Dark Severance wrote:This feels like Zombicide mixed with Arcadia Quest (or I am thinking Super Dungeon Explorer, I get them mixed up)... not that is necessarily a bad thing though.
The sculpts look good and are interesting, even if I don't have something to use them for. I could see picking up a couple of the heroes if they were sold individually though. I would like to see more information, probably a rules preview or at least more gameplay videos to show more examples.
I played the demo at GenCon.
Game mechanics seemed mostly like a mix of Zombicide and
Mice and Mystics. The narrative feel, the board-flipping (e.g. the reverse side of a tile is the below-ground level of the same area), and the dice pool mechanic were like M&M. Enemy/monster spawning, AI, and the XP track were like Zombicide. There were some other bits like determining
LOS, and the "darkness" squares, but overall I felt like there was nothing particularly innovative about the rules and mechanics. That's not inherently a good or bad thing, just an observation.
- H8