of a different sort. Not wanting to "settle" a place like human colonists, but constantly seeking wild frontiers.

This could still work with your vision. They might stick around or return to an area after a WAAAGH has demolished it because they're drawn to the lack of civilization that exists on post apocalyptic worlds.

SNAKEBITES? YOU MEAN DOSE GITS WHU FINK DAKKA IS AN ANGRY SQUIG
DEY DONT STAY BEHIND YOU STUPID GROT
WE DUMP EM BEHIND
AINT GOT NO DAKKA
AINT GOT NO VEEHKILLS
AINT GOT NO CUNNIN' BRUTALS
AINT GOT NO BRUTAL CUNNIN'
AINT GOT NO PLACE IN A GOOD WAAAAAGH!


NOW DATS JUZ BACK'ARDS
ALL DAT BUILDIN AN' MESSIN WIT MACHINES LIKE SOME UMIE GIT
YA CALL DAT ORKY?
PROPA ORKINESS DONT COME FROM TINKERIN ON MACHINES, ITS GROWN
LIKE A GOOD SQUIG FROM A SPORE
A PROPPA 'ARD ORK KIN KRUMP WIT 'IS TEEF OR A GOOD CHOPPA, OR 'IS BARE 'ANDS
YER TALK GONNA MAKE YA SOFT LIKE A PANSEE ELDAR CUZ YA FERGOT DA PROPPA ORKY WAYZ



40k is 111% science.
 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Warboss Grimdakka wrote:SNAKEBITES? YOU MEAN DOSE GITS WHU FINK DAKKA IS AN ANGRY SQUIG
DEY DONT STAY BEHIND YOU STUPID GROT
WE DUMP EM BEHIND
AINT GOT NO DAKKA
AINT GOT NO VEEHKILLS
AINT GOT NO CUNNIN' BRUTALS
AINT GOT NO BRUTAL CUNNIN'
AINT GOT NO PLACE IN A GOOD WAAAAAGH!


fallinq wrote:
NOW DATS JUZ BACK'ARDS
ALL DAT BUILDIN AN' MESSIN WIT MACHINES LIKE SOME UMIE GIT
YA CALL DAT ORKY?
PROPA ORKINESS DONT COME FROM TINKERIN ON MACHINES, ITS GROWN
LIKE A GOOD SQUIG FROM A SPORE
A PROPPA 'ARD ORK KIN KRUMP WIT 'IS TEEF OR A GOOD CHOPPA, OR 'IS BARE 'ANDS
YER TALK GONNA MAKE YA SOFT LIKE A PANSEE ELDAR CUZ YA FERGOT DA PROPPA ORKY WAYZ



Translator's note: The above, perhaps astonishingly to those who have never had the dubious pleasure of the company of Orks, actually qualifies as polite and restrained discourse amongst their kind.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

Translator's note: The above, perhaps astonishingly to those who have never had the dubious pleasure of the company of Orks, actually qualifies as polite and restrained discourse amongst their kind.

Why of course, DakkaDakka is known for its polite and restrained discourse

I think it also depends on how fundamental a particular tribe of Snakebites is. Some are almost indistinguishable from Feral Orks and seem to have a pathological hatred from technology, whilst others are most definitely Space Orks with shootas and bionics (albeit in smaller quantities than the other clans) who just prefer traditional tactics over the unorky tactics employed by Blood Axes, Bad Moons and Speed Freaks.

My hope is that they are not too reductive when giving us a clan tactic in the Codex! I would like to see the full variety of Snakebites represented.

This message was edited 1 time. Last update was at 2017/09/08 10:53:05


 
   
Made in us
Longtime Dakkanaut




When snakebites show up on an ork homeworld in the Beast Arises, they are basically farmers.

I think it's correct that the clan structure is a genetically programmed caste type system.

DFTT 
   
Made in us
Evasive Eshin Assassin






apparently they aint got no lower case letters either...

 Mr_Rose wrote:
Warboss Grimdakka wrote:SNAKEBITES? YOU MEAN DOSE GITS WHU FINK DAKKA IS AN ANGRY SQUIG
DEY DONT STAY BEHIND YOU STUPID GROT
WE DUMP EM BEHIND
AINT GOT NO DAKKA
AINT GOT NO VEEHKILLS
AINT GOT NO CUNNIN' BRUTALS
AINT GOT NO BRUTAL CUNNIN'
AINT GOT NO PLACE IN A GOOD WAAAAAGH!


fallinq wrote:
NOW DATS JUZ BACK'ARDS
ALL DAT BUILDIN AN' MESSIN WIT MACHINES LIKE SOME UMIE GIT
YA CALL DAT ORKY?
PROPA ORKINESS DONT COME FROM TINKERIN ON MACHINES, ITS GROWN
LIKE A GOOD SQUIG FROM A SPORE
A PROPPA 'ARD ORK KIN KRUMP WIT 'IS TEEF OR A GOOD CHOPPA, OR 'IS BARE 'ANDS
YER TALK GONNA MAKE YA SOFT LIKE A PANSEE ELDAR CUZ YA FERGOT DA PROPPA ORKY WAYZ



Translator's note: The above, perhaps astonishingly to those who have never had the dubious pleasure of the company of Orks, actually qualifies as polite and restrained discourse amongst their kind.
   
Made in gb
Agile Revenant Titan






IZZA DISCUSHON RIGHT? YER NOT DOIN A DISCUSHON PROPA IF YER NOT YELLIN.

See, listen ta this. Im doin a discushon like a 'umie. Jus dun work does it?

MUCH BETTA YELLIN. BONUS POINTS IF YA STICK YA FINGERS IN YA EARS AN GO LA LA LA LA LA. EXTRA BONUS POINTS IF DERES KRUMPIN INVOLVED...

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in gb
Screamin' Stormboy





YOU STINKIN' GROT
IF YA AINT KRUNPING IN A DISCUSHON
IT AINT A DISCUSHAN IZ IT
   
 
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