Switch Theme:

Tyranid hive ships. How are they made?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Lesser Daemon of Chaos




Utah

How do the tyranids make more hive ships?

I currently have three theories that I feel are viable. With the assumption one, more, or none are correct.

One: Mitosis.
Once a ship gains enough mass. It will split sections off to form separate ships. These will share any inhabitants.

Two: Birthed.
Larger ships birth smaller ships, that will then grow their own inhabitants.

Three: Infection.
If enough tyranids, or the right kind of Tyranid, gets aboard a ship, the ship can be converted into a full hive ship given enough biomass and time.

I would like to use option three for my personal tyranids lore. But if it's not feesable then other options are needed.

"Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." "This is Chaos. We don't "ka-frickin'-boom" here."  
   
Made in ca
Stormin' Stompa






Ottawa, ON

I think I prefer option one over option two. The imagery of hive ships behaving like single celled organism makes them appear as an invading virus.

There are precedents for option three. Genestealers regularly invade escaping ships and space hulks, using them as 'seed ships'. It allows them to slip into systems undetected and minimises
resources instead of sending their own ships. It wouldn't be too much of a stretch for a hive fleet to fill an enemy ship with a hive and throw it at the enemy. Perhaps a first wave scenario?

Ask yourself: have you rated a gallery image today? 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

when one daddy hive ship loves a mommy hive ship.....
   
Made in au
Longtime Dakkanaut




From the BFG sources, they are born, initially as escort sized vessels and grow bigger over time. The existing ships calve after consumption of a planet's biosphere.
   
Made in us
Lesser Daemon of Chaos




Utah

I guess my next question would be, can tyranids infect an Imperial ship to the point where it is effectively be a fully functioning Hive Fleet ship? Where it could create its own Fleet.

"Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." "This is Chaos. We don't "ka-frickin'-boom" here."  
   
Made in gb
Committed Chaos Cult Marine






 Igenstilch wrote:
I guess my next question would be, can tyranids infect an Imperial ship to the point where it is effectively be a fully functioning Hive Fleet ship? Where it could create its own Fleet.


Why not? They're evolution on steroids! I love the idea
   
Made in gb
Longtime Dakkanaut




Option two.

Motherships in the literal sense

DFTT 
   
Made in gb
Been Around the Block






They're birthed. Orphans of the Kraken (a short story found in Legends of the Space Marines) has a Scythes of the Emperor infiltration team enter a derelict Bioship to kill the baby ship inside that is about to be born.

Cap'n Bargutsa's Krakenmaw Tribe: 4.5k of Ogors

Court of the Drowned Throne: In progress Flesh Eater Courts

Legions of the Novkha Dynasty: 2k of Necrons 
   
Made in gr
Longtime Dakkanaut




Halandri

The Hive Mind is really a grind based MMORPG played by beings residing in the reality a level above our universe.

The 40k Galaxy is the most hard core expansion released so far, but subscriptions are at an all time high, as evidenced by the swelling number of 'nids swarming in to the galaxy!

Players start as a lowly ripper swarmling, but can eventually level up to become gaunts, warriors, biotitans or even hive ships!

This is my current head cannon on Tyranids.
   
Made in us
Lesser Daemon of Chaos




Utah

nareik wrote:
The Hive Mind is really a grind based MMORPG played by beings residing in the reality a level above our universe.

The 40k Galaxy is the most hard core expansion released so far, but subscriptions are at an all time high, as evidenced by the swelling number of 'nids swarming in to the galaxy!

Players start as a lowly ripper swarmling, but can eventually level up to become gaunts, warriors, biotitans or even hive ships!

This is my current head cannon on Tyranids.


LOL,
A while ago I was thinking how could Tyranids be added to a 40k MMO. Have their character "level" instead represent "bio mass." A level 50 Tyranid player could, from a hive node. Spawn a Carnafex with a few upgrades, or spawn a Genestealer swarm. Your bio mass determining the size of the Tyranids you can control, numbers, and their upgrades. Instead of equipment, you would obtain DNA (rare creature / boss drops). Instead of a skill tree, develop hive fleet traits. Dragon fleet trait gives you cheaper Lictors. Behemoth trait a bonus to swarm damage. Etc.

"Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." "This is Chaos. We don't "ka-frickin'-boom" here."  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

It's #2. Large ships "birth" small ones which grow into larger ones and the cycle continues.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Humming Great Unclean One of Nurgle






nareik wrote:
The Hive Mind is really a grind based MMORPG played by beings residing in the reality a level above our universe.

The 40k Galaxy is the most hard core expansion released so far, but subscriptions are at an all time high, as evidenced by the swelling number of 'nids swarming in to the galaxy!

Players start as a lowly ripper swarmling, but can eventually level up to become gaunts, warriors, biotitans or even hive ships!

This is my current head cannon on Tyranids.
I would play the hell out of that game!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Rookie Pilot





I'm trying to find wher I dead it, but I remember some wher that the hive ships start as escorts "birthed" by a hive ship, and stay that way until evolved into something else or the hive ship dies. When a hive ship dies it sends out a phsycic screen through the warp that triggers any nearby ships to runnin into hiding and begin the process of evolving its self into a new hive ship. So every time a hive ship dies you trigger the creation of more that given time form more and more splinter fleets

4th company 3000pts
3rd Navy drop Command 3000pts air cavalry
117th tank company 5500pts
2000pts 
   
 
Forum Index » 40K Background
Go to: