I was wondering if the following list is semi-competitive.
They races I'll be facing are Space Marines, AdMech, Nids, Orks and
CSM Khorne.
I tried to make the list as all-round as possible, here it is:
++ Super-Heavy Auxiliary Detachment (Chaos - Death Guard) [24 PL, 470pts] ++
+ Lord of War +
Mortarion [24 PL, 470pts]: Blades of Putrefaction, Curse of the Leper, Miasma of Pestilence
++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [25 PL, 426pts] ++
+ No Force Org Slot +
Legion: Alpha Legion
+ HQ +
Daemon Prince with Wings [9 PL, 180pts]: Malefic talon
. Nurgle: Warptime
Sorcerer with Jump Pack [7 PL, 126pts]: Bolt pistol, Death Hex, Force sword, Mark of Nurgle, Prescience
+ Troops +
Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, No Chaos Mark
. Cultist Champion: Autogun
Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, No Chaos Mark
. Cultist Champion: Autogun
Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, No Chaos Mark
. Cultist Champion: Autogun
++ Battalion Detachment +3CP (Chaos - Death Guard) [58 PL, 1102pts] ++
+ HQ +
Daemon Prince of Nurgle [9 PL, 180pts]: Hellforged sword, Miasma of Pestilence, The Suppurating Plate, Wings
Malignant Plaguecaster [6 PL, 110pts]: Blades of Putrefaction, Putrescent Vitality
+ Troops +
Plague Marines [13 PL, 211pts]
. Plague Champion: Plague knife, Plasma pistol, Power fist
. Plague Marine w/ melee weapons: Bubotic Axe
. Plague Marine w/ melee weapons: Bubotic Axe
. Plague Marine w/ melee weapons: Bubotic Axe
. Plague Marine w/ melee weapons: Bubotic Axe
. Plague Marine w/ melee weapons: 2nd Plague knife
. Plague Marine w/ Special Weapon: Plague Belcher
. Plague Marine w/ Special Weapon: Plague Belcher
Plague Marines [7 PL, 134pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Plasma gun
. Plague Marine w/ Special Weapon: Plasma gun
Plague Marines [7 PL, 134pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Plasma gun
. Plague Marine w/ Special Weapon: Plasma gun
+ Elites +
Biologus Putrifier [4 PL, 74pts]: Plague knife
Foul Blightspawn [4 PL, 77pts]
+ Dedicated Transport +
Chaos Rhino [4 PL, 91pts]: Combi-bolter, Combi-melta
Chaos Rhino [4 PL, 91pts]: Combi-bolter, Combi-melta
++ Total: [107 PL, 1998pts] ++
Created with
BattleScribe
I will explain the general tactic here:
We all know Death Guard is extremely slow, I tried a list with Poxwalkers, cultists, Typhus and the Noxious Blightbringer but if you face a smart opponent who is faster then you, you will have a hard time. That's why I'm trying this list.
Morty will rush up with the Chaos Daemon Prince who will give Morty Warptime. Mortarion is a beast in close combat and will serve a bit as a focusing point for my opponent so my Rhino's can move up the board.
He will buff himself with Miasma of pestilence to get the -1 to hit. The Daemon Prince will stay near Morty at all time.
The rhino's with the
PM will rush forward. One Rhino will be loaded with my
CC Plague Marines, Biologus Putrifier and the Foul Blightspawn (his flamer is awesome for anti-armour and horde, his buff will make sure if they get charged they will strike at the same time). They will do the Grenade Shenanigan and Veterans of the long war to do Mortal wounds on 5+ . The other Rhino will unload the 2 squads of plague marines with the plasmaguns to kill those hard targets. The Nurgle Daemon prince will accompany them for rerolls of 1's if I overcharge the plasmaguns (he can also deal with hordes with no
AP weapons since he has the Relic 'The Suppurating plate'). The Maligant Plaguecaster will rush up and buff where needed. Buffs on the
CC marines will be Putrescent vitality and Blades of Putrification. The Sorcerer with Jump Pack will help out casting Presience on the Plague marines where ever needed and Death Hex on targets with a Invul save. I equiped the rhinos with meltaguns to have some Anti-armour since all anti-armour will be targeting Mortarion.
I have put some Cultists in there for some backyard Objective grabbing. Since they are Alpha Legion they will be at -1 to hit if they are more than 12 inch away.
What do you guys think?