In previous editions servitors have offered a buff to various Tech characters which I was sad to see is still lacking after the AdMec release so here's my initial thoughts on a simple amendment for them.
1) Servo arms - drop them being powerfists as the -1 to hit makes then almost pointless. Instead a flat +2Str AP-2 D2
2) Each unit may support one "mechanic" per turn. Units of 1-2 servitors +1 to wounds healed, units 3-4, roll 2 D3 and pick the highest, cumulative with the +1 wound repair.
3) They are brought with the "mechanic" instead of being their own elite choice
Would this work and if not how would you change it?
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