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Total war Warhammer II - pirated in hours after release!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in kr
Inquisitorial Keeper of the Xenobanks






your mind

Found this interesting on da webz:

https://torrentfreak.com/denuvo-crisis-after-total-warhammer-2-gets-pirated-in-hours-170929/

Turns out that GW licensees must have paid for the most advanced protection, and it doesn't work.
For some fans, with capable computers, this may be a boon?

Side note, I wonder if feelings on this issue are divided pretty much along the lines of those who appreciate Chinese resin and those who do not.

This message was edited 1 time. Last update was at 2017/09/30 02:37:45


   
Made in us
Norn Queen






I respect the total war developers and their products offer vast content for a very fair price. Without the profits from each game they cannot make the next game.

I would gladly pay for each total war game.

That being said, I have no problem with recasts if it means higher quality models for a fairer price (hierophants with brass rods in the legs for 100 instead of bendy leg forgeworld for 300/anything finecast)

This message was edited 1 time. Last update was at 2017/09/30 09:05:27



These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 jeff white wrote:
Found this interesting on da webz:

https://torrentfreak.com/denuvo-crisis-after-total-warhammer-2-gets-pirated-in-hours-170929/

Turns out that GW licensees must have paid for the most advanced protection, and it doesn't work.
For some fans, with capable computers, this may be a boon?

Side note, I wonder if feelings on this issue are divided pretty much along the lines of those who appreciate Chinese resin and those who do not.



As with everything else, there's far more nuance in most people's attitudes towards file sharing than is permitted by the zealots, but unfortunately it's difficult to discuss the matter because forum rules tend to prevent anyone but one "side"'s zealots from speaking openly.

I think it's safe to say, however, that whether you're pro or anti or anywhere in between on the actual act of sharing, this is just yet another example of why DRM is nonsense and always has been nonsense. The only people it ends up impacting negatively are people who actually pay for the product and it's almost always useless at preventing sharing once a few games have gone by and the crackers understand the underlying mechanisms. DRM only ever had two purposes - restricting the rights of legitimate consumers to extract more money from them, and placating tech-illiterate investors and old-world Mighty Rightie "only abject misery can inspire folk to stop being lazy poors" types.

EDIT: And before anyone makes assumptions - I bought TW1 and will play TW2 when I buy that.

This message was edited 1 time. Last update was at 2017/09/30 09:20:10


I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






DRM sometimes can prevent a game from being pirated for a few hours or days. Seeing as that the first few hours and days after release are the moment that the vast majority of a game's profit is made, game companies keep using DRM. They don't really care all that much if the game is pirated after that, because the amount of sales that gets made after the release period is relatively very low anyways. They already got their profit. That said, this particularly system has been cracked, so including it on a game is totally useless and only punishes legal customers.

Funnily enough, DRM is the only reason I sometimes pirate games. I just can't stand Steam, it is so obnoxious. I have stopped buying products that only run on Steam altogether. Apart from Warhammer Total War, I couldn't resist that one. First Steam game I bought in years.

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Made in de
Primus





Palmerston North

 Iron_Captain wrote:

Funnily enough, DRM is the only reason I sometimes pirate games. I just can't stand Steam, it is so obnoxious. I have stopped buying products that only run on Steam altogether. Apart from Warhammer Total War, I couldn't resist that one. First Steam game I bought in years.


Yeah, I avoided Steam until Total Warhammer made it unavoidable.
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

 jeff white wrote:
Found this interesting on da webz:

https://torrentfreak.com/denuvo-crisis-after-total-warhammer-2-gets-pirated-in-hours-170929/

Turns out that GW licensees must have paid for the most advanced protection, and it doesn't work.
For some fans, with capable computers, this may be a boon?

Side note, I wonder if feelings on this issue are divided pretty much along the lines of those who appreciate Chinese resin and those who do not.



Every single top title is pirated within the first few hours of release, video game protection has not worked for a long long time.
   
Made in es
Thrall Wizard of Tzeentch







 Iron_Captain wrote:
DRM sometimes can prevent a game from being pirated for a few hours or days. Seeing as that the first few hours and days after release are the moment that the vast majority of a game's profit is made, game companies keep using DRM. They don't really care all that much if the game is pirated after that, because the amount of sales that gets made after the release period is relatively very low anyways. They already got their profit. That said, this particularly system has been cracked, so including it on a game is totally useless and only punishes legal customers.


Yes, I think i've read somewhere that the videogames industry does not aim to stop people pirating the games 'forever', they instead try to make the games as resistant to be 'broken' and pirated as possible, then the pirated versions are available some days or weeks after the launch of the game, so the people that want-it-now would impulse buy the game instead of search and download it, if they cannot found it inmmediately.

So, the more time passes on and the game is still 'unbroken', the best for them, and its the goal for the videogames companies. I think in this case if TW:W2 only lasted a few hours, that means the protection didn't work very well...

This message was edited 1 time. Last update was at 2017/09/30 15:59:07


 
   
 
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