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Made in us
Lone Wolf Sentinel Pilot






Texas

Battallion Detachment -Behemoth-3CP - Nidzilla[/u]
HQ
Flyrant with 2x Monsterous Scything Talons Relic: Sythes of Tyran, Warlord Trait: Monsterous Hunger , Pyshic Scream, Catalyst, AG, Toxin Sacs, Pincer Tail 199 DS
Swarmlord-Pyschic Scream, Onslaught 300 OB
Malanthrope 90 OB

Troops
3x Rippers 33 OB
3x Rippers 33 OB
3x Rippers 33 OB

Battallion Detachment -Behemoth-3CP
HQ
Broodlord, Catalyst, Adrenal Glands 163 DS
Tervigon, Sything Talons, Stinger Salvo, the Horror, Catalyst 243 OB
Malanthrope 90 OB

Troops
16x Genestealers, 4x Acid Maw, Rending Claws, ST, Infestation Nodes 192 DS
16x Genestealers, 4x Acid Maw, Rending Claws, ST 192 DS
30x Termigaunts (10x fleshborers, 20x Devourers) 200 DS

Heavy Support
Trygon, AG, Toxin Sacs 187 DS

Elites
Lictor 45 DS

TOTALS

14 Units 7 DS (deepstrike), 7 On Board (OB)
79 models
2000 Points
9 CP

**HFA- Reroll Failed Charges

Lictor use pheromone trail for genestealers DS stratagem. Target characters with this unit to try and get Feeder Tendrils off to regain CP.
Genestealers use Nodes to avoid getting shot first turn.
Trygon DS near Lictor so that Broodlord can get close enough to the Yellow team to buff GS. Hopefully other GS can get near BL as well. Plan for BL, 2x GS, and Trygon to all DS on one flank. Use Catalyst on unit Trygon, GS.
Malanthropes, Swarmlord, Tervigon and Termigaunts all walk up middle, opposite flank. Termigaunts buffed by Tervigon, use the horror on enemy units, Catalyst as needed.
Flyrant DS where need as well to takeout high wound characters and vehicles. This guy is nasty. 6 atks, reroll 1's, 6's generate extra attacks; 6 wound rolls deal 5 damage; then he gets his tail. Cast Catalyst on himself for FnP. Target Priority enemy pyskers to have chance for them to lose spells.

Rippers secure/contest objectives.
HFA trait for reroll charges is key for the DS units, as swarmy can only grant move bonus to one unit (GS, BL, or Trygon) that doesn't make charge. Swarmlord uses onslaught on himself to move and advance and charge.


Key Stratagems
Feeder tendrils 1(Lictor, Broodlord, or GS kill character regain d3 CP)
Caustic blood 1 (start of fight phase, each model removed, on 6+ deals mortal wound)-
Adrenaline rush 3 (unit can fight again)
Pheremone Trail 1 (lictor taxi DS)
Death Frenzy 2 (Character fight again if slain, if swarmy or Flyrant dies)
Single Minded Annihilation 2 (shoot twice, Devilgant double tap)
Pathogenic slime 2 ( +1 damage of shooting , use for high wound enemy units on Devilgants)
Voracious appetite 1cp- character or monster can reroll failed wounds in fight phase; use if I fluff all my wounds with swarmy, Trygon, HT
Behemoth Brute Force - 1 cp- after charge, any model ithin 1" of enemy, roll die, on 6, unit takes a mortal wound

Thoughts?

This message was edited 2 times. Last update was at 2017/11/16 18:27:21


10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans

DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)

*I'm on Bartertown as Dynas 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Very nice! I think Behemoth is a "dark horse" Hive Fleet. Personally I'd want some more Wings to escort the Tyrant...but that can wait till you try it out first.

If you get a chance, I'd like to hear how it does.

The will of the hive is always the same: HUNGER 
   
 
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