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Made in ca
Fresh-Faced New User




Hey Looking for help with a midrange to close up in your face list trying to make it a fluffy list that wont get stomped every game. its broken up into what squads go in what transport or how they'll be grouped together

Inquisitor- Inferno Pistol,Thunder Hammer 92 pts
x 5 Acolytes- x1 plama pistol, power maul x2 needle pistol, power maul x1 bolt pistol, chainsword 63 pts
x 4 Acolytes- x1 plasma pistol, powe maul x1 needle pistol, power maul x 2 bolt pistol, chainsword 49 pts
Sororitas Repressor- x 2 Heavy Flamers, storm bolter, hunter killer missile 113 pts
317 pts

Uriah Jacobus- 100 pts
x5 Arco Flagellants 75 pts
x4 Crusaders 60 pts
Sororitas Repressor- x 2 Heavy Flamers, storm bolter, hunter killer missile 113 pts
348 pts

x5 Sisters of Silence Vigilators - 95 pts
x5 Sisters of Silence Witchseekers - 100 pts
Null-Maiden Rhino- Hunter Killer missile, storm bolter 78 pts
273 pts

Inquisitor- combi plasma 70 pts
x6 Acolytes - x1 plasma gun, x 5 storm bolters 71 pts
x5 Sisters of Silence Prosecuters - 60 pts
201 pts

Watch Captain - Inferno Pistol, Thunder Hammer 119 pts
x5 Death watch Kill Team - x1 Sargeant plasma pistol, xenophase blade. x1 pair lightning claws. x2 bolt pistol power maul. x1 bolt pistol, power axe. 135 pts
x5 Death Watch kill Team - x1 Sergeant bolt pistol, xenophase blade. x1 vanguard bolt pistol chainsword. x1 boltgun, chainsword x 2 frag cannon 164 pts
Venerable Dreadnought - close combat+stormbolter, twin lascannons 182 pts
Corvus Black Star - 2 x Storm Strike Missiles, Twin Lascannon, Hurricane Bolter, Auspex Array 261 pts
861 pts

Total 2000 pts 6 Command points if I split it into 3 Vanguard Detachments

thanks for all the feedback


   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Hi Predatorfan,

Some things you may need to fix. Not commenting on viability just unit composition:

1. The unit with: Uriah Jacobus, Acro's and Crusaders cannot ride in a Repressor. Repressors can only transport <ORDER> units.

2. Your second DW kill team needs 5 Veterans before you can add a vanguard vet (the points are off if you did). Moreover, (it's a bit hard to read) but you cannot give a veteran armed with a frag cannon any other equipment, so no chainsword (as per the update). Furthermore, your kill teams will be 1 squad of 5 (all vets) and 1 squad of 6 (5 vets + 1 vanguard) which takes up 12 slots in the transport (no room for the captain).



14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in ca
Fresh-Faced New User




Thanks for the info I'll sub it for a rhino and see what I can fiddle to put a jump pack on the captain and an extra veteran. Do you think the list can handle it's own?


Automatically Appended Next Post:
Ok so I replaced it with a rhino with Hunter killer. Gave the captain a jump pack to keep up. Took out a plasma gun from the acolytes and subbed it with a storm bolster and 2 needle pistols

This message was edited 1 time. Last update was at 2017/09/26 20:50:44


 
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Personal opinion here (If running a fluffy list, I run it how I want. It is how I want to play them, e.g my favorite fluffy list atm has 3 detachments: 1 SoB, 1 GK & 1DW + Inqui (My all ordo strike force at 2k). Ubber competitive...no, ubber fun yes!!)

Its hard on a forum to give opinions on a fluffy list without some clue on what you want/must include?

Things I would change?...

1. Acolytes: Since they got reduced to 1 wound they are not worth their points cost (at 8 points are many other imperial soldiers similar points cost wayyyyy better)
2. Inquisitors: for their points don't add that much, maybe if add 1 for fluff, but otherwise crap atm.
3. Uriah... is wasted could add almost 3 priests for his cost (not saying to add 3. If add one + some gear and have alot of points left over)
4. Your DW: A captain is good (though for 11 more can get a master atm). However, if want an expensive captain I pref combi-melta & Thunder hammer, is an easy convert from Artemis. Moreover, is 1 point cheaper than the pistol and I think has more viability.

For your DW squads, is all to preference. Though some tips:
Bolters are usually better than bolt pistols (have more versatility). Combi-weaps are good (cause if want can use the bolter profile as well for special ammo)

Just some thoughts
SC




14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in gb
Mighty Vampire Count






UK

Maybe swap out your Acolytes for actual Sisters - the Inquisitor can ride with them just fine.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

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