I'm going to try a variation of my new go-to GK list. It is very much an Alpha Strike list, but holds up well if I don't go first. Reserve the GM, Techmarine (spend a CP to put him on the Teleportarium), and Strike squads; Purgators go in the Razorbacks. Turn 1, drop down the Reserves and shoot/charge as much as possible. Purgators pop out and unleash, and the Knight moves forward guns blazing.
Battalion Detachment
1- DKGM: Psycannon, sword, teleporter; Hammerhand and Sanctuary, First to the Fray
1- Techmarine: Vortex of Doom, Cuirass of Sacrifice
10- Strike squads: Falchions, Gate of Infinity
10- Strike squads: Falchions, Gate of Infinity
5- Strike squad; Gate of Infinity
5- Purgation squad: 4 Psilencers
5- Purgation squad: 4 Psilencers
1- Vortimer Pattern Razorback
1- Vortimer Pattern Razorback
1- Vortimer Pattern Razorback
Super Heavy Auxiliary Detachment
1- Knight Crusader: Gatling Cannon and Battle Cannon
|